History - net.minecraft.client.gl.VertexBufferManager

26.3-snapshot-3

Names

com.mojang.blaze3d.opengl.VertexArrayCache

com.mojang.renderpearl.backend.opengl.VertexArrayCache

Fields

Constructors

Methods

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

com.mojang.blaze3d.opengl.VertexArrayCache

net.minecraft.class_10869

net.minecraft.client.gl.VertexBufferManager

Fields

Constructors

()

Methods

VertexBufferManager (org.lwjgl.opengl.GLCapabilities, DebugLabelManager, Set<String>): create, method_68429, create

void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer