History - net.minecraft.client.gl.VertexBufferManager
26.3-snapshot-3
Names
com.mojang.blaze3d.opengl.VertexArrayCache
com.mojang.renderpearl.backend.opengl.VertexArrayCache
Fields
Constructors
Methods
VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer
VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer
VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
com.mojang.blaze3d.opengl.VertexArrayCache
net.minecraft.class_10869
net.minecraft.client.gl.VertexBufferManager
Fields
Constructors
()
Methods
VertexBufferManager (org.lwjgl.opengl.GLCapabilities, DebugLabelManager, Set<String>): create, method_68429, create
void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer