History - net.minecraft.client.gl.VertexArray

26.3-pre-2

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26.3-pre-1

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26.3-snapshot-10

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26.3-snapshot-9

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26.3-snapshot-8

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26.3-snapshot-7

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26.3-snapshot-6

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26.3-snapshot-5

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com.mojang.renderpearl.backend.opengl.VertexArrayCache

com.mojang.renderpearl.backend.opengl.VertexArray

net.minecraft.client.gl.VertexBufferManager

net.minecraft.client.gl.VertexArray

Fields

int: vertexArrayId, field_1_9420, vertexArray

Constructors

Methods

VertexBufferManager (org.lwjgl.opengl.GLCapabilities, DebugLabelManager, Set<String>): create, method_68429, create

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

BiFunction<GlShaderProgram, BackendRenderPipeline$Layout, VertexArray> (org.lwjgl.opengl.GLCapabilities, Set<String>): createSource, method_68429, createFactory

void (): close

void (GpuBufferSlice[]): bind, method_68428, setupBuffer

26.3-snapshot-4

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26.3-snapshot-3

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com.mojang.blaze3d.opengl.VertexArrayCache

com.mojang.renderpearl.backend.opengl.VertexArrayCache

Fields

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VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

26.3-snapshot-2

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26.3-snapshot-1

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26.2

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void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

com.mojang.blaze3d.opengl.VertexArrayCache

net.minecraft.class_10869

net.minecraft.client.gl.VertexBufferManager

Fields

Constructors

()

Methods

VertexBufferManager (org.lwjgl.opengl.GLCapabilities, DebugLabelManager, Set<String>): create, method_68429, create

void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer