History - net.minecraft.entity.projectile.WindChargeEntity
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.entity.projectile.hurtingprojectile.windcharge.WindCharge
net.minecraft.class_8956
net.minecraft.entity.projectile.WindChargeEntity
Fields
ExplosionBehavior: EXPLOSION_DAMAGE_CALCULATOR, field_47579, EXPLOSION_BEHAVIOR
float: RADIUS, field_49243, EXPLOSION_POWER
float: MIN_CAMERA_DISTANCE_SQUARED, field_52511, MAX_RENDER_DISTANCE_WHEN_NEWLY_SPAWNED
int: noDeflectTicks, field_52019, deflectCooldown
Constructors
(EntityType<? extends AbstractWindChargeEntity>, World)
(PlayerEntity, World, double, double, double)
(World, double, double, double, Vec3d)
Methods
void (): tick, method_5773, tick
boolean (ProjectileDeflection, Entity, LazyEntityReference<Entity>, boolean): deflect, method_59859, deflect
void (Vec3d): explode, method_55055, createExplosion
boolean (double): shouldRenderAtSqrDistance, method_5640, shouldRender