History - net.minecraft.test.StructureTestListener

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

void (String, Formatting, ServerPlayerEntity): lambda$say$1, method_32250, method_32250

void (String, Formatting, ServerPlayerEntity): lambda$say$0, method_32250, method_32250

boolean (ServerPlayerEntity): lambda$say$0, method_32249, method_32249

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

void (String, Formatting, ServerPlayerEntity): lambda$say$4, method_32250, method_32250

void (String, Formatting, ServerPlayerEntity): lambda$say$1, method_32250, method_32250

boolean (ServerPlayerEntity): lambda$say$3, method_32249, method_32249

boolean (ServerPlayerEntity): lambda$say$0, method_32249, method_32249

Optional (ServerWorld, BlockPos): lambda$getTestInstanceBlockEntity$2, method_66988, method_66988

Optional (ServerWorld, BlockPos): lambda$getTestInstanceBlockEntity$0, method_66988, method_66988

void (Text, TestInstanceBlockEntity): lambda$reportFailure$1, method_66990, method_66990

void (Text, TestInstanceBlockEntity): lambda$reportFailure$0, method_66990, method_66990

1.21.11_unobfuscated

Names

net.minecraft.gametest.framework.ReportGameListener

net.minecraft.class_5624

net.minecraft.test.StructureTestListener

Fields

int: attempts, field_27808, attempt

int: successes, field_27809, successes

Constructors

()

Methods

void (GameTestState): testStructureLoaded, method_22188, onStarted

void (GameTestState, TestRunContext, boolean): handleRetry, method_56244, retry

void (GameTestState, TestRunContext): testPassed, method_33317, onPassed

void (GameTestState, TestRunContext): testFailed, method_22190, onFailed

void (GameTestState, GameTestState, TestRunContext): testAddedForRerun, method_56216, onRetry

void (GameTestState, String): reportPassed, method_33320, passTest

void (GameTestState, String): visualizePassedTest, method_33321, finishPassedTest

void (GameTestState, Throwable): reportFailure, method_32254, failTest

void (GameTestState, Throwable): visualizeFailedTest, method_32255, finishFailedTest

Optional<TestInstanceBlockEntity> (GameTestState): getTestInstanceBlockEntity, method_66991, getTestInstanceBlockEntity

void (ServerWorld, Formatting, String): say, method_32248, sendMessageToAllPlayers

void (String, Formatting, ServerPlayerEntity): lambda$say$4, method_32250, method_32250

boolean (ServerPlayerEntity): lambda$say$3, method_32249, method_32249

Optional (ServerWorld, BlockPos): lambda$getTestInstanceBlockEntity$2, method_66988, method_66988

void (Text, TestInstanceBlockEntity): lambda$reportFailure$1, method_66990, method_66990

void (TestInstanceBlockEntity): lambda$reportPassed$0, method_66989, method_66989