History - net.minecraft.test.StructureTestListener
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
void (String, Formatting, ServerPlayerEntity): lambda$say$1, method_32250, method_32250
void (String, Formatting, ServerPlayerEntity): lambda$say$0, method_32250, method_32250
boolean (ServerPlayerEntity): lambda$say$0, method_32249, method_32249
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
void (String, Formatting, ServerPlayerEntity): lambda$say$4, method_32250, method_32250
void (String, Formatting, ServerPlayerEntity): lambda$say$1, method_32250, method_32250
boolean (ServerPlayerEntity): lambda$say$3, method_32249, method_32249
boolean (ServerPlayerEntity): lambda$say$0, method_32249, method_32249
Optional (ServerWorld, BlockPos): lambda$getTestInstanceBlockEntity$2, method_66988, method_66988
Optional (ServerWorld, BlockPos): lambda$getTestInstanceBlockEntity$0, method_66988, method_66988
void (Text, TestInstanceBlockEntity): lambda$reportFailure$1, method_66990, method_66990
void (Text, TestInstanceBlockEntity): lambda$reportFailure$0, method_66990, method_66990
1.21.11_unobfuscated
Names
net.minecraft.gametest.framework.ReportGameListener
net.minecraft.class_5624
net.minecraft.test.StructureTestListener
Fields
int: attempts, field_27808, attempt
int: successes, field_27809, successes
Constructors
()
Methods
void (GameTestState): testStructureLoaded, method_22188, onStarted
void (GameTestState, TestRunContext, boolean): handleRetry, method_56244, retry
void (GameTestState, TestRunContext): testPassed, method_33317, onPassed
void (GameTestState, TestRunContext): testFailed, method_22190, onFailed
void (GameTestState, GameTestState, TestRunContext): testAddedForRerun, method_56216, onRetry
void (GameTestState, String): reportPassed, method_33320, passTest
void (GameTestState, String): visualizePassedTest, method_33321, finishPassedTest
void (GameTestState, Throwable): reportFailure, method_32254, failTest
void (GameTestState, Throwable): visualizeFailedTest, method_32255, finishFailedTest
Optional<TestInstanceBlockEntity> (GameTestState): getTestInstanceBlockEntity, method_66991, getTestInstanceBlockEntity
void (ServerWorld, Formatting, String): say, method_32248, sendMessageToAllPlayers
void (String, Formatting, ServerPlayerEntity): lambda$say$4, method_32250, method_32250
boolean (ServerPlayerEntity): lambda$say$3, method_32249, method_32249
Optional (ServerWorld, BlockPos): lambda$getTestInstanceBlockEntity$2, method_66988, method_66988
void (Text, TestInstanceBlockEntity): lambda$reportFailure$1, method_66990, method_66990
void (TestInstanceBlockEntity): lambda$reportPassed$0, method_66989, method_66989