History - net.minecraft.block.enums.VaultState

26.3-snapshot-3

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Constructors

Methods

26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.level.block.entity.vault.VaultState

net.minecraft.class_9206

net.minecraft.block.enums.VaultState

Fields

VaultState: INACTIVE, field_48899, INACTIVE

VaultState: ACTIVE, field_48900, ACTIVE

VaultState: UNLOCKING, field_48901, UNLOCKING

VaultState: EJECTING, field_48902, EJECTING

int: UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903

int: DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904

int: DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905

int: DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906

String: stateName, field_48907, id

VaultState$Light: lightLevel, field_48908, light

VaultState[]: $VALUES, field_48909, field_48909

Constructors

(String, VaultState$Light)

Methods

VaultState[] (): values, values, values

VaultState (String): valueOf, valueOf, valueOf

String (): getSerializedName, method_15434, asString

int (): lightLevel, method_56801, getLuminance

VaultState (ServerWorld, BlockPos, VaultConfig, VaultServerData, VaultSharedData): tickAndGetNext, method_56803, update

VaultState (ServerWorld, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): updateStateForConnectedPlayers, method_56804, updateActiveState

void (ServerWorld, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): onTransition, method_56806, onStateChange

void (ServerWorld, BlockPos, VaultConfig, VaultSharedData, boolean): onEnter, method_56805, onChangedTo

void (ServerWorld, BlockPos, VaultConfig, VaultSharedData): onExit, method_56808, onChangedFrom

void (ServerWorld, BlockPos, ItemStack, float): ejectResultItem, method_56802, ejectItem

VaultState[] (): $values, method_56807, method_56807