History - net.minecraft.block.enums.VaultState
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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Fields
Constructors
Methods
26.3-snapshot-1
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Fields
Constructors
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26.2
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Fields
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26.1.2
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26.1.1
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.entity.vault.VaultState
net.minecraft.class_9206
net.minecraft.block.enums.VaultState
Fields
VaultState: INACTIVE, field_48899, INACTIVE
VaultState: ACTIVE, field_48900, ACTIVE
VaultState: UNLOCKING, field_48901, UNLOCKING
VaultState: EJECTING, field_48902, EJECTING
int: UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903
int: DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904
int: DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905
int: DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906
String: stateName, field_48907, id
VaultState$Light: lightLevel, field_48908, light
VaultState[]: $VALUES, field_48909, field_48909
Constructors
Methods
VaultState[] (): values, values, values
VaultState (String): valueOf, valueOf, valueOf
String (): getSerializedName, method_15434, asString
int (): lightLevel, method_56801, getLuminance
VaultState (ServerWorld, BlockPos, VaultConfig, VaultServerData, VaultSharedData): tickAndGetNext, method_56803, update
VaultState (ServerWorld, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): updateStateForConnectedPlayers, method_56804, updateActiveState
void (ServerWorld, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): onTransition, method_56806, onStateChange
void (ServerWorld, BlockPos, VaultConfig, VaultSharedData, boolean): onEnter, method_56805, onChangedTo
void (ServerWorld, BlockPos, VaultConfig, VaultSharedData): onExit, method_56808, onChangedFrom
void (ServerWorld, BlockPos, ItemStack, float): ejectResultItem, method_56802, ejectItem
VaultState[] (): $values, method_56807, method_56807