History - net.minecraft.block.LightningRodBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<LightningRodBlock>: CODEC, field_46389, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<? extends LightningRodBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos): ownSignal, method_1_5240, getWeakRedstonePower

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.LightningRodBlock

net.minecraft.class_5554

net.minecraft.block.LightningRodBlock

Fields

com.mojang.serialization.MapCodec<LightningRodBlock>: CODEC, field_46389, CODEC

BooleanProperty: WATERLOGGED, field_29562, WATERLOGGED

BooleanProperty: POWERED, field_27193, POWERED

int: ACTIVATION_TICKS, field_31192, SCHEDULED_TICK_DELAY

int: RANGE, field_31190, MAX_REDIRECT_DISTANCE

int: SPARK_CYCLE, field_31191, field_31191

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<? extends LightningRodBlock> (): codec, method_53969, getCodec

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

FluidState (BlockState): getFluidState, method_9545, getFluidState

int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, method_9603, getStrongRedstonePower

void (BlockState, World, BlockPos): onLightningStrike, method_31648, setPowered

void (BlockState, World, BlockPos): updateNeighbours, method_33627, updateNeighbors

void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick

void (BlockState, World, BlockPos, Random): animateTick, method_9496, randomDisplayTick

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced

void (BlockState, World, BlockPos, BlockState, boolean): onPlace, method_9615, onBlockAdded

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState): isSignalSource, method_9506, emitsRedstonePower