History - net.minecraft.client.render.entity.ItemFrameEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
BlockRenderManager: blockRenderer, field_38891, blockRenderManager
EntityRendererId: BLOCK_DISPLAY_CONTEXT, field_1_2328, ID
BlockModelManager: blockModelResolver, field_1_2213, blockModelManager
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.ItemFrameRenderer
net.minecraft.class_915
net.minecraft.client.render.entity.ItemFrameEntityRenderer
Fields
int: GLOW_FRAME_BRIGHTNESS, field_32932, GLOW_FRAME_BLOCK_LIGHT
int: BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933
ItemModelManager: itemModelResolver, field_55294, itemModelManager
MapRenderer: mapRenderer, field_53191, mapRenderer
BlockRenderManager: blockRenderer, field_38891, blockRenderManager
Constructors
(EntityRendererFactory$Context)
Methods
int (T, BlockPos): getBlockLightLevel, method_33435, getBlockLight
void (ItemFrameEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3994, render
int (boolean, int, int): getLightCoords, method_33433, getLight
Vec3d (ItemFrameEntityRenderState): getRenderOffset, method_23174, getPositionOffset
boolean (T, double): shouldShowName, method_23176, hasLabel
Text (T): getNameTag, method_62472, getDisplayName
ItemFrameEntityRenderState (): createRenderState, method_55269, createRenderState
void (T, ItemFrameEntityRenderState, float): extractRenderState, method_62473, updateRenderState
void (Entity, EntityRenderState, float): extractRenderState, method_62354, updateRenderState
EntityRenderState (): createRenderState, method_55269, createRenderState
Text (Entity): getNameTag, method_62426, getDisplayName
boolean (Entity, double): shouldShowName, method_3921, hasLabel
void (EntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3936, render
Vec3d (EntityRenderState): getRenderOffset, method_23169, getPositionOffset
int (Entity, BlockPos): getBlockLightLevel, method_24087, getBlockLight