History - net.minecraft.client.render.entity.feature.StuckObjectsFeatureRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.layers.StuckInBodyLayer

net.minecraft.class_4507

net.minecraft.client.render.entity.feature.StuckObjectsFeatureRenderer

Fields

Model<S>: model, field_53229, model

S: modelState, field_61808, stuckObjectState

Identifier: texture, field_53230, texture

StuckObjectsFeatureRenderer$RenderPosition: placementStyle, field_53231, renderPosition

Constructors

(LivingEntityRenderer<?, PlayerEntityRenderState, M>, Model<S>, S, Identifier, StuckObjectsFeatureRenderer$RenderPosition)

Methods

int (PlayerEntityRenderState): numStuck, method_22134, getObjectCount

void (MatrixStack, OrderedRenderCommandQueue, int, float, float, float, int): submitStuckItem, method_22130, renderObject

void (MatrixStack, OrderedRenderCommandQueue, int, PlayerEntityRenderState, float, float): submit, method_22132, render

float (float): snapToFace, method_62597, method_62597

void (MatrixStack, OrderedRenderCommandQueue, int, EntityRenderState, float, float): submit, method_4199, render