History - net.minecraft.client.render.entity.feature.StuckObjectsFeatureRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.layers.StuckInBodyLayer
net.minecraft.class_4507
net.minecraft.client.render.entity.feature.StuckObjectsFeatureRenderer
Fields
Model<S>: model, field_53229, model
S: modelState, field_61808, stuckObjectState
Identifier: texture, field_53230, texture
StuckObjectsFeatureRenderer$RenderPosition: placementStyle, field_53231, renderPosition
Constructors
(LivingEntityRenderer<?, PlayerEntityRenderState, M>, Model<S>, S, Identifier, StuckObjectsFeatureRenderer$RenderPosition)
Methods
int (PlayerEntityRenderState): numStuck, method_22134, getObjectCount
void (MatrixStack, OrderedRenderCommandQueue, int, float, float, float, int): submitStuckItem, method_22130, renderObject
void (MatrixStack, OrderedRenderCommandQueue, int, PlayerEntityRenderState, float, float): submit, method_22132, render
float (float): snapToFace, method_62597, method_62597
void (MatrixStack, OrderedRenderCommandQueue, int, EntityRenderState, float, float): submit, method_4199, render