History - com.mojang.blaze3d.opengl.GlConst

26.3-snapshot-3

Names

com.mojang.renderpearl.backend.opengl.GlConst

net.minecraft.class_1_1222

com.mojang.blaze3d.opengl.GlConst

Fields

int: GL_READ_FRAMEBUFFER, field_1_8446, field_1_8446

int: GL_DRAW_FRAMEBUFFER, field_1_8390, field_1_8390

int: GL_TRUE, field_1_8481, field_1_8481

int: GL_FALSE, field_1_8398, field_1_8398

int: GL_NONE, field_1_8432, field_1_8432

int: GL_LINES, field_1_8422, field_1_8422

int: GL_LINE_STRIP, field_1_8423, field_1_8423

int: GL_TRIANGLE_STRIP, field_1_8480, field_1_8480

int: GL_TRIANGLE_FAN, field_1_8479, field_1_8479

int: GL_TRIANGLES, field_1_8478, field_1_8478

int: GL_POINTS, field_1_8443, field_1_8443

int: GL_WRITE_ONLY, field_1_8494, field_1_8494

int: GL_READ_ONLY, field_1_8447, field_1_8447

int: GL_READ_WRITE, field_1_8448, field_1_8448

int: GL_MAP_READ_BIT, field_1_8425, field_1_8425

int: GL_MAP_WRITE_BIT, field_1_8426, field_1_8426

int: GL_EQUAL, field_1_8397, field_1_8397

int: GL_LEQUAL, field_1_8417, field_1_8417

int: GL_LESS, field_1_8418, field_1_8418

int: GL_GREATER, field_1_8415, field_1_8415

int: GL_GEQUAL, field_1_8414, field_1_8414

int: GL_ALWAYS, field_1_8375, field_1_8375

int: GL_TEXTURE_MAG_FILTER, field_1_8472, field_1_8472

int: GL_TEXTURE_MIN_FILTER, field_1_8473, field_1_8473

int: GL_TEXTURE_WRAP_S, field_1_8475, field_1_8475

int: GL_TEXTURE_WRAP_T, field_1_8476, field_1_8476

int: GL_NEAREST, field_1_8430, field_1_8430

int: GL_LINEAR, field_1_8419, field_1_8419

int: GL_NEAREST_MIPMAP_LINEAR, field_1_8431, field_1_8431

int: GL_LINEAR_MIPMAP_LINEAR, field_1_8420, field_1_8420

int: GL_CLAMP_TO_EDGE, field_1_8379, field_1_8379

int: GL_REPEAT, field_1_8451, field_1_8451

int: GL_FRONT, field_1_8409, field_1_8409

int: GL_FRONT_AND_BACK, field_1_8410, field_1_8410

int: GL_LINE, field_1_8421, field_1_8421

int: GL_FILL, field_1_8399, field_1_8399

int: GL_BYTE, field_1_8378, field_1_8378

int: GL_UNSIGNED_BYTE, field_1_8489, field_1_8489

int: GL_SHORT, field_1_8457, field_1_8457

int: GL_UNSIGNED_SHORT, field_1_8491, field_1_8491

int: GL_INT, field_1_8416, field_1_8416

int: GL_UNSIGNED_INT, field_1_8490, field_1_8490

int: GL_FLOAT, field_1_8400, field_1_8400

int: GL_ZERO, field_1_8495, field_1_8495

int: GL_ONE, field_1_8433, field_1_8433

int: GL_SRC_COLOR, field_1_8459, field_1_8459

int: GL_ONE_MINUS_SRC_COLOR, field_1_8437, field_1_8437

int: GL_SRC_ALPHA, field_1_8458, field_1_8458

int: GL_ONE_MINUS_SRC_ALPHA, field_1_8436, field_1_8436

int: GL_DST_ALPHA, field_1_8391, field_1_8391

int: GL_ONE_MINUS_DST_ALPHA, field_1_8434, field_1_8434

int: GL_DST_COLOR, field_1_8392, field_1_8392

int: GL_ONE_MINUS_DST_COLOR, field_1_8435, field_1_8435

int: GL_REPLACE, field_1_8452, field_1_8452

int: GL_DEPTH_BUFFER_BIT, field_1_8386, field_1_8386

int: GL_COLOR_BUFFER_BIT, field_1_8381, field_1_8381

int: GL_RGBA8, field_1_8453, field_1_8453

int: GL_PROXY_TEXTURE_2D, field_1_8444, field_1_8444

int: GL_RGBA, field_1_8454, field_1_8454

int: GL_TEXTURE_WIDTH, field_1_8474, field_1_8474

int: GL_BGR, field_1_8377, field_1_8377

int: GL_FUNC_ADD, field_1_8411, field_1_8411

int: GL_MIN, field_1_8429, field_1_8429

int: GL_MAX, field_1_8427, field_1_8427

int: GL_FUNC_SUBTRACT, field_1_8413, field_1_8413

int: GL_FUNC_REVERSE_SUBTRACT, field_1_8412, field_1_8412

int: GL_DEPTH_COMPONENT24, field_1_8387, field_1_8387

int: GL_STATIC_DRAW, field_1_8461, field_1_8461

int: GL_DYNAMIC_DRAW, field_1_8394, field_1_8394

int: GL_STREAM_DRAW, field_1_8464, field_1_8464

int: GL_STATIC_READ, field_1_8462, field_1_8462

int: GL_DYNAMIC_READ, field_1_8395, field_1_8395

int: GL_STREAM_READ, field_1_8465, field_1_8465

int: GL_STATIC_COPY, field_1_8460, field_1_8460

int: GL_DYNAMIC_COPY, field_1_8393, field_1_8393

int: GL_STREAM_COPY, field_1_8463, field_1_8463

int: GL_SYNC_GPU_COMMANDS_COMPLETE, field_1_8466, field_1_8466

int: GL_TIMEOUT_EXPIRED, field_1_8477, field_1_8477

int: GL_WAIT_FAILED, field_1_8493, field_1_8493

int: GL_UNPACK_SWAP_BYTES, field_1_8488, field_1_8488

int: GL_UNPACK_LSB_FIRST, field_1_8484, field_1_8484

int: GL_UNPACK_ROW_LENGTH, field_1_8485, field_1_8485

int: GL_UNPACK_SKIP_ROWS, field_1_8487, field_1_8487

int: GL_UNPACK_SKIP_PIXELS, field_1_8486, field_1_8486

int: GL_UNPACK_ALIGNMENT, field_1_8483, field_1_8483

int: GL_PACK_ALIGNMENT, field_1_8439, field_1_8439

int: GL_PACK_ROW_LENGTH, field_1_8440, field_1_8440

int: GL_MAX_TEXTURE_SIZE, field_1_8428, field_1_8428

int: GL_TEXTURE_2D, field_1_8470, field_1_8470

int[]: CUBEMAP_TARGETS, field_1_8374, field_1_8374

int: GL_DEPTH_COMPONENT, field_1_8389, field_1_8389

int: GL_DEPTH_COMPONENT32, field_1_8388, field_1_8388

int: GL_FRAMEBUFFER, field_1_8402, field_1_8402

int: GL_RENDERBUFFER, field_1_8450, field_1_8450

int: GL_COLOR_ATTACHMENT0, field_1_8380, field_1_8380

int: GL_DEPTH_ATTACHMENT, field_1_8385, field_1_8385

int: GL_FRAMEBUFFER_COMPLETE, field_1_8403, field_1_8403

int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_1_8404, field_1_8404

int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_1_8406, field_1_8406

int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_1_8405, field_1_8405

int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_1_8407, field_1_8407

int: GL_FRAMEBUFFER_UNSUPPORTED, field_1_8408, field_1_8408

int: GL_LINK_STATUS, field_1_8424, field_1_8424

int: GL_COMPILE_STATUS, field_1_8382, field_1_8382

int: GL_VERTEX_SHADER, field_1_8492, field_1_8492

int: GL_FRAGMENT_SHADER, field_1_8401, field_1_8401

int: GL_TEXTURE0, field_1_8467, field_1_8467

int: GL_TEXTURE1, field_1_8468, field_1_8468

int: GL_TEXTURE2, field_1_8469, field_1_8469

int: GL_TEXTURE_COMPARE_MODE, field_1_8471, field_1_8471

int: GL_ARRAY_BUFFER, field_1_8376, field_1_8376

int: GL_ELEMENT_ARRAY_BUFFER, field_1_8396, field_1_8396

int: GL_PIXEL_PACK_BUFFER, field_1_8441, field_1_8441

int: GL_COPY_READ_BUFFER, field_1_8383, field_1_8383

int: GL_COPY_WRITE_BUFFER, field_1_8384, field_1_8384

int: GL_PIXEL_UNPACK_BUFFER, field_1_8442, field_1_8442

int: GL_UNIFORM_BUFFER, field_1_8482, field_1_8482

int: GL_RGB, field_1_8455, field_1_8455

int: GL_RG, field_1_8456, field_1_8456

int: GL_R8, field_1_8445, field_1_8445

int: GL_RED, field_1_8449, field_1_8449

int: GL_OUT_OF_MEMORY, field_1_8438, field_1_8438

Constructors

()

Methods

int (DepthTest): toGl, method_1_7759, toGl

int (PolygonMode): toGl, method_1_7761, toGl

int (BlendParameter): toGl, method_1_7757, toGl

int (BlendOperation): toGl, method_1_7758, toGl

int (DrawMode): toGl, method_1_7762, toGl

int (IndexType): toGl, method_1_7760, toGl

int (AddressMode): toGl, method_1_7764, toGl

int (int): glFormatChannelCount, method_1_7754, glFormatChannelCount

boolean (int): isGlFormatInteger, method_1_7756, isGlFormatInteger

boolean (TexelFormat): isFormatNormalized, method_1_7755, isFormatNormalized

int (TexelFormat): toGlInternalId, method_1_7766, toGlInternalId

int (TexelFormat): toGlExternalId, method_1_7765, toGlExternalId

int (TexelFormat): toGlType, method_1_7767, toGlType

int (ShaderType): toGl, method_1_7763, toGl

int (int): bufferUsageToGlFlag, method_1_7753, bufferUsageToGlFlag

int (int): bufferUsageToGlEnum, method_1_7752, bufferUsageToGlEnum