History - net.minecraft.util.math.Box
26.3-snapshot-3
Names
Fields
Constructors
Methods
Box (): nextDeflated, method_1_7585, contractSlightly
26.3-snapshot-2
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Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.phys.AABB
net.minecraft.class_238
net.minecraft.util.math.Box
Fields
double: EPSILON, field_31879, EPSILON
double: minX, field_1323, minX
double: minY, field_1322, minY
double: minZ, field_1321, minZ
double: maxX, field_1320, maxX
double: maxY, field_1325, maxY
double: maxZ, field_1324, maxZ
Constructors
(double, double, double, double, double, double)
(BlockPos)
Methods
Box (BlockBox): of, method_19316, from
Box (Vec3d): unitCubeFromLowerCorner, method_29968, from
Box (BlockPos, BlockPos): encapsulatingFullBlocks, method_54784, enclosing
Box (double): setMinX, method_35574, withMinX
Box (double): setMinY, method_35575, withMinY
Box (double): setMinZ, method_35576, withMinZ
Box (double): setMaxX, method_35577, withMaxX
Box (double): setMaxY, method_35578, withMaxY
Box (double): setMaxZ, method_35579, withMaxZ
double (Direction$Axis): min, method_1001, getMin
double (Direction$Axis): max, method_990, getMax
Box (double, double, double): contract, method_1002, shrink
Box (Vec3d): expandTowards, method_18804, stretch
Box (double, double, double): expandTowards, method_1012, stretch
Box (double, double, double): inflate, method_1009, expand
Box (double): inflate, method_1014, expand
Box (Box): intersect, method_999, intersection
Box (Box): minmax, method_991, union
Box (double, double, double): move, method_989, offset
Box (BlockPos): move, method_996, offset
Box (Vec3d): move, method_997, offset
Box (org.joml.Vector3f): move, method_60314, offset
boolean (Box): intersects, method_994, intersects
boolean (double, double, double, double, double, double): intersects, method_1003, intersects
boolean (Vec3d, Vec3d): intersects, method_993, intersects
boolean (BlockPos): intersects, method_71152, contains
boolean (Vec3d): contains, method_1006, contains
boolean (double, double, double): contains, method_1008, contains
double (): getSize, method_995, getAverageSideLength
double (): getXsize, method_17939, getLengthX
double (): getYsize, method_17940, getLengthY
double (): getZsize, method_17941, getLengthZ
Box (double, double, double): deflate, method_35580, contract
Box (double): deflate, method_1011, contract
Optional<Vec3d> (Vec3d, Vec3d): clip, method_992, raycast
Optional<Vec3d> (double, double, double, double, double, double, Vec3d, Vec3d): clip, method_61885, raycast
BlockHitResult (Iterable<Box>, Vec3d, Vec3d, BlockPos): clip, method_1010, raycast
Direction (Box, Vec3d, double[], Direction, double, double, double): getDirection, method_1007, traceCollisionSide
Direction (double, double, double, double, double, double, Vec3d, double[], Direction, double, double, double): getDirection, method_61886, traceCollisionSide
Direction (double[], Direction, double, double, double, double, double, double, double, double, Direction, double, double, double): clipPoint, method_998, traceCollisionSide
boolean (Vec3d, List<Box>): collidedAlongVector, method_64032, collides
double (Vec3d): distanceToSqr, method_49271, squaredMagnitude
double (Box): distanceToSqr, method_71490, squaredMagnitude
boolean (): hasNaN, method_1013, isNaN
Vec3d (): getCenter, method_1005, getCenter
Vec3d (): getBottomCenter, method_64033, getHorizontalCenter
Vec3d (): getMinPosition, method_61125, getMinPos
Vec3d (): getMaxPosition, method_61126, getMaxPos
Box (Vec3d, double, double, double): ofSize, method_30048, of