History - net.minecraft.util.math.Box

26.3-snapshot-3

Names

Fields

Constructors

Methods

Box (): nextDeflated, method_1_7585, contractSlightly

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.phys.AABB

net.minecraft.class_238

net.minecraft.util.math.Box

Fields

double: EPSILON, field_31879, EPSILON

double: minX, field_1323, minX

double: minY, field_1322, minY

double: minZ, field_1321, minZ

double: maxX, field_1320, maxX

double: maxY, field_1325, maxY

double: maxZ, field_1324, maxZ

Constructors

(double, double, double, double, double, double)

(BlockPos)

(Vec3d, Vec3d)

Methods

Box (BlockBox): of, method_19316, from

Box (Vec3d): unitCubeFromLowerCorner, method_29968, from

Box (BlockPos, BlockPos): encapsulatingFullBlocks, method_54784, enclosing

Box (double): setMinX, method_35574, withMinX

Box (double): setMinY, method_35575, withMinY

Box (double): setMinZ, method_35576, withMinZ

Box (double): setMaxX, method_35577, withMaxX

Box (double): setMaxY, method_35578, withMaxY

Box (double): setMaxZ, method_35579, withMaxZ

double (Direction$Axis): min, method_1001, getMin

double (Direction$Axis): max, method_990, getMax

Box (double, double, double): contract, method_1002, shrink

Box (Vec3d): expandTowards, method_18804, stretch

Box (double, double, double): expandTowards, method_1012, stretch

Box (double, double, double): inflate, method_1009, expand

Box (double): inflate, method_1014, expand

Box (Box): intersect, method_999, intersection

Box (Box): minmax, method_991, union

Box (double, double, double): move, method_989, offset

Box (BlockPos): move, method_996, offset

Box (Vec3d): move, method_997, offset

Box (org.joml.Vector3f): move, method_60314, offset

boolean (Box): intersects, method_994, intersects

boolean (double, double, double, double, double, double): intersects, method_1003, intersects

boolean (Vec3d, Vec3d): intersects, method_993, intersects

boolean (BlockPos): intersects, method_71152, contains

boolean (Vec3d): contains, method_1006, contains

boolean (double, double, double): contains, method_1008, contains

double (): getSize, method_995, getAverageSideLength

double (): getXsize, method_17939, getLengthX

double (): getYsize, method_17940, getLengthY

double (): getZsize, method_17941, getLengthZ

Box (double, double, double): deflate, method_35580, contract

Box (double): deflate, method_1011, contract

Optional<Vec3d> (Vec3d, Vec3d): clip, method_992, raycast

Optional<Vec3d> (double, double, double, double, double, double, Vec3d, Vec3d): clip, method_61885, raycast

BlockHitResult (Iterable<Box>, Vec3d, Vec3d, BlockPos): clip, method_1010, raycast

Direction (Box, Vec3d, double[], Direction, double, double, double): getDirection, method_1007, traceCollisionSide

Direction (double, double, double, double, double, double, Vec3d, double[], Direction, double, double, double): getDirection, method_61886, traceCollisionSide

Direction (double[], Direction, double, double, double, double, double, double, double, double, Direction, double, double, double): clipPoint, method_998, traceCollisionSide

boolean (Vec3d, List<Box>): collidedAlongVector, method_64032, collides

double (Vec3d): distanceToSqr, method_49271, squaredMagnitude

double (Box): distanceToSqr, method_71490, squaredMagnitude

boolean (): hasNaN, method_1013, isNaN

Vec3d (): getCenter, method_1005, getCenter

Vec3d (): getBottomCenter, method_64033, getHorizontalCenter

Vec3d (): getMinPosition, method_61125, getMinPos

Vec3d (): getMaxPosition, method_61126, getMaxPos

Box (Vec3d, double, double, double): ofSize, method_30048, of