History - net.minecraft.block.HorizontalConnectingBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

VoxelShape (VoxelShape, Map, BlockState): lambda$makeShapes$1, method_66428, method_66428

VoxelShape (VoxelShape, Map, BlockState): lambda$makeShapes$0, method_66428, method_66428

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.CrossCollisionBlock

net.minecraft.class_2310

net.minecraft.block.HorizontalConnectingBlock

Fields

BooleanProperty: NORTH, field_10905, NORTH

BooleanProperty: EAST, field_10907, EAST

BooleanProperty: SOUTH, field_10904, SOUTH

BooleanProperty: WEST, field_10903, WEST

BooleanProperty: WATERLOGGED, field_10900, WATERLOGGED

Map<Direction, BooleanProperty>: PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES

Function<BlockState, VoxelShape>: collisionShapes, field_55751, collisionShapeFunction

Function<BlockState, VoxelShape>: shapes, field_55752, outlineShapeFunction

Constructors

(float, float, float, float, float, AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): codec, method_53969, getCodec

Function<BlockState, VoxelShape> (float, float, float, float, float): makeShapes, method_9984, createShapeFunction

boolean (BlockState): propagatesSkylightDown, method_9579, isTransparent

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, method_9549, getCollisionShape

FluidState (BlockState): getFluidState, method_9545, getFluidState

boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough

BlockState (BlockState, BlockRotation): rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): mirror, method_9569, mirror

VoxelShape (VoxelShape, Map, BlockState): lambda$makeShapes$1, method_66428, method_66428

boolean (Map$Entry): lambda$static$0, method_9986, method_9986