History - net.minecraft.fluid.FluidState

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

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Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

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26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

(Fluid, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<FluidState>)

(Fluid, Property<?>[], Comparable<?>[])

Methods

boolean (TagKey<Fluid>): is, method_15767, isIn

boolean (RegistryEntryList<Fluid>): is, method_40179, isIn

boolean (Fluid): is, method_39360, isOf

RegistryEntry<Fluid> (): holder, method_40180, getRegistryEntry

RegistryEntry<Fluid> (): typeHolder, method_40180, getRegistryEntry

Stream<TagKey<Fluid>> (): getTags, method_40181, streamTags

boolean (): isFull, method_1_996, isFull

1.21.11_unobfuscated

Names

net.minecraft.world.level.material.FluidState

net.minecraft.class_3610

net.minecraft.fluid.FluidState

Fields

com.mojang.serialization.Codec<FluidState>: CODEC, field_25018, CODEC

int: AMOUNT_MAX, field_31727, MAX_AMOUNT

int: AMOUNT_FULL, field_31728, MAX_FLUID_LEVEL

Constructors

(Fluid, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<FluidState>)

Methods

Fluid (): getType, method_15772, getFluid

boolean (): isSource, method_15771, isStill

boolean (Fluid): isSourceOfType, method_33659, isEqualAndStill

boolean (): isEmpty, method_15769, isEmpty

float (BlockView, BlockPos): getHeight, method_15763, getHeight

float (): getOwnHeight, method_20785, getHeight

int (): getAmount, method_15761, getLevel

boolean (BlockView, BlockPos): shouldRenderBackwardUpFace, method_15756, canFlowTo

void (ServerWorld, BlockPos, BlockState): tick, method_15770, onScheduledTick

void (World, BlockPos, Random): animateTick, method_15768, randomDisplayTick

boolean (): isRandomlyTicking, method_15773, hasRandomTicks

void (ServerWorld, BlockPos, Random): randomTick, method_15757, onRandomTick

Vec3d (BlockView, BlockPos): getFlow, method_15758, getVelocity

BlockState (): createLegacyBlock, method_15759, getBlockState

ParticleEffect (): getDripParticle, method_15766, getParticle

boolean (TagKey<Fluid>): is, method_15767, isIn

boolean (RegistryEntryList<Fluid>): is, method_40179, isIn

boolean (Fluid): is, method_39360, isOf

float (): getExplosionResistance, method_15760, getBlastResistance

boolean (BlockView, BlockPos, Fluid, Direction): canBeReplacedWith, method_15764, canBeReplacedWith

VoxelShape (BlockView, BlockPos): getShape, method_17776, getShape

Box (BlockView, BlockPos): getAABB, method_66789, getCollisionBox

RegistryEntry<Fluid> (): holder, method_40180, getRegistryEntry

Stream<TagKey<Fluid>> (): getTags, method_40181, streamTags

void (World, BlockPos, Entity, EntityCollisionHandler): entityInside, method_67695, onEntityCollision