History - net.minecraft.fluid.FluidState
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
(Fluid, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<FluidState>)
(Fluid, Property<?>[], Comparable<?>[])
Methods
boolean (TagKey<Fluid>): is, method_15767, isIn
boolean (RegistryEntryList<Fluid>): is, method_40179, isIn
boolean (Fluid): is, method_39360, isOf
RegistryEntry<Fluid> (): holder, method_40180, getRegistryEntry
RegistryEntry<Fluid> (): typeHolder, method_40180, getRegistryEntry
Stream<TagKey<Fluid>> (): getTags, method_40181, streamTags
boolean (): isFull, method_1_996, isFull
1.21.11_unobfuscated
Names
net.minecraft.world.level.material.FluidState
net.minecraft.class_3610
net.minecraft.fluid.FluidState
Fields
com.mojang.serialization.Codec<FluidState>: CODEC, field_25018, CODEC
int: AMOUNT_MAX, field_31727, MAX_AMOUNT
int: AMOUNT_FULL, field_31728, MAX_FLUID_LEVEL
Constructors
(Fluid, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<FluidState>)
Methods
Fluid (): getType, method_15772, getFluid
boolean (): isSource, method_15771, isStill
boolean (Fluid): isSourceOfType, method_33659, isEqualAndStill
boolean (): isEmpty, method_15769, isEmpty
float (BlockView, BlockPos): getHeight, method_15763, getHeight
float (): getOwnHeight, method_20785, getHeight
int (): getAmount, method_15761, getLevel
boolean (BlockView, BlockPos): shouldRenderBackwardUpFace, method_15756, canFlowTo
void (ServerWorld, BlockPos, BlockState): tick, method_15770, onScheduledTick
void (World, BlockPos, Random): animateTick, method_15768, randomDisplayTick
boolean (): isRandomlyTicking, method_15773, hasRandomTicks
void (ServerWorld, BlockPos, Random): randomTick, method_15757, onRandomTick
Vec3d (BlockView, BlockPos): getFlow, method_15758, getVelocity
BlockState (): createLegacyBlock, method_15759, getBlockState
ParticleEffect (): getDripParticle, method_15766, getParticle
boolean (TagKey<Fluid>): is, method_15767, isIn
boolean (RegistryEntryList<Fluid>): is, method_40179, isIn
boolean (Fluid): is, method_39360, isOf
float (): getExplosionResistance, method_15760, getBlastResistance
boolean (BlockView, BlockPos, Fluid, Direction): canBeReplacedWith, method_15764, canBeReplacedWith
VoxelShape (BlockView, BlockPos): getShape, method_17776, getShape
Box (BlockView, BlockPos): getAABB, method_66789, getCollisionBox
RegistryEntry<Fluid> (): holder, method_40180, getRegistryEntry
Stream<TagKey<Fluid>> (): getTags, method_40181, streamTags
void (World, BlockPos, Entity, EntityCollisionHandler): entityInside, method_67695, onEntityCollision