History - net.minecraft.client.render.effect.PostEffectProcessor

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

net.minecraft.client.gl.PostEffectProcessor

net.minecraft.client.render.effect.PostEffectProcessor

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

ProjectionMatrix2: projectionMatrixBuffer, field_60120, projectionMatrix

ProjectionMatrixBuffer: projectionMatrixBuffer, field_60120, projectionBuffer

ProjectionMatrix3: projection, field_1_1781, projectionMatrix

Constructors

(List<PostEffectPass>, Map<Identifier, PostEffectPipeline$Targets>, Set<Identifier>, ProjectionMatrix2)

(List<PostEffectPass>, Map<Identifier, PostEffectPipeline$Targets>, Set<Identifier>, ProjectionMatrix3, ProjectionMatrixBuffer)

Methods

PostEffectProcessor (PostEffectPipeline, TextureManager, Set<Identifier>, Identifier, ProjectionMatrix2): load, method_1256, parseEffect

String (String): lambda$createPass$1, method_62239, method_62239

String (String): lambda$createPass$0, method_62239, method_62239

PostEffectProcessor (PostEffectPipeline, TextureManager, Set<Identifier>, Identifier, ProjectionMatrix3, ProjectionMatrixBuffer): load, method_1256, parseEffect

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.PostChain

net.minecraft.class_279

net.minecraft.client.gl.PostEffectProcessor

Fields

Identifier: MAIN_TARGET_ID, field_53104, MAIN

List<PostEffectPass>: passes, field_1497, passes

Map<Identifier, PostEffectPipeline$Targets>: internalTargets, field_53106, internalTargets

Set<Identifier>: externalTargets, field_53107, externalTargets

Map<Identifier, Framebuffer>: persistentTargets, field_60119, framebuffers

ProjectionMatrix2: projectionMatrixBuffer, field_60120, projectionMatrix

Constructors

(List<PostEffectPass>, Map<Identifier, PostEffectPipeline$Targets>, Set<Identifier>, ProjectionMatrix2)

Methods

PostEffectProcessor (PostEffectPipeline, TextureManager, Set<Identifier>, Identifier, ProjectionMatrix2): load, method_1256, parseEffect

PostEffectPass (TextureManager, PostEffectPipeline$Pass, Identifier): createPass, method_62233, parsePass

void (FrameGraphBuilder, int, int, PostEffectProcessor$FramebufferSet): addToFrame, method_62234, render

void (Framebuffer, ObjectAllocator): process, method_1258, render

Framebuffer (Identifier, SimpleFramebufferFactory): getOrCreatePersistentTarget, method_71124, createFramebuffer

void (): close

String (String): lambda$createPass$1, method_62239, method_62239

boolean (PostEffectPipeline, Identifier): lambda$load$0, method_62238, method_62238