History - net.minecraft.client.render.effect.PostEffectProcessor
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
net.minecraft.client.gl.PostEffectProcessor
net.minecraft.client.render.effect.PostEffectProcessor
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
ProjectionMatrix2: projectionMatrixBuffer, field_60120, projectionMatrix
ProjectionMatrixBuffer: projectionMatrixBuffer, field_60120, projectionBuffer
ProjectionMatrix3: projection, field_1_1781, projectionMatrix
Constructors
(List<PostEffectPass>, Map<Identifier, PostEffectPipeline$Targets>, Set<Identifier>, ProjectionMatrix2)
(List<PostEffectPass>, Map<Identifier, PostEffectPipeline$Targets>, Set<Identifier>, ProjectionMatrix3, ProjectionMatrixBuffer)
Methods
PostEffectProcessor (PostEffectPipeline, TextureManager, Set<Identifier>, Identifier, ProjectionMatrix2): load, method_1256, parseEffect
String (String): lambda$createPass$1, method_62239, method_62239
String (String): lambda$createPass$0, method_62239, method_62239
PostEffectProcessor (PostEffectPipeline, TextureManager, Set<Identifier>, Identifier, ProjectionMatrix3, ProjectionMatrixBuffer): load, method_1256, parseEffect
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.PostChain
net.minecraft.class_279
net.minecraft.client.gl.PostEffectProcessor
Fields
Identifier: MAIN_TARGET_ID, field_53104, MAIN
List<PostEffectPass>: passes, field_1497, passes
Map<Identifier, PostEffectPipeline$Targets>: internalTargets, field_53106, internalTargets
Set<Identifier>: externalTargets, field_53107, externalTargets
Map<Identifier, Framebuffer>: persistentTargets, field_60119, framebuffers
ProjectionMatrix2: projectionMatrixBuffer, field_60120, projectionMatrix
Constructors
(List<PostEffectPass>, Map<Identifier, PostEffectPipeline$Targets>, Set<Identifier>, ProjectionMatrix2)
Methods
PostEffectProcessor (PostEffectPipeline, TextureManager, Set<Identifier>, Identifier, ProjectionMatrix2): load, method_1256, parseEffect
PostEffectPass (TextureManager, PostEffectPipeline$Pass, Identifier): createPass, method_62233, parsePass
void (FrameGraphBuilder, int, int, PostEffectProcessor$FramebufferSet): addToFrame, method_62234, render
void (Framebuffer, ObjectAllocator): process, method_1258, render
Framebuffer (Identifier, SimpleFramebufferFactory): getOrCreatePersistentTarget, method_71124, createFramebuffer
void (): close
String (String): lambda$createPass$1, method_62239, method_62239
boolean (PostEffectPipeline, Identifier): lambda$load$0, method_62238, method_62238