History - net.minecraft.entity.mob.PiglinEntity
26.3-snapshot-3
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Fields
Constructors
Methods
26.3-snapshot-2
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Methods
boolean (double): removeWhenFarAway, method_5974, canImmediatelyDespawn
26.3-snapshot-1
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Fields
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Methods
26.2
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Fields
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26.1.2
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Fields
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26.1.1
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Fields
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26.1
Names
Fields
com.google.common.collect.ImmutableList<SensorType<? extends Sensor<? super PiglinEntity>>>: SENSOR_TYPES, field_22376, SENSOR_TYPES
com.google.common.collect.ImmutableList<MemoryModuleType<?>>: MEMORY_TYPES, field_22381, MEMORY_MODULE_TYPES
int: INVENTORY_SLOT_OFFSET, field_1_624, field_1_624
int: INVENTORY_SIZE, field_1_623, field_1_623
Brain$Profile<PiglinEntity>: BRAIN_PROVIDER, field_1_1195, PROFILE
Constructors
Methods
Brain$Profile<PiglinEntity> (): brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain
void (ServerWorld, ItemStack): lambda$finishConversion$1, method_64471, method_64471
void (ServerWorld, ItemStack): lambda$finishConversion$0, method_64471, method_64471
StackReference (int): getSlot, method_32318, getStackReference
Brain<PiglinEntity> (Brain$State): makeBrain, method_18867, deserializeBrain
1.21.11_unobfuscated
Names
net.minecraft.world.entity.monster.piglin.Piglin
net.minecraft.class_4836
net.minecraft.entity.mob.PiglinEntity
Fields
TrackedData<Boolean>: DATA_BABY_ID, field_22377, BABY
TrackedData<Boolean>: DATA_IS_CHARGING_CROSSBOW, field_22378, CHARGING
TrackedData<Boolean>: DATA_IS_DANCING, field_25164, DANCING
Identifier: SPEED_MODIFIER_BABY_ID, field_22379, BABY_SPEED_BOOST_ID
EntityAttributeModifier: SPEED_MODIFIER_BABY, field_22380, BABY_SPEED_BOOST
int: MAX_HEALTH, field_30548, field_30548
float: MOVEMENT_SPEED_WHEN_FIGHTING, field_30549, field_30549
int: ATTACK_DAMAGE, field_30550, field_30550
float: CHANCE_OF_WEARING_EACH_ARMOUR_ITEM, field_30552, field_30552
int: MAX_PASSENGERS_ON_ONE_HOGLIN, field_30553, field_30553
float: PROBABILITY_OF_SPAWNING_AS_BABY, field_30554, field_30554
EntityDimensions: BABY_DIMENSIONS, field_47818, BABY_BASE_DIMENSIONS
double: PROBABILITY_OF_SPAWNING_WITH_CROSSBOW_INSTEAD_OF_SWORD, field_30556, field_30556
boolean: DEFAULT_IS_BABY, field_57707, DEFAULT_IS_BABY
boolean: DEFAULT_CANNOT_HUNT, field_57708, DEFAULT_CANNOT_HUNT
SimpleInventory: inventory, field_22371, inventory
boolean: cannotHunt, field_23738, cannotHunt
com.google.common.collect.ImmutableList<SensorType<? extends Sensor<? super PiglinEntity>>>: SENSOR_TYPES, field_22376, SENSOR_TYPES
com.google.common.collect.ImmutableList<MemoryModuleType<?>>: MEMORY_TYPES, field_22381, MEMORY_MODULE_TYPES
Constructors
(EntityType<? extends AbstractPiglinEntity>, World)
Methods
void (WriteView): addAdditionalSaveData, method_5652, writeCustomData
void (ReadView): readAdditionalSaveData, method_5749, readCustomData
SimpleInventory (): getInventory, method_35199, getInventory
void (ServerWorld, DamageSource, boolean): dropCustomDeathLoot, method_6099, dropEquipment
ItemStack (ItemStack): addToInventory, method_24711, addItem
boolean (ItemStack): canAddToInventory, method_27085, canInsertIntoInventory
void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker
void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet
DefaultAttributeContainer$Builder (): createAttributes, method_26953, createPiglinAttributes
boolean (EntityType<PiglinEntity>, WorldAccess, SpawnReason, BlockPos, Random): checkPiglinSpawnRules, method_24695, canSpawn
EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): finalizeSpawn, method_5943, initialize
boolean (double): removeWhenFarAway, method_5974, canImmediatelyDespawn
void (Random, LocalDifficulty): populateDefaultEquipmentSlots, method_5964, initEquipment
void (EquipmentSlot, ItemStack, Random): maybeWearArmor, method_24696, equipAtChance
Brain$Profile<PiglinEntity> (): brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain
Brain<PiglinEntity> (): getBrain, method_18868, getBrain
ActionResult (PlayerEntity, Hand): mobInteract, method_5992, interactMob
EntityDimensions (EntityPose): getDefaultDimensions, method_55694, getBaseDimensions
void (boolean): setBaby, method_7217, setBaby
boolean (): isBaby, method_6109, isBaby
void (boolean): setCannotHunt, method_26954, setCannotHunt
boolean (): canHunt, method_26952, canHunt
void (ServerWorld): customServerAiStep, method_5958, mobTick
int (ServerWorld): getBaseExperienceReward, method_6110, getExperienceToDrop
void (ServerWorld): finishConversion, method_24694, zombify
ItemStack (): createSpawnWeapon, method_24702, makeInitialWeapon
TagKey<Item> (): getPreferredWeaponType, method_65345, getPreferredWeapons
boolean (): isChargingCrossbow, method_24703, isCharging
void (boolean): setChargingCrossbow, method_7110, setCharging
void (): onCrossbowAttackPerformed, method_24651, postShoot
PiglinActivity (): getArmPose, method_24705, getActivity
boolean (): isDancing, method_29272, isDancing
void (boolean): setDancing, method_29274, setDancing
boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage
void (LivingEntity, float): performRangedAttack, method_7105, shootAt
boolean (ItemStack): canUseNonMeleeWeapon, method_76695, canUseRangedWeapon
void (ItemStack): holdInMainHand, method_24844, equipToMainHand
void (ItemStack): holdInOffHand, method_24845, equipToOffHand
boolean (ServerWorld, ItemStack): wantsToPickUp, method_20820, canGather
boolean (ItemStack): canReplaceCurrentItem, method_24846, canEquipStack
boolean (ItemStack, ItemStack, EquipmentSlot): canReplaceCurrentItem, method_5955, prefersNewEquipment
void (ServerWorld, ItemEntity): pickUpItem, method_5949, loot
boolean (Entity, boolean, boolean): startRiding, method_5873, startRiding
Entity (Entity, int): getTopPassenger, method_26089, getTopMostPassenger
SoundEvent (): getAmbientSound, method_5994, getAmbientSound
SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound
SoundEvent (): getDeathSound, method_6002, getDeathSound
void (BlockPos, BlockState): playStepSound, method_5712, playStepSound
void (): playConvertedSound, method_30238, playZombificationSound
void (ServerWorld, ItemStack): lambda$finishConversion$1, method_64471, method_64471
void (ServerWorld, ItemStack): lambda$dropCustomDeathLoot$0, method_64472, method_64472