History - net.minecraft.world.gen.chunk.VerticalBlockSample

26.4-snapshot-7

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26.4-snapshot-6

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26.4-snapshot-5

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26.4-snapshot-4

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26.4-snapshot-3

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26.4-snapshot-2

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26.4-snapshot-1

Names

net.minecraft.world.level.NoiseColumn

net.minecraft.world.level.levelgen.NoiseColumn

Fields

int: minY, field_28105, startY

int: minBlockY, field_28105, startY

BlockState[]: column, field_23143, states

BlockState: SOLID, field_1_10607, GROUND

BlockState: AIR, field_1_10606, AIR

BlockState[]: blocks, field_1_10608, states

BitSet: fluidUpdates, field_1_10609, fluidUpdates

int: topIndexY, field_1_10612, maxSetIndex

int: surfaceGradientX, field_1_10610, dydx

int: surfaceGradientZ, field_1_10611, dydz

Constructors

(int, BlockState[])

(int, int)

Methods

BlockState (int): getBlock, method_32892, getState

BlockState (int): getBlock, method_1_10656, getStateSafe

void (int, BlockState): setBlock, method_38092, setState

int (): minBlockY, method_1_10661, getStartY

int (): sizeY, method_1_10666, getHeight

int (int): blockY, method_1_10654, getY

BlockState (int): getBlockForIndex, method_1_10657, getState

boolean (int): scheduleFluidUpdateForIndex, method_1_10662, needsFluidUpdate

int (int): getCeilingBelowIndex, method_1_10658, getUppermostExplicitBlock

int (): topIndexY, method_1_10670, getMaxSetIndex

void (int, BlockState): setNonEmptyBlock, method_1_10664, setInternal

void (int): setSolid, method_1_10665, setGround

void (int, BlockState): setFluid, method_1_10663, set

boolean (int): isSolid, method_1_10660, isGround

boolean (int): isEmpty, method_1_10659, isAir

int (): findTopSolidBlockY, method_1_10655, getUppermostGroundY

int (): topBlockY, method_1_10669, getMaxSetY

int (): surfaceGradientX, method_1_10667, getDydx

int (): surfaceGradientZ, method_1_10668, getDydz

26.3

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.level.NoiseColumn

net.minecraft.class_4966

net.minecraft.world.gen.chunk.VerticalBlockSample

Fields

int: minY, field_28105, startY

BlockState[]: column, field_23143, states

Constructors

(int, BlockState[])

Methods

BlockState (int): getBlock, method_32892, getState

void (int, BlockState): setBlock, method_38092, setState