History - net.minecraft.util.hit.Raycasts
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
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26.3-snapshot-1
Names
Fields
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26.2
Names
Fields
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Methods
26.1.2
Names
net.minecraft.entity.projectile.ProjectileUtil
net.minecraft.util.hit.Raycasts
Fields
Constructors
Methods
26.1.1
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Fields
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.entity.projectile.ProjectileUtil
net.minecraft.class_1675
net.minecraft.entity.projectile.ProjectileUtil
Fields
float: DEFAULT_ENTITY_HIT_RESULT_MARGIN, field_46654, DEFAULT_MARGIN
Constructors
()
Methods
HitResult (Entity, Predicate<Entity>): getHitResultOnMoveVector, method_49997, getCollision
com.mojang.datafixers.util.Either<BlockHitResult, Collection<EntityHitResult>> (Entity, AttackRangeComponent, Predicate<Entity>, RaycastContext$ShapeType): getHitEntitiesAlong, method_75209, collectPiercingCollisions
HitResult (Entity, Predicate<Entity>, RaycastContext$ShapeType): getHitResultOnMoveVector, method_55054, getCollision
HitResult (Entity, Predicate<Entity>, double): getHitResultOnViewVector, method_49998, getCollision
HitResult (Vec3d, Entity, Predicate<Entity>, Vec3d, World, float, RaycastContext$ShapeType): getHitResult, method_18074, getCollision
com.mojang.datafixers.util.Either<BlockHitResult, Collection<EntityHitResult>> (Entity, Vec3d, Vec3d, Predicate<Entity>, Vec3d, float, RaycastContext$ShapeType): getHitEntitiesAlong, method_75212, collectPiercingCollisions
EntityHitResult (Entity, Vec3d, Vec3d, Box, Predicate<Entity>, double): getEntityHitResult, method_18075, raycast
EntityHitResult (World, ProjectileEntity, Vec3d, Vec3d, Box, Predicate<Entity>): getEntityHitResult, method_18077, getEntityCollision
float (Entity): computeMargin, method_71624, getToleranceMargin
EntityHitResult (World, Entity, Vec3d, Vec3d, Box, Predicate<Entity>, float): getEntityHitResult, method_37226, getEntityCollision
Collection<EntityHitResult> (World, Entity, Vec3d, Vec3d, Box, Predicate<Entity>, boolean): getManyEntityHitResult, method_75210, collectPiercingCollisions
Collection<EntityHitResult> (World, Entity, Vec3d, Vec3d, Box, Predicate<Entity>, float, RaycastContext$ShapeType, boolean): getManyEntityHitResult, method_75215, collectPiercingCollisions
void (Entity, float): rotateTowardsMovement, method_7484, setRotationFromVelocity
Hand (LivingEntity, Item): getWeaponHoldingHand, method_18812, getHandPossiblyHolding
PersistentProjectileEntity (LivingEntity, ItemStack, float, ItemStack): getMobArrow, method_18813, createArrowProjectile