History - net.minecraft.advancement.AdvancementDisplays

26.3-pre-2

Names

Fields

Constructors

Methods

26.3-pre-1

Names

Fields

Constructors

Methods

26.3-snapshot-10

Names

Fields

Constructors

Methods

26.3-snapshot-9

Names

Fields

Constructors

Methods

26.3-snapshot-8

Names

Fields

Constructors

Methods

26.3-snapshot-7

Names

Fields

Constructors

Methods

26.3-snapshot-6

Names

Fields

Constructors

Methods

26.3-snapshot-5

Names

Fields

Constructors

Methods

26.3-snapshot-4

Names

Fields

Constructors

Methods

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.server.advancements.AdvancementVisibilityEvaluator

net.minecraft.class_8005

net.minecraft.advancement.AdvancementDisplays

Fields

int: VISIBILITY_DEPTH, field_41737, DISPLAY_DEPTH

Constructors

()

Methods

AdvancementDisplays$Status (Advancement, boolean): evaluateVisibilityRule, method_48032, getStatus

boolean (it.unimi.dsi.fastutil.Stack<AdvancementDisplays$Status>): evaluateVisiblityForUnfinishedNode, method_48033, shouldDisplay

boolean (PlacedAdvancement, it.unimi.dsi.fastutil.Stack<AdvancementDisplays$Status>, Predicate<PlacedAdvancement>, AdvancementDisplays$ResultConsumer): evaluateVisibility, method_48030, shouldDisplay

void (PlacedAdvancement, Predicate<PlacedAdvancement>, AdvancementDisplays$ResultConsumer): evaluateVisibility, method_48031, calculateDisplay