History - net.minecraft.client.render.CloudRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
void (CloudRenderMode, RenderPass): render, method_1_7335, draw
void (RenderPass, RenderPipeline): render, method_1_7334, draw
void (CloudRenderMode, RenderPass): render, method_1_7335, draw
void (RenderPass, RenderPipeline): render, method_1_7334, draw
26.3-snapshot-2
Names
Fields
Constructors
Methods
String (): lambda$render$1, method_71302, method_71302
String (): lambda$render$0, method_71303, method_71303
String (): lambda$render$0, method_1_7332, method_1_7332
void (int, CloudRenderMode, float, int, Vec3d, long, float): render, method_62168, renderClouds
void (int, CloudRenderMode, float, int, Vec3d, long, float): prepare, method_62168, prepare
void (CloudRenderMode, RenderPass): render, method_1_7335, draw
void (CloudRenderMode, OitStage, OitRenderPasses$TextureSet): renderOit, method_1_7336, drawOit
void (RenderPass, RenderPipeline): render, method_1_7334, draw
String (): lambda$renderOit$0, method_1_7333, method_1_7333
String (): lambda$prepare$0, method_71303, method_71303
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
CloudRenderMode: prevType, field_53056, renderMode
CloudRenderMode: prevCloudStatus, field_53056, renderMode
Constructors
Methods
void (int, CloudRenderMode, float, Vec3d, long, float): render, method_62168, renderClouds
void (CloudRenderer$ViewMode, ByteBuffer, int, int, boolean, int, int, int, int, long[]): tryBuildCell, method_72155, method_72155
void (CloudRenderer$ViewMode, ByteBuffer, int, int, boolean, int, int, int, int, long[]): tryBuildCell, method_72155, buildCloudCell
void (ByteBuffer, int, int, Direction, int): encodeFace, method_71098, method_71098
void (ByteBuffer, int, int, Direction, int): encodeFace, method_71098, buildCloudFace
String (): lambda$render$2, method_71302, method_71302
String (): lambda$render$1, method_71302, method_71302
String (): lambda$render$1, method_71303, method_71303
String (): lambda$render$0, method_71303, method_71303
void (int, CloudRenderMode, float, int, Vec3d, long, float): render, method_62168, renderClouds
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.CloudRenderer
net.minecraft.class_9955
net.minecraft.client.render.CloudRenderer
Fields
int: FLAG_INSIDE_FACE, field_60075, field_60075
int: FLAG_USE_TOP_COLOR, field_60076, field_60076
float: CELL_SIZE_IN_BLOCKS, field_53043, field_53043
int: TICKS_PER_CELL, field_64448, field_64448
float: BLOCKS_PER_SECOND, field_53045, field_53045
int: UBO_SIZE, field_60081, UBO_SIZE
org.slf4j.Logger: LOGGER, field_53041, LOGGER
Identifier: TEXTURE_LOCATION, field_53042, CLOUD_TEXTURE
long: EMPTY_CELL, field_53046, field_53046
int: COLOR_OFFSET, field_53047, field_53047
int: NORTH_OFFSET, field_53048, field_53048
int: EAST_OFFSET, field_53049, field_53049
int: SOUTH_OFFSET, field_53050, field_53050
int: WEST_OFFSET, field_53051, field_53051
boolean: needsRebuild, field_53052, rebuild
int: prevCellX, field_53053, centerX
int: prevCellZ, field_53054, centerZ
CloudRenderer$ViewMode: prevRelativeCameraPos, field_53055, viewMode
CloudRenderMode: prevType, field_53056, renderMode
CloudRenderer$CloudCells: texture, field_53057, cells
int: quadCount, field_60792, instanceCount
MappableRingBuffer: ubo, field_60073, cloudInfoBuffer
MappableRingBuffer: utb, field_60074, cloudFacesBuffer
Constructors
()
Methods
Optional<CloudRenderer$CloudCells> (ResourceManager, Profiler): prepare, method_18789, prepare
int (int): getSizeForCloudDistance, method_71301, calcCloudBufferSize
void (Optional<CloudRenderer$CloudCells>, ResourceManager, Profiler): apply, method_62177, apply
boolean (int): isCellEmpty, method_62167, isEmpty
long (int, boolean, boolean, boolean, boolean): packCellData, method_62169, packCloudCell
boolean (long): isNorthEmpty, method_62178, hasBorderNorth
boolean (long): isEastEmpty, method_62179, hasBorderEast
boolean (long): isSouthEmpty, method_62180, hasBorderSouth
boolean (long): isWestEmpty, method_62181, hasBorderWest
void (int, CloudRenderMode, float, Vec3d, long, float): render, method_62168, renderClouds
void (CloudRenderer$ViewMode, ByteBuffer, int, int, boolean, int): buildMesh, method_62175, buildCloudCells
void (CloudRenderer$ViewMode, ByteBuffer, int, int, boolean, int, int, int, int, long[]): tryBuildCell, method_72155, method_72155
void (ByteBuffer, int, int): buildFlatCell, method_62172, buildCloudCellFast
void (ByteBuffer, int, int, Direction, int): encodeFace, method_71098, method_71098
void (CloudRenderer$ViewMode, ByteBuffer, int, int, long): buildExtrudedCell, method_62174, buildCloudCellFancy
void (): markForRebuild, method_62166, scheduleTerrainUpdate
void (): endFrame, method_71099, rotate
void (): close
void (Object, ResourceManager, Profiler): apply, method_18788, apply
Object (ResourceManager, Profiler): prepare, method_18789, prepare
String (): lambda$render$2, method_71302, method_71302
String (): lambda$render$1, method_71303, method_71303
String (): lambda$new$0, method_71304, method_71304