History - net.minecraft.client.render.CloudRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

void (CloudRenderMode, RenderPass): render, method_1_7335, draw

void (RenderPass, RenderPipeline): render, method_1_7334, draw

void (CloudRenderMode, RenderPass): render, method_1_7335, draw

void (RenderPass, RenderPipeline): render, method_1_7334, draw

26.3-snapshot-2

Names

Fields

Constructors

Methods

String (): lambda$render$1, method_71302, method_71302

String (): lambda$render$0, method_71303, method_71303

String (): lambda$render$0, method_1_7332, method_1_7332

void (int, CloudRenderMode, float, int, Vec3d, long, float): render, method_62168, renderClouds

void (int, CloudRenderMode, float, int, Vec3d, long, float): prepare, method_62168, prepare

void (CloudRenderMode, RenderPass): render, method_1_7335, draw

void (CloudRenderMode, OitStage, OitRenderPasses$TextureSet): renderOit, method_1_7336, drawOit

void (RenderPass, RenderPipeline): render, method_1_7334, draw

String (): lambda$renderOit$0, method_1_7333, method_1_7333

String (): lambda$prepare$0, method_71303, method_71303

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

CloudRenderMode: prevType, field_53056, renderMode

CloudRenderMode: prevCloudStatus, field_53056, renderMode

Constructors

Methods

void (int, CloudRenderMode, float, Vec3d, long, float): render, method_62168, renderClouds

void (CloudRenderer$ViewMode, ByteBuffer, int, int, boolean, int, int, int, int, long[]): tryBuildCell, method_72155, method_72155

void (CloudRenderer$ViewMode, ByteBuffer, int, int, boolean, int, int, int, int, long[]): tryBuildCell, method_72155, buildCloudCell

void (ByteBuffer, int, int, Direction, int): encodeFace, method_71098, method_71098

void (ByteBuffer, int, int, Direction, int): encodeFace, method_71098, buildCloudFace

String (): lambda$render$2, method_71302, method_71302

String (): lambda$render$1, method_71302, method_71302

String (): lambda$render$1, method_71303, method_71303

String (): lambda$render$0, method_71303, method_71303

void (int, CloudRenderMode, float, int, Vec3d, long, float): render, method_62168, renderClouds

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.CloudRenderer

net.minecraft.class_9955

net.minecraft.client.render.CloudRenderer

Fields

int: FLAG_INSIDE_FACE, field_60075, field_60075

int: FLAG_USE_TOP_COLOR, field_60076, field_60076

float: CELL_SIZE_IN_BLOCKS, field_53043, field_53043

int: TICKS_PER_CELL, field_64448, field_64448

float: BLOCKS_PER_SECOND, field_53045, field_53045

int: UBO_SIZE, field_60081, UBO_SIZE

org.slf4j.Logger: LOGGER, field_53041, LOGGER

Identifier: TEXTURE_LOCATION, field_53042, CLOUD_TEXTURE

long: EMPTY_CELL, field_53046, field_53046

int: COLOR_OFFSET, field_53047, field_53047

int: NORTH_OFFSET, field_53048, field_53048

int: EAST_OFFSET, field_53049, field_53049

int: SOUTH_OFFSET, field_53050, field_53050

int: WEST_OFFSET, field_53051, field_53051

boolean: needsRebuild, field_53052, rebuild

int: prevCellX, field_53053, centerX

int: prevCellZ, field_53054, centerZ

CloudRenderer$ViewMode: prevRelativeCameraPos, field_53055, viewMode

CloudRenderMode: prevType, field_53056, renderMode

CloudRenderer$CloudCells: texture, field_53057, cells

int: quadCount, field_60792, instanceCount

MappableRingBuffer: ubo, field_60073, cloudInfoBuffer

MappableRingBuffer: utb, field_60074, cloudFacesBuffer

Constructors

()

Methods

Optional<CloudRenderer$CloudCells> (ResourceManager, Profiler): prepare, method_18789, prepare

int (int): getSizeForCloudDistance, method_71301, calcCloudBufferSize

void (Optional<CloudRenderer$CloudCells>, ResourceManager, Profiler): apply, method_62177, apply

boolean (int): isCellEmpty, method_62167, isEmpty

long (int, boolean, boolean, boolean, boolean): packCellData, method_62169, packCloudCell

boolean (long): isNorthEmpty, method_62178, hasBorderNorth

boolean (long): isEastEmpty, method_62179, hasBorderEast

boolean (long): isSouthEmpty, method_62180, hasBorderSouth

boolean (long): isWestEmpty, method_62181, hasBorderWest

void (int, CloudRenderMode, float, Vec3d, long, float): render, method_62168, renderClouds

void (CloudRenderer$ViewMode, ByteBuffer, int, int, boolean, int): buildMesh, method_62175, buildCloudCells

void (CloudRenderer$ViewMode, ByteBuffer, int, int, boolean, int, int, int, int, long[]): tryBuildCell, method_72155, method_72155

void (ByteBuffer, int, int): buildFlatCell, method_62172, buildCloudCellFast

void (ByteBuffer, int, int, Direction, int): encodeFace, method_71098, method_71098

void (CloudRenderer$ViewMode, ByteBuffer, int, int, long): buildExtrudedCell, method_62174, buildCloudCellFancy

void (): markForRebuild, method_62166, scheduleTerrainUpdate

void (): endFrame, method_71099, rotate

void (): close

void (Object, ResourceManager, Profiler): apply, method_18788, apply

Object (ResourceManager, Profiler): prepare, method_18789, prepare

String (): lambda$render$2, method_71302, method_71302

String (): lambda$render$1, method_71303, method_71303

String (): lambda$new$0, method_71304, method_71304