History - net.minecraft.client.gui.render.GuiRenderer$Draw

26.3-snapshot-3

Names

Fields

RenderPipeline: pipeline, comp_4049, pipeline

RenderPipeline: pipeline, comp_4049, pipeline

Constructors

(MultiDrawBuffer$MultiBuffer, RenderPipeline, TextureSetup, ScreenRect)

(MultiDrawBuffer$MultiBuffer, RenderPipeline, TextureSetup, ScreenRect)

Methods

RenderPipeline (): pipeline, comp_4049, pipeline

RenderPipeline (): pipeline, comp_4049, pipeline

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

GpuBuffer: vertexBuffer, comp_4044, vertexBuffer

int: baseVertex, comp_4186, baseVertex

VertexFormat$DrawMode: mode, comp_4045, mode

int: indexCount, comp_4048, indexCount

MultiDrawBuffer$MultiBuffer: draw, comp_1_660, draw

Constructors

(GpuBuffer, int, VertexFormat$DrawMode, int, RenderPipeline, TextureSetup, ScreenRect)

(MultiDrawBuffer$MultiBuffer, RenderPipeline, TextureSetup, ScreenRect)

Methods

GpuBuffer (): vertexBuffer, comp_4044, vertexBuffer

int (): baseVertex, comp_4186, baseVertex

VertexFormat$DrawMode (): mode, comp_4045, mode

int (): indexCount, comp_4048, indexCount

MultiDrawBuffer$MultiBuffer (): draw, comp_1_660, draw

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.gui.render.GuiRenderer$Draw

net.minecraft.class_11228$class_11230

net.minecraft.client.gui.render.GuiRenderer$Draw

Fields

GpuBuffer: vertexBuffer, comp_4044, vertexBuffer

int: baseVertex, comp_4186, baseVertex

VertexFormat$DrawMode: mode, comp_4045, mode

int: indexCount, comp_4048, indexCount

RenderPipeline: pipeline, comp_4049, pipeline

TextureSetup: textureSetup, comp_4050, textureSetup

ScreenRect: scissorArea, comp_4051, scissorArea

Constructors

(GpuBuffer, int, VertexFormat$DrawMode, int, RenderPipeline, TextureSetup, ScreenRect)

Methods

GpuBuffer (): vertexBuffer, comp_4044, vertexBuffer

int (): baseVertex, comp_4186, baseVertex

VertexFormat$DrawMode (): mode, comp_4045, mode

int (): indexCount, comp_4048, indexCount

RenderPipeline (): pipeline, comp_4049, pipeline

TextureSetup (): textureSetup, comp_4050, textureSetup

ScreenRect (): scissorArea, comp_4051, scissorArea