History - net.minecraft.client.render.StagingBuffer$Ring
26.3-snapshot-3
Names
Fields
GpuBufferSlice$Mapped: currentMappedView, field_1_1778, subView
GpuBuffer: currentGPUBuffer, field_1_1777, sub
GpuBufferSlice$Mapped: currentMappedView, field_1_1778, subView
GpuBuffer: currentGPUBuffer, field_1_1777, sub
Constructors
Methods
void (CommandEncoder, GpuBuffer, long, long, long): copyTo, method_1_2181, copyTo
void (CommandEncoder, GpuBuffer, long, long, long): copyTo, method_1_2181, copyTo
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
com.mojang.blaze3d.vertex.StagingBuffer$PersistentlyMapped
net.minecraft.class_1_686$class_1_301
net.minecraft.client.render.StagingBuffer$Ring
Fields
MappableRingBuffer: mappableRingBuffer, field_1_1779, ringBuffer
GpuBufferSlice$Mapped: currentMappedView, field_1_1778, subView
GpuBuffer: currentGPUBuffer, field_1_1777, sub
ByteBuffer: currentBuffer, field_1_1776, subData
Constructors
(String, int)
Methods
ByteBuffer (): getWriteBuffer, method_1_2184, getData
void (CommandEncoder, GpuBuffer, long, long, long): copyTo, method_1_2181, copyTo
void (): rotateBuffer, method_1_2180, reset
void (): close