History - net.minecraft.block.GrindstoneBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<GrindstoneBlock>: CODEC, field_46365, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<GrindstoneBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

ScreenHandler (World, BlockPos, int, PlayerInventory, PlayerEntity): lambda$getMenuProvider$1, method_17469, method_17469

ScreenHandler (World, BlockPos, int, PlayerInventory, PlayerEntity): lambda$getMenuProvider$0, method_17469, method_17469

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.GrindstoneBlock

net.minecraft.class_3713

net.minecraft.block.GrindstoneBlock

Fields

com.mojang.serialization.MapCodec<GrindstoneBlock>: CODEC, field_46365, CODEC

Text: CONTAINER_TITLE, field_17364, TITLE

Function<BlockState, VoxelShape>: shapes, field_55765, shapeFunction

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<GrindstoneBlock> (): codec, method_53969, getCodec

Function<BlockState, VoxelShape> (): makeShapes, method_66437, createShapeFunction

VoxelShape (BlockState): getVoxelShape, method_16119, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, method_9549, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse

NamedScreenHandlerFactory (BlockState, World, BlockPos): getMenuProvider, method_17454, createScreenHandlerFactory

BlockState (BlockState, BlockRotation): rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): mirror, method_9569, mirror

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough

ScreenHandler (World, BlockPos, int, PlayerInventory, PlayerEntity): lambda$getMenuProvider$1, method_17469, method_17469

VoxelShape (Map, BlockState): lambda$makeShapes$0, method_66436, method_66436