History - net.minecraft.entity.mob.CreakingEntity
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
void (double, double, double, DamageSource, float): knockback, method_6005, takeKnockback
void (double, double, double, DamageSource, float, boolean): knockback, method_1_6376, takeKnockback
26.2
Names
Fields
Constructors
Methods
void (double, double, double): knockback, method_6005, takeKnockback
void (double, double, double, DamageSource, float): knockback, method_6005, takeKnockback
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Brain$Profile<CreakingEntity>: BRAIN_PROVIDER, field_1_1262, PROFILE
Constructors
Methods
Brain$Profile<CreakingEntity> (): brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain
Brain<CreakingEntity> (Brain$State): makeBrain, method_18867, deserializeBrain
1.21.11_unobfuscated
Names
net.minecraft.world.entity.monster.creaking.Creaking
net.minecraft.class_10275
net.minecraft.entity.mob.CreakingEntity
Fields
TrackedData<Boolean>: CAN_MOVE, field_54571, UNROOTED
TrackedData<Boolean>: IS_ACTIVE, field_54572, ACTIVE
TrackedData<Boolean>: IS_TEARING_DOWN, field_55487, CRUMBLING
TrackedData<Optional<BlockPos>>: HOME_POS, field_55545, HOME_POS
int: ATTACK_ANIMATION_DURATION, field_54573, field_54573
int: MAX_HEALTH, field_54574, field_54574
float: ATTACK_DAMAGE, field_54575, ATTACK_DAMAGE
float: FOLLOW_RANGE, field_54576, field_54576
float: ACTIVATION_RANGE_SQ, field_54577, field_54577
int: ATTACK_INTERVAL, field_54566, field_54566
float: MOVEMENT_SPEED_WHEN_FIGHTING, field_54578, field_54578
float: SPEED_MULTIPLIER_WHEN_IDLING, field_54567, field_54567
int: CREAKING_ORANGE, field_54569, field_54569
int: CREAKING_GRAY, field_54580, field_54580
int: INVULNERABILITY_ANIMATION_DURATION, field_55485, field_55485
int: TWITCH_DEATH_DURATION, field_55486, field_55486
int: MAX_PLAYER_STUCK_COUNTER, field_55488, field_55488
int: attackAnimationRemainingTicks, field_54579, attackAnimationTimer
AnimationState: attackAnimationState, field_54568, attackAnimationState
AnimationState: invulnerabilityAnimationState, field_54570, invulnerableAnimationState
AnimationState: deathAnimationState, field_55010, crumblingAnimationState
int: invulnerabilityAnimationRemainingTicks, field_55489, invulnerableAnimationTimer
boolean: eyesGlowing, field_55490, glowingEyesWhileCrumbling
int: nextFlickerTime, field_55491, nextEyeFlickerTime
int: playerStuckCounter, field_55493, playerIntersectionTimer
Constructors
(EntityType<? extends CreakingEntity>, World)
Methods
void (BlockPos): setTransient, method_65789, initHomePos
boolean (): isHeartBound, method_65902, isTransient
BodyControl (): createBodyControl, method_5963, createBodyControl
Brain$Profile<CreakingEntity> (): brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain
void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker
DefaultAttributeContainer$Builder (): createAttributes, method_64627, createCreakingAttributes
boolean (): canMove, method_64628, isUnrooted
boolean (ServerWorld, Entity): doHurtTarget, method_6121, tryAttack
boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage
PlayerEntity (DamageSource): blameSourceForDamage, method_65790, becomeAngryAndGetPlayer
boolean (): isPushable, method_5810, isPushable
void (double, double, double): push, method_5762, addVelocity
Brain<CreakingEntity> (): getBrain, method_18868, getBrain
void (ServerWorld): customServerAiStep, method_5958, mobTick
void (): aiStep, method_6007, tickMovement
void (): tick, method_5773, tick
void (): tickDeath, method_6108, updatePostDeath
void (float): updateWalkAnimation, method_48565, updateLimbs
void (): setupAnimationStates, method_64624, tickAttackAnimation
void (): tearDown, method_65793, finishCrumbling
void (DamageSource): creakingDeathEffects, method_65791, killFromHeart
void (byte): handleEntityEvent, method_5711, handleStatus
boolean (): fireImmune, method_5753, isFireImmune
boolean (boolean): canUsePortal, method_5822, canUsePortals
EntityNavigation (World): createNavigation, method_5965, createNavigation
boolean (): playerIsStuckInYou, method_65784, isStuckWithPlayer
void (ReadView): readAdditionalSaveData, method_5749, readCustomData
void (WriteView): addAdditionalSaveData, method_5652, writeCustomData
void (BlockPos): setHomePos, method_65901, setHomePos
BlockPos (): getHomePos, method_65900, getHomePos
void (): setTearingDown, method_65785, setCrumbling
boolean (): isTearingDown, method_65786, isCrumbling
boolean (): hasGlowingEyes, method_65787, hasGlowingEyesWhileCrumbling
void (): checkEyeBlink, method_65788, updateCrumblingEyeFlicker
void (): playAttackSound, method_59928, playAttackSound
SoundEvent (): getAmbientSound, method_5994, getAmbientSound
SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound
SoundEvent (): getDeathSound, method_6002, getDeathSound
void (BlockPos, BlockState): playStepSound, method_5712, playStepSound
LivingEntity (): getTarget, method_5968, getTarget
void (double, double, double): knockback, method_6005, takeKnockback
boolean (): checkCanMove, method_64629, shouldBeUnrooted
void (PlayerEntity): activate, method_65117, activate
void (): deactivate, method_65118, deactivate
void (boolean): setIsActive, method_64631, setActive
boolean (): isActive, method_64630, isActive
float (BlockPos, WorldView): getWalkTargetValue, method_6144, getPathfindingFavor