History - net.minecraft.entity.mob.CreakingEntity

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

void (double, double, double, DamageSource, float): knockback, method_6005, takeKnockback

void (double, double, double, DamageSource, float, boolean): knockback, method_1_6376, takeKnockback

26.2

Names

Fields

Constructors

Methods

void (double, double, double): knockback, method_6005, takeKnockback

void (double, double, double, DamageSource, float): knockback, method_6005, takeKnockback

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Brain$Profile<CreakingEntity>: BRAIN_PROVIDER, field_1_1262, PROFILE

Constructors

Methods

Brain$Profile<CreakingEntity> (): brainProvider, method_28306, createBrainProfile

Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain

Brain<CreakingEntity> (Brain$State): makeBrain, method_18867, deserializeBrain

1.21.11_unobfuscated

Names

net.minecraft.world.entity.monster.creaking.Creaking

net.minecraft.class_10275

net.minecraft.entity.mob.CreakingEntity

Fields

TrackedData<Boolean>: CAN_MOVE, field_54571, UNROOTED

TrackedData<Boolean>: IS_ACTIVE, field_54572, ACTIVE

TrackedData<Boolean>: IS_TEARING_DOWN, field_55487, CRUMBLING

TrackedData<Optional<BlockPos>>: HOME_POS, field_55545, HOME_POS

int: ATTACK_ANIMATION_DURATION, field_54573, field_54573

int: MAX_HEALTH, field_54574, field_54574

float: ATTACK_DAMAGE, field_54575, ATTACK_DAMAGE

float: FOLLOW_RANGE, field_54576, field_54576

float: ACTIVATION_RANGE_SQ, field_54577, field_54577

int: ATTACK_INTERVAL, field_54566, field_54566

float: MOVEMENT_SPEED_WHEN_FIGHTING, field_54578, field_54578

float: SPEED_MULTIPLIER_WHEN_IDLING, field_54567, field_54567

int: CREAKING_ORANGE, field_54569, field_54569

int: CREAKING_GRAY, field_54580, field_54580

int: INVULNERABILITY_ANIMATION_DURATION, field_55485, field_55485

int: TWITCH_DEATH_DURATION, field_55486, field_55486

int: MAX_PLAYER_STUCK_COUNTER, field_55488, field_55488

int: attackAnimationRemainingTicks, field_54579, attackAnimationTimer

AnimationState: attackAnimationState, field_54568, attackAnimationState

AnimationState: invulnerabilityAnimationState, field_54570, invulnerableAnimationState

AnimationState: deathAnimationState, field_55010, crumblingAnimationState

int: invulnerabilityAnimationRemainingTicks, field_55489, invulnerableAnimationTimer

boolean: eyesGlowing, field_55490, glowingEyesWhileCrumbling

int: nextFlickerTime, field_55491, nextEyeFlickerTime

int: playerStuckCounter, field_55493, playerIntersectionTimer

Constructors

(EntityType<? extends CreakingEntity>, World)

Methods

void (BlockPos): setTransient, method_65789, initHomePos

boolean (): isHeartBound, method_65902, isTransient

BodyControl (): createBodyControl, method_5963, createBodyControl

Brain$Profile<CreakingEntity> (): brainProvider, method_28306, createBrainProfile

Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain

void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker

DefaultAttributeContainer$Builder (): createAttributes, method_64627, createCreakingAttributes

boolean (): canMove, method_64628, isUnrooted

boolean (ServerWorld, Entity): doHurtTarget, method_6121, tryAttack

boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage

PlayerEntity (DamageSource): blameSourceForDamage, method_65790, becomeAngryAndGetPlayer

boolean (): isPushable, method_5810, isPushable

void (double, double, double): push, method_5762, addVelocity

Brain<CreakingEntity> (): getBrain, method_18868, getBrain

void (ServerWorld): customServerAiStep, method_5958, mobTick

void (): aiStep, method_6007, tickMovement

void (): tick, method_5773, tick

void (): tickDeath, method_6108, updatePostDeath

void (float): updateWalkAnimation, method_48565, updateLimbs

void (): setupAnimationStates, method_64624, tickAttackAnimation

void (): tearDown, method_65793, finishCrumbling

void (DamageSource): creakingDeathEffects, method_65791, killFromHeart

void (byte): handleEntityEvent, method_5711, handleStatus

boolean (): fireImmune, method_5753, isFireImmune

boolean (boolean): canUsePortal, method_5822, canUsePortals

EntityNavigation (World): createNavigation, method_5965, createNavigation

boolean (): playerIsStuckInYou, method_65784, isStuckWithPlayer

void (ReadView): readAdditionalSaveData, method_5749, readCustomData

void (WriteView): addAdditionalSaveData, method_5652, writeCustomData

void (BlockPos): setHomePos, method_65901, setHomePos

BlockPos (): getHomePos, method_65900, getHomePos

void (): setTearingDown, method_65785, setCrumbling

boolean (): isTearingDown, method_65786, isCrumbling

boolean (): hasGlowingEyes, method_65787, hasGlowingEyesWhileCrumbling

void (): checkEyeBlink, method_65788, updateCrumblingEyeFlicker

void (): playAttackSound, method_59928, playAttackSound

SoundEvent (): getAmbientSound, method_5994, getAmbientSound

SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound

SoundEvent (): getDeathSound, method_6002, getDeathSound

void (BlockPos, BlockState): playStepSound, method_5712, playStepSound

LivingEntity (): getTarget, method_5968, getTarget

void (double, double, double): knockback, method_6005, takeKnockback

boolean (): checkCanMove, method_64629, shouldBeUnrooted

void (PlayerEntity): activate, method_65117, activate

void (): deactivate, method_65118, deactivate

void (boolean): setIsActive, method_64631, setActive

boolean (): isActive, method_64630, isActive

float (BlockPos, WorldView): getWalkTargetValue, method_6144, getPathfindingFavor