History - net.minecraft.client.render.TexturedRenderLayers
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21729, CHEST_RENDER_LAYER
RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21729, BLOCK
RenderLayer: TRANSLUCENT_BLOCK_ITEM_SHEET, field_64451, BLOCK_TRANSLUCENT_CULL
RenderLayer: TRANSLUCENT_BLOCK_ITEM_SHEET, field_64451, BLOCK_TRANSLUCENT
RenderLayer: TRANSLUCENT_ITEM_SHEET, field_64452, ITEM_TRANSLUCENT_CULL
RenderLayer: TRANSLUCENT_ITEM_SHEET, field_64452, ITEM_TRANSLUCENT
RenderLayer: CUTOUT_ITEM_SHEET, field_1_1729, ITEM_TRANSPARENT_CULL
RenderLayer: CUTOUT_ITEM_SHEET, field_1_1729, ITEM
ChestTextureSet<SpriteIdentifier>: CHEST_REGULAR, field_1_2453, field_1_2453
ChestTextureSet<SpriteIdentifier>: CHEST_REGULAR, field_1_2453, CHEST_TEXTURES
ChestTextureSet<SpriteIdentifier>: CHEST_TRAPPED, field_1_2454, field_1_2454
ChestTextureSet<SpriteIdentifier>: CHEST_TRAPPED, field_1_2454, TRAPPED_CHEST_TEXTURES
ChestTextureSet<SpriteIdentifier>: CHEST_CHRISTMAS, field_1_2448, field_1_2448
ChestTextureSet<SpriteIdentifier>: CHEST_CHRISTMAS, field_1_2448, CHRISTMAS_CHEST_TEXTURES
OxidationMap$Sequence<ChestTextureSet<SpriteIdentifier>>: CHEST_COPPER, field_1_4496, field_1_4496
OxidationMap$Sequence<ChestTextureSet<SpriteIdentifier>>: CHEST_COPPER, field_1_4496, COPPER_CHEST_TEXTURES
RenderLayer: CUTOUT_BLOCK_ITEM_GLINT_SHEET, field_1_7956, BLOCK_GLINT
RenderLayer: CUTOUT_BLOCK_ITEM_GLINT_SPECIAL_SHEET, field_1_7957, BLOCK_GLINT_SPECIAL
RenderLayer: TRANSLUCENT_BLOCK_ITEM_GLINT_SHEET, field_1_7960, BLOCK_GLINT_TRANSLUCENT
RenderLayer: TRANSLUCENT_BLOCK_ITEM_GLINT_SPECIAL_SHEET, field_1_7961, BLOCK_GLINT_SPECIAL_TRANSLUCENT
RenderLayer: CUTOUT_ITEM_GLINT_SHEET, field_1_7958, ITEM_GLINT
RenderLayer: CUTOUT_ITEM_GLINT_SPECIAL_SHEET, field_1_7959, ITEM_GLINT_SPECIAL
RenderLayer: TRANSLUCENT_ITEM_GLINT_SHEET, field_1_7962, ITEM_GLINT_TRANSLUCENT
RenderLayer: TRANSLUCENT_ITEM_GLINT_SPECIAL_SHEET, field_1_7963, ITEM_GLINT_SPECIAL_TRANSLUCENT
Constructors
Methods
RenderLayer (): cutoutBlockItemSheet, method_24072, getChest
RenderLayer (): cutoutBlockItemSheet, method_24072, block
RenderLayer (): translucentItemSheet, method_29382, getItemTranslucentCull
RenderLayer (): translucentItemSheet, method_29382, itemTranslucent
RenderLayer (): translucentBlockItemSheet, method_76545, getBlockTranslucentCull
RenderLayer (): translucentBlockItemSheet, method_76545, blockTranslucent
RenderLayer (): cutoutItemSheet, method_1_2139, getItemTransparentCull
RenderLayer (): cutoutItemSheet, method_1_2139, item
RenderLayer (): cutoutBlockItemGlintSheet, method_1_7303, blockGlint
RenderLayer (): cutoutBlockItemGlintSpecialSheet, method_1_7304, blockGlintSpecial
RenderLayer (): cutoutItemGlintSheet, method_1_7305, itemGlint
RenderLayer (): cutoutItemGlintSpecialSheet, method_1_7306, itemGlintSpecial
RenderLayer (): translucentItemGlintSheet, method_1_7309, itemGlintTranslucent
RenderLayer (): translucentItemGlintSpecialSheet, method_1_7310, itemGlintSpecialTranslucent
RenderLayer (): translucentBlockItemGlintSheet, method_1_7307, blockGlintTranslucent
RenderLayer (): translucentBlockItemGlintSpecialSheet, method_1_7308, blockGlintSpecialTranslucent
26.3-snapshot-1
Names
Fields
Identifier: ARMOR_TRIMS_SHEET, field_42071, ARMOR_TRIMS_ATLAS_TEXTURE
RenderLayer: ARMOR_TRIMS_SHEET_TYPE, field_42070, ARMOR_TRIMS_RENDER_LAYER
RenderLayer: ARMOR_TRIMS_DECAL_SHEET_TYPE, field_46070, ARMOR_TRIMS_DECAL_RENDER_LAYER
Constructors
Methods
RenderLayer (boolean): armorTrimsSheet, method_48480, getArmorTrims
26.2
Names
Fields
Identifier: BED_SHEET, field_21705, BEDS_ATLAS_TEXTURE
Identifier: SIGN_SHEET, field_21708, SIGNS_ATLAS_TEXTURE
RenderLayer: CUTOUT_BLOCK_SHEET, field_21729, CHEST_RENDER_LAYER
RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21729, CHEST_RENDER_LAYER
RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21701, BLOCK_TRANSPARENT_CULL
SpriteMapper: BED_MAPPER, field_56361, BED_SPRITE_MAPPER
SpriteMapper: SIGN_MAPPER, field_56363, SIGN_SPRITE_MAPPER
SpriteMapper: HANGING_SIGN_MAPPER, field_56364, HANGING_SIGN_SPRITE_MAPPER
Map<WoodType, SpriteIdentifier>: SIGN_SPRITES, field_21712, SIGN_TYPE_TEXTURES
Map<WoodType, SpriteIdentifier>: HANGING_SIGN_SPRITES, field_40515, HANGING_SIGN_TYPE_TEXTURES
Map<RegistryKey<DecoratedPotPattern>, SpriteIdentifier>: DECORATED_POT_SPRITES, field_42911, DECORATED_POT_PATTERN_TEXTURES
RenderLayer: TRANSLUCENT_BLOCK_SHEET, field_1_1398, ITEM_ENTITY_TRANSLUCENT_CULL
SpriteIdentifier[]: BED_TEXTURES, field_21713, BED_TEXTURES
ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_UNAFFECTED, field_1_2451, field_1_2451
ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_EXPOSED, field_1_2449, field_1_2449
ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_WEATHERED, field_1_2452, field_1_2452
ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_OXIDIZED, field_1_2450, field_1_2450
OxidationMap$Sequence<ChestTextureSet<SpriteIdentifier>>: CHEST_COPPER, field_1_4496, field_1_4496
Constructors
Methods
RenderLayer (): cutoutBlockSheet, method_24072, getChest
RenderLayer (): cutoutBlockItemSheet, method_24072, getChest
RenderLayer (): cutoutBlockItemSheet, method_24074, getEntityCutout
Identifier (DyeColor): colorToResourceSprite, method_65529, createColorId
RenderLayer (): translucentBlockSheet, method_1_1664, getItemEntityTranslucentCull
SpriteIdentifier (DyeColor): getBedSprite, method_65527, getBedTextureId
SpriteIdentifier (DyeColor): createBedSprite, method_65531, createBedTextureId
SpriteIdentifier (WoodType): createSignSprite, method_24064, createSignTextureId
SpriteIdentifier (WoodType): createHangingSignSprite, method_45782, createHangingSignTextureId
SpriteIdentifier (WoodType): getSignSprite, method_33082, getSignTextureId
SpriteIdentifier (WoodType): getHangingSignSprite, method_45781, getHangingSignTextureId
SpriteIdentifier (RegistryKey<DecoratedPotPattern>): getDecoratedPotSprite, method_49341, getDecoratedPotPatternTextureId
SpriteIdentifier[] (int): lambda$BED_TEXTURES$0, method_24060, method_24060
SpriteIdentifier (RegistryEntry$Reference): lambda$static$0, method_60576, method_60576
ChestTextureSet (ChestTextureSet): lambda$static$0, method_1_4754, method_1_4754
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
RenderLayer: SHULKER_BOX_SHEET_TYPE, field_21724, SHULKER_BOXES_RENDER_LAYER
RenderLayer: BED_SHEET_TYPE, field_21725, BEDS_RENDER_LAYER
RenderLayer: BANNER_SHEET_TYPE, field_21726, BANNER_PATTERNS_RENDER_LAYER
RenderLayer: SHIELD_SHEET_TYPE, field_21727, SHIELD_PATTERNS_RENDER_LAYER
RenderLayer: SIGN_SHEET_TYPE, field_21728, SIGN_RENDER_LAYER
RenderLayer: CHEST_SHEET_TYPE, field_21729, CHEST_RENDER_LAYER
RenderLayer: CUTOUT_BLOCK_SHEET, field_21729, CHEST_RENDER_LAYER
RenderLayer: SOLID_BLOCK_SHEET, field_21700, ENTITY_SOLID
RenderLayer: CUTOUT_BLOCK_SHEET, field_21701, ENTITY_CUTOUT
RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21701, BLOCK_TRANSPARENT_CULL
SpriteIdentifier: DEFAULT_SHULKER_TEXTURE_LOCATION, field_21710, SHULKER_TEXTURE_ID
Map<WoodType, SpriteIdentifier>: SIGN_MATERIALS, field_21712, SIGN_TYPE_TEXTURES
Map<WoodType, SpriteIdentifier>: SIGN_SPRITES, field_21712, SIGN_TYPE_TEXTURES
Map<WoodType, SpriteIdentifier>: HANGING_SIGN_MATERIALS, field_40515, HANGING_SIGN_TYPE_TEXTURES
Map<WoodType, SpriteIdentifier>: HANGING_SIGN_SPRITES, field_40515, HANGING_SIGN_TYPE_TEXTURES
SpriteIdentifier: BANNER_BASE, field_49769, BANNER_BASE
SpriteIdentifier: SHIELD_BASE, field_49770, SHIELD_BASE
Map<Identifier, SpriteIdentifier>: BANNER_MATERIALS, field_28252, BANNER_PATTERN_TEXTURES
Map<Identifier, SpriteIdentifier>: BANNER_SPRITES, field_28252, BANNER_PATTERN_TEXTURES
Map<Identifier, SpriteIdentifier>: SHIELD_MATERIALS, field_28253, SHIELD_PATTERN_TEXTURES
Map<Identifier, SpriteIdentifier>: SHIELD_SPRITES, field_28253, SHIELD_PATTERN_TEXTURES
Map<RegistryKey<DecoratedPotPattern>, SpriteIdentifier>: DECORATED_POT_MATERIALS, field_42911, DECORATED_POT_PATTERN_TEXTURES
Map<RegistryKey<DecoratedPotPattern>, SpriteIdentifier>: DECORATED_POT_SPRITES, field_42911, DECORATED_POT_PATTERN_TEXTURES
SpriteIdentifier: DECORATED_POT_BASE, field_51914, DECORATED_POT_BASE
SpriteIdentifier: DECORATED_POT_SIDE, field_51915, DECORATED_POT_SIDE
SpriteIdentifier[]: BED_TEXTURES, field_21713, BED_TEXTURES
SpriteIdentifier: CHEST_TRAP_LOCATION, field_21714, TRAPPED_CHEST
SpriteIdentifier: CHEST_TRAP_LOCATION_LEFT, field_21715, TRAPPED_CHEST_LEFT
SpriteIdentifier: CHEST_TRAP_LOCATION_RIGHT, field_21716, TRAPPED_CHEST_RIGHT
SpriteIdentifier: CHEST_XMAS_LOCATION, field_21717, CHRISTMAS_CHEST
SpriteIdentifier: CHEST_XMAS_LOCATION_LEFT, field_21718, CHRISTMAS_CHEST_LEFT
SpriteIdentifier: CHEST_XMAS_LOCATION_RIGHT, field_21719, CHRISTMAS_CHEST_RIGHT
SpriteIdentifier: CHEST_LOCATION, field_21720, CHEST
SpriteIdentifier: CHEST_LOCATION_LEFT, field_21721, CHEST_LEFT
SpriteIdentifier: CHEST_LOCATION_RIGHT, field_21722, CHEST_RIGHT
SpriteIdentifier: ENDER_CHEST_LOCATION, field_21723, ENDER_CHEST
SpriteIdentifier: COPPER_CHEST_LOCATION, field_61745, COPPER_CHEST
SpriteIdentifier: COPPER_CHEST_LOCATION_LEFT, field_61746, COPPER_CHEST_LEFT
SpriteIdentifier: COPPER_CHEST_LOCATION_RIGHT, field_61747, COPPER_CHEST_RIGHT
SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION, field_61748, EXPOSED_COPPER_CHEST
SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION_LEFT, field_61749, EXPOSED_COPPER_CHEST_LEFT
SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION_RIGHT, field_61750, EXPOSED_COPPER_CHEST_RIGHT
SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION, field_61751, WEATHERED_COPPER_CHEST
SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION_LEFT, field_61752, WEATHERED_COPPER_CHEST_LEFT
SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION_RIGHT, field_61753, WEATHERED_COPPER_CHEST_RIGHT
SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION, field_61754, OXIDIZED_COPPER_CHEST
SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION_LEFT, field_61755, OXIDIZED_COPPER_CHEST_LEFT
SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION_RIGHT, field_61756, OXIDIZED_COPPER_CHEST_RIGHT
RenderLayer: TRANSLUCENT_BLOCK_SHEET, field_1_1398, ITEM_ENTITY_TRANSLUCENT_CULL
RenderLayer: CUTOUT_ITEM_SHEET, field_1_1729, ITEM_TRANSPARENT_CULL
SpriteIdentifier: DEFAULT_SHULKER_TEXTURE_LOCATION, field_21710, SHULKER_TEXTURE_ID
SpriteIdentifier: BANNER_BASE, field_1_1728, BANNER_BANNER_BASE
SpriteIdentifier: SHIELD_BASE, field_1_1730, SHIELD_SHIELD_BASE
SpriteIdentifier: SHIELD_BASE_NO_PATTERN, field_1_1731, SHIELD_SHIELD_BASE_NOPATTERN
SpriteIdentifier: BANNER_PATTERN_BASE, field_49769, BANNER_BASE
SpriteIdentifier: SHIELD_PATTERN_BASE, field_49770, SHIELD_BASE
SpriteIdentifier: DECORATED_POT_BASE, field_51914, DECORATED_POT_BASE
SpriteIdentifier: DECORATED_POT_SIDE, field_51915, DECORATED_POT_SIDE
SpriteIdentifier[]: BED_TEXTURES, field_21713, BED_TEXTURES
SpriteIdentifier: ENDER_CHEST_LOCATION, field_21723, ENDER_CHEST
ChestTextureSet<SpriteIdentifier>: CHEST_REGULAR, field_1_2453, field_1_2453
ChestTextureSet<SpriteIdentifier>: CHEST_TRAPPED, field_1_2454, field_1_2454
ChestTextureSet<SpriteIdentifier>: CHEST_CHRISTMAS, field_1_2448, field_1_2448
ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_UNAFFECTED, field_1_2451, field_1_2451
ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_EXPOSED, field_1_2449, field_1_2449
ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_WEATHERED, field_1_2452, field_1_2452
ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_OXIDIZED, field_1_2450, field_1_2450
Constructors
Methods
RenderLayer (): bannerSheet, method_24059, getBannerPatterns
RenderLayer (): shieldSheet, method_24067, getShieldPatterns
RenderLayer (): bedSheet, method_24069, getBeds
RenderLayer (): shulkerBoxSheet, method_24070, getShulkerBoxes
RenderLayer (): signSheet, method_24071, getSign
RenderLayer (): hangingSignSheet, method_45783, getHangingSign
RenderLayer (): chestSheet, method_24072, getChest
RenderLayer (): cutoutBlockSheet, method_24072, getChest
RenderLayer (): solidBlockSheet, method_24073, getEntitySolid
RenderLayer (): cutoutBlockSheet, method_24074, getEntityCutout
RenderLayer (): cutoutBlockItemSheet, method_24074, getEntityCutout
SpriteIdentifier (DyeColor): getBedMaterial, method_65527, getBedTextureId
Identifier (DyeColor): colorToResourceMaterial, method_65529, createColorId
Identifier (DyeColor): colorToResourceSprite, method_65529, createColorId
SpriteIdentifier (DyeColor): createBedMaterial, method_65531, createBedTextureId
SpriteIdentifier (DyeColor): getShulkerBoxMaterial, method_65532, getShulkerBoxTextureId
Identifier (DyeColor): colorToShulkerMaterial, method_65533, createShulkerId
Identifier (DyeColor): colorToShulkerSprite, method_65533, createShulkerId
SpriteIdentifier (DyeColor): createShulkerMaterial, method_65534, createShulkerBoxTextureId
SpriteIdentifier (WoodType): createSignMaterial, method_24064, createSignTextureId
SpriteIdentifier (WoodType): createHangingSignMaterial, method_45782, createHangingSignTextureId
SpriteIdentifier (WoodType): getSignMaterial, method_33082, getSignTextureId
SpriteIdentifier (WoodType): getHangingSignMaterial, method_45781, getHangingSignTextureId
SpriteIdentifier (RegistryEntry<BannerPattern>): getBannerMaterial, method_33081, getBannerPatternTextureId
SpriteIdentifier (RegistryEntry<BannerPattern>): getShieldMaterial, method_33083, getShieldPatternTextureId
SpriteIdentifier (RegistryKey<DecoratedPotPattern>): getDecoratedPotMaterial, method_49341, getDecoratedPotPatternTextureId
SpriteIdentifier (ChestBlockEntityRenderState$Variant, ChestType): chooseMaterial, method_24062, getChestTextureId
SpriteIdentifier (ChestType, SpriteIdentifier, SpriteIdentifier, SpriteIdentifier): chooseMaterial, method_24063, getChestTextureId
SpriteIdentifier[] (int): lambda$static$1, method_24060, method_24060
SpriteIdentifier (RegistryEntry$Reference): lambda$static$0, method_60576, method_60576
RenderLayer (): translucentBlockSheet, method_1_1664, getItemEntityTranslucentCull
RenderLayer (): cutoutItemSheet, method_1_2139, getItemTransparentCull
SpriteIdentifier (DyeColor): getBedSprite, method_65527, getBedTextureId
SpriteIdentifier (DyeColor): createBedSprite, method_65531, createBedTextureId
SpriteIdentifier (DyeColor): getShulkerBoxSprite, method_65532, getShulkerBoxTextureId
SpriteIdentifier (DyeColor): createShulkerSprite, method_65534, createShulkerBoxTextureId
SpriteIdentifier (WoodType): createSignSprite, method_24064, createSignTextureId
SpriteIdentifier (WoodType): createHangingSignSprite, method_45782, createHangingSignTextureId
SpriteIdentifier (WoodType): getSignSprite, method_33082, getSignTextureId
SpriteIdentifier (WoodType): getHangingSignSprite, method_45781, getHangingSignTextureId
SpriteIdentifier (RegistryEntry<BannerPattern>): getBannerSprite, method_33081, getBannerPatternTextureId
SpriteIdentifier (RegistryEntry<BannerPattern>): getShieldSprite, method_33083, getShieldPatternTextureId
SpriteIdentifier (RegistryKey<DecoratedPotPattern>): getDecoratedPotSprite, method_49341, getDecoratedPotPatternTextureId
SpriteIdentifier (ChestBlockEntityRenderState$Variant, ChestType): chooseSprite, method_24062, getChestTextureId
SpriteIdentifier[] (int): lambda$BED_TEXTURES$0, method_24060, method_24060
SpriteIdentifier (RegistryEntry$Reference): lambda$static$0, method_60576, method_60576
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.Sheets
net.minecraft.class_4722
net.minecraft.client.render.TexturedRenderLayers
Fields
Identifier: SHULKER_SHEET, field_21704, SHULKER_BOXES_ATLAS_TEXTURE
Identifier: BED_SHEET, field_21705, BEDS_ATLAS_TEXTURE
Identifier: BANNER_SHEET, field_21706, BANNER_PATTERNS_ATLAS_TEXTURE
Identifier: SHIELD_SHEET, field_21707, SHIELD_PATTERNS_ATLAS_TEXTURE
Identifier: SIGN_SHEET, field_21708, SIGNS_ATLAS_TEXTURE
Identifier: CHEST_SHEET, field_21709, CHEST_ATLAS_TEXTURE
Identifier: ARMOR_TRIMS_SHEET, field_42071, ARMOR_TRIMS_ATLAS_TEXTURE
Identifier: DECORATED_POT_SHEET, field_42910, DECORATED_POT_ATLAS_TEXTURE
Identifier: GUI_SHEET, field_61757, GUI_ATLAS_TEXTURE
Identifier: MAP_DECORATIONS_SHEET, field_61758, MAP_DECORATIONS_ATLAS_TEXTURE
Identifier: PAINTINGS_SHEET, field_61759, PAINTINGS_ATLAS_TEXTURE
Identifier: CELESTIAL_SHEET, field_63577, CELESTIALS_ATLAS_TEXTURE
RenderLayer: SHULKER_BOX_SHEET_TYPE, field_21724, SHULKER_BOXES_RENDER_LAYER
RenderLayer: BED_SHEET_TYPE, field_21725, BEDS_RENDER_LAYER
RenderLayer: BANNER_SHEET_TYPE, field_21726, BANNER_PATTERNS_RENDER_LAYER
RenderLayer: SHIELD_SHEET_TYPE, field_21727, SHIELD_PATTERNS_RENDER_LAYER
RenderLayer: SIGN_SHEET_TYPE, field_21728, SIGN_RENDER_LAYER
RenderLayer: CHEST_SHEET_TYPE, field_21729, CHEST_RENDER_LAYER
RenderLayer: ARMOR_TRIMS_SHEET_TYPE, field_42070, ARMOR_TRIMS_RENDER_LAYER
RenderLayer: ARMOR_TRIMS_DECAL_SHEET_TYPE, field_46070, ARMOR_TRIMS_DECAL_RENDER_LAYER
RenderLayer: SOLID_BLOCK_SHEET, field_21700, ENTITY_SOLID
RenderLayer: CUTOUT_BLOCK_SHEET, field_21701, ENTITY_CUTOUT
RenderLayer: TRANSLUCENT_BLOCK_ITEM_SHEET, field_64451, BLOCK_TRANSLUCENT_CULL
RenderLayer: TRANSLUCENT_ITEM_SHEET, field_64452, ITEM_TRANSLUCENT_CULL
SpriteMapper: ITEMS_MAPPER, field_56355, ITEM_SPRITE_MAPPER
SpriteMapper: BLOCKS_MAPPER, field_56356, BLOCK_SPRITE_MAPPER
SpriteMapper: BLOCK_ENTITIES_MAPPER, field_61760, ENTITY_SPRITE_MAPPER
SpriteMapper: BANNER_MAPPER, field_56357, BANNER_PATTERN_SPRITE_MAPPER
SpriteMapper: SHIELD_MAPPER, field_56358, SHIELD_PATTERN_SPRITE_MAPPER
SpriteMapper: CHEST_MAPPER, field_56359, CHEST_SPRITE_MAPPER
SpriteMapper: DECORATED_POT_MAPPER, field_56360, DECORATED_POT_SPRITE_MAPPER
SpriteMapper: BED_MAPPER, field_56361, BED_SPRITE_MAPPER
SpriteMapper: SHULKER_MAPPER, field_56362, SHULKER_SPRITE_MAPPER
SpriteMapper: SIGN_MAPPER, field_56363, SIGN_SPRITE_MAPPER
SpriteMapper: HANGING_SIGN_MAPPER, field_56364, HANGING_SIGN_SPRITE_MAPPER
SpriteIdentifier: DEFAULT_SHULKER_TEXTURE_LOCATION, field_21710, SHULKER_TEXTURE_ID
List<SpriteIdentifier>: SHULKER_TEXTURE_LOCATION, field_21711, COLORED_SHULKER_BOXES_TEXTURES
Map<WoodType, SpriteIdentifier>: SIGN_MATERIALS, field_21712, SIGN_TYPE_TEXTURES
Map<WoodType, SpriteIdentifier>: HANGING_SIGN_MATERIALS, field_40515, HANGING_SIGN_TYPE_TEXTURES
SpriteIdentifier: BANNER_BASE, field_49769, BANNER_BASE
SpriteIdentifier: SHIELD_BASE, field_49770, SHIELD_BASE
Map<Identifier, SpriteIdentifier>: BANNER_MATERIALS, field_28252, BANNER_PATTERN_TEXTURES
Map<Identifier, SpriteIdentifier>: SHIELD_MATERIALS, field_28253, SHIELD_PATTERN_TEXTURES
Map<RegistryKey<DecoratedPotPattern>, SpriteIdentifier>: DECORATED_POT_MATERIALS, field_42911, DECORATED_POT_PATTERN_TEXTURES
SpriteIdentifier: DECORATED_POT_BASE, field_51914, DECORATED_POT_BASE
SpriteIdentifier: DECORATED_POT_SIDE, field_51915, DECORATED_POT_SIDE
SpriteIdentifier[]: BED_TEXTURES, field_21713, BED_TEXTURES
SpriteIdentifier: CHEST_TRAP_LOCATION, field_21714, TRAPPED_CHEST
SpriteIdentifier: CHEST_TRAP_LOCATION_LEFT, field_21715, TRAPPED_CHEST_LEFT
SpriteIdentifier: CHEST_TRAP_LOCATION_RIGHT, field_21716, TRAPPED_CHEST_RIGHT
SpriteIdentifier: CHEST_XMAS_LOCATION, field_21717, CHRISTMAS_CHEST
SpriteIdentifier: CHEST_XMAS_LOCATION_LEFT, field_21718, CHRISTMAS_CHEST_LEFT
SpriteIdentifier: CHEST_XMAS_LOCATION_RIGHT, field_21719, CHRISTMAS_CHEST_RIGHT
SpriteIdentifier: CHEST_LOCATION, field_21720, CHEST
SpriteIdentifier: CHEST_LOCATION_LEFT, field_21721, CHEST_LEFT
SpriteIdentifier: CHEST_LOCATION_RIGHT, field_21722, CHEST_RIGHT
SpriteIdentifier: ENDER_CHEST_LOCATION, field_21723, ENDER_CHEST
SpriteIdentifier: COPPER_CHEST_LOCATION, field_61745, COPPER_CHEST
SpriteIdentifier: COPPER_CHEST_LOCATION_LEFT, field_61746, COPPER_CHEST_LEFT
SpriteIdentifier: COPPER_CHEST_LOCATION_RIGHT, field_61747, COPPER_CHEST_RIGHT
SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION, field_61748, EXPOSED_COPPER_CHEST
SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION_LEFT, field_61749, EXPOSED_COPPER_CHEST_LEFT
SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION_RIGHT, field_61750, EXPOSED_COPPER_CHEST_RIGHT
SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION, field_61751, WEATHERED_COPPER_CHEST
SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION_LEFT, field_61752, WEATHERED_COPPER_CHEST_LEFT
SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION_RIGHT, field_61753, WEATHERED_COPPER_CHEST_RIGHT
SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION, field_61754, OXIDIZED_COPPER_CHEST
SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION_LEFT, field_61755, OXIDIZED_COPPER_CHEST_LEFT
SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION_RIGHT, field_61756, OXIDIZED_COPPER_CHEST_RIGHT
Constructors
()
Methods
RenderLayer (): bannerSheet, method_24059, getBannerPatterns
RenderLayer (): shieldSheet, method_24067, getShieldPatterns
RenderLayer (): bedSheet, method_24069, getBeds
RenderLayer (): shulkerBoxSheet, method_24070, getShulkerBoxes
RenderLayer (): signSheet, method_24071, getSign
RenderLayer (): hangingSignSheet, method_45783, getHangingSign
RenderLayer (): chestSheet, method_24072, getChest
RenderLayer (boolean): armorTrimsSheet, method_48480, getArmorTrims
RenderLayer (): solidBlockSheet, method_24073, getEntitySolid
RenderLayer (): cutoutBlockSheet, method_24074, getEntityCutout
RenderLayer (): translucentItemSheet, method_29382, getItemTranslucentCull
RenderLayer (): translucentBlockItemSheet, method_76545, getBlockTranslucentCull
SpriteIdentifier (DyeColor): getBedMaterial, method_65527, getBedTextureId
Identifier (DyeColor): colorToResourceMaterial, method_65529, createColorId
SpriteIdentifier (DyeColor): createBedMaterial, method_65531, createBedTextureId
SpriteIdentifier (DyeColor): getShulkerBoxMaterial, method_65532, getShulkerBoxTextureId
Identifier (DyeColor): colorToShulkerMaterial, method_65533, createShulkerId
SpriteIdentifier (DyeColor): createShulkerMaterial, method_65534, createShulkerBoxTextureId
SpriteIdentifier (WoodType): createSignMaterial, method_24064, createSignTextureId
SpriteIdentifier (WoodType): createHangingSignMaterial, method_45782, createHangingSignTextureId
SpriteIdentifier (WoodType): getSignMaterial, method_33082, getSignTextureId
SpriteIdentifier (WoodType): getHangingSignMaterial, method_45781, getHangingSignTextureId
SpriteIdentifier (RegistryEntry<BannerPattern>): getBannerMaterial, method_33081, getBannerPatternTextureId
SpriteIdentifier (RegistryEntry<BannerPattern>): getShieldMaterial, method_33083, getShieldPatternTextureId
SpriteIdentifier (RegistryKey<DecoratedPotPattern>): getDecoratedPotMaterial, method_49341, getDecoratedPotPatternTextureId
SpriteIdentifier (ChestBlockEntityRenderState$Variant, ChestType): chooseMaterial, method_24062, getChestTextureId
SpriteIdentifier (ChestType, SpriteIdentifier, SpriteIdentifier, SpriteIdentifier): chooseMaterial, method_24063, getChestTextureId
SpriteIdentifier[] (int): lambda$static$1, method_24060, method_24060
SpriteIdentifier (RegistryEntry$Reference): lambda$static$0, method_60576, method_60576