History - net.minecraft.client.render.TexturedRenderLayers

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21729, CHEST_RENDER_LAYER

RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21729, BLOCK

RenderLayer: TRANSLUCENT_BLOCK_ITEM_SHEET, field_64451, BLOCK_TRANSLUCENT_CULL

RenderLayer: TRANSLUCENT_BLOCK_ITEM_SHEET, field_64451, BLOCK_TRANSLUCENT

RenderLayer: TRANSLUCENT_ITEM_SHEET, field_64452, ITEM_TRANSLUCENT_CULL

RenderLayer: TRANSLUCENT_ITEM_SHEET, field_64452, ITEM_TRANSLUCENT

RenderLayer: CUTOUT_ITEM_SHEET, field_1_1729, ITEM_TRANSPARENT_CULL

RenderLayer: CUTOUT_ITEM_SHEET, field_1_1729, ITEM

ChestTextureSet<SpriteIdentifier>: CHEST_REGULAR, field_1_2453, field_1_2453

ChestTextureSet<SpriteIdentifier>: CHEST_REGULAR, field_1_2453, CHEST_TEXTURES

ChestTextureSet<SpriteIdentifier>: CHEST_TRAPPED, field_1_2454, field_1_2454

ChestTextureSet<SpriteIdentifier>: CHEST_TRAPPED, field_1_2454, TRAPPED_CHEST_TEXTURES

ChestTextureSet<SpriteIdentifier>: CHEST_CHRISTMAS, field_1_2448, field_1_2448

ChestTextureSet<SpriteIdentifier>: CHEST_CHRISTMAS, field_1_2448, CHRISTMAS_CHEST_TEXTURES

OxidationMap$Sequence<ChestTextureSet<SpriteIdentifier>>: CHEST_COPPER, field_1_4496, field_1_4496

OxidationMap$Sequence<ChestTextureSet<SpriteIdentifier>>: CHEST_COPPER, field_1_4496, COPPER_CHEST_TEXTURES

RenderLayer: CUTOUT_BLOCK_ITEM_GLINT_SHEET, field_1_7956, BLOCK_GLINT

RenderLayer: CUTOUT_BLOCK_ITEM_GLINT_SPECIAL_SHEET, field_1_7957, BLOCK_GLINT_SPECIAL

RenderLayer: TRANSLUCENT_BLOCK_ITEM_GLINT_SHEET, field_1_7960, BLOCK_GLINT_TRANSLUCENT

RenderLayer: TRANSLUCENT_BLOCK_ITEM_GLINT_SPECIAL_SHEET, field_1_7961, BLOCK_GLINT_SPECIAL_TRANSLUCENT

RenderLayer: CUTOUT_ITEM_GLINT_SHEET, field_1_7958, ITEM_GLINT

RenderLayer: CUTOUT_ITEM_GLINT_SPECIAL_SHEET, field_1_7959, ITEM_GLINT_SPECIAL

RenderLayer: TRANSLUCENT_ITEM_GLINT_SHEET, field_1_7962, ITEM_GLINT_TRANSLUCENT

RenderLayer: TRANSLUCENT_ITEM_GLINT_SPECIAL_SHEET, field_1_7963, ITEM_GLINT_SPECIAL_TRANSLUCENT

Constructors

Methods

RenderLayer (): cutoutBlockItemSheet, method_24072, getChest

RenderLayer (): cutoutBlockItemSheet, method_24072, block

RenderLayer (): translucentItemSheet, method_29382, getItemTranslucentCull

RenderLayer (): translucentItemSheet, method_29382, itemTranslucent

RenderLayer (): translucentBlockItemSheet, method_76545, getBlockTranslucentCull

RenderLayer (): translucentBlockItemSheet, method_76545, blockTranslucent

RenderLayer (): cutoutItemSheet, method_1_2139, getItemTransparentCull

RenderLayer (): cutoutItemSheet, method_1_2139, item

RenderLayer (): cutoutBlockItemGlintSheet, method_1_7303, blockGlint

RenderLayer (): cutoutBlockItemGlintSpecialSheet, method_1_7304, blockGlintSpecial

RenderLayer (): cutoutItemGlintSheet, method_1_7305, itemGlint

RenderLayer (): cutoutItemGlintSpecialSheet, method_1_7306, itemGlintSpecial

RenderLayer (): translucentItemGlintSheet, method_1_7309, itemGlintTranslucent

RenderLayer (): translucentItemGlintSpecialSheet, method_1_7310, itemGlintSpecialTranslucent

RenderLayer (): translucentBlockItemGlintSheet, method_1_7307, blockGlintTranslucent

RenderLayer (): translucentBlockItemGlintSpecialSheet, method_1_7308, blockGlintSpecialTranslucent

26.3-snapshot-1

Names

Fields

Identifier: ARMOR_TRIMS_SHEET, field_42071, ARMOR_TRIMS_ATLAS_TEXTURE

RenderLayer: ARMOR_TRIMS_SHEET_TYPE, field_42070, ARMOR_TRIMS_RENDER_LAYER

RenderLayer: ARMOR_TRIMS_DECAL_SHEET_TYPE, field_46070, ARMOR_TRIMS_DECAL_RENDER_LAYER

Constructors

Methods

RenderLayer (boolean): armorTrimsSheet, method_48480, getArmorTrims

26.2

Names

Fields

Identifier: BED_SHEET, field_21705, BEDS_ATLAS_TEXTURE

Identifier: SIGN_SHEET, field_21708, SIGNS_ATLAS_TEXTURE

RenderLayer: CUTOUT_BLOCK_SHEET, field_21729, CHEST_RENDER_LAYER

RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21729, CHEST_RENDER_LAYER

RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21701, BLOCK_TRANSPARENT_CULL

SpriteMapper: BED_MAPPER, field_56361, BED_SPRITE_MAPPER

SpriteMapper: SIGN_MAPPER, field_56363, SIGN_SPRITE_MAPPER

SpriteMapper: HANGING_SIGN_MAPPER, field_56364, HANGING_SIGN_SPRITE_MAPPER

Map<WoodType, SpriteIdentifier>: SIGN_SPRITES, field_21712, SIGN_TYPE_TEXTURES

Map<WoodType, SpriteIdentifier>: HANGING_SIGN_SPRITES, field_40515, HANGING_SIGN_TYPE_TEXTURES

Map<RegistryKey<DecoratedPotPattern>, SpriteIdentifier>: DECORATED_POT_SPRITES, field_42911, DECORATED_POT_PATTERN_TEXTURES

RenderLayer: TRANSLUCENT_BLOCK_SHEET, field_1_1398, ITEM_ENTITY_TRANSLUCENT_CULL

SpriteIdentifier[]: BED_TEXTURES, field_21713, BED_TEXTURES

ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_UNAFFECTED, field_1_2451, field_1_2451

ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_EXPOSED, field_1_2449, field_1_2449

ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_WEATHERED, field_1_2452, field_1_2452

ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_OXIDIZED, field_1_2450, field_1_2450

OxidationMap$Sequence<ChestTextureSet<SpriteIdentifier>>: CHEST_COPPER, field_1_4496, field_1_4496

Constructors

Methods

RenderLayer (): cutoutBlockSheet, method_24072, getChest

RenderLayer (): cutoutBlockItemSheet, method_24072, getChest

RenderLayer (): cutoutBlockItemSheet, method_24074, getEntityCutout

Identifier (DyeColor): colorToResourceSprite, method_65529, createColorId

RenderLayer (): translucentBlockSheet, method_1_1664, getItemEntityTranslucentCull

SpriteIdentifier (DyeColor): getBedSprite, method_65527, getBedTextureId

SpriteIdentifier (DyeColor): createBedSprite, method_65531, createBedTextureId

SpriteIdentifier (WoodType): createSignSprite, method_24064, createSignTextureId

SpriteIdentifier (WoodType): createHangingSignSprite, method_45782, createHangingSignTextureId

SpriteIdentifier (WoodType): getSignSprite, method_33082, getSignTextureId

SpriteIdentifier (WoodType): getHangingSignSprite, method_45781, getHangingSignTextureId

SpriteIdentifier (RegistryKey<DecoratedPotPattern>): getDecoratedPotSprite, method_49341, getDecoratedPotPatternTextureId

SpriteIdentifier[] (int): lambda$BED_TEXTURES$0, method_24060, method_24060

SpriteIdentifier (RegistryEntry$Reference): lambda$static$0, method_60576, method_60576

ChestTextureSet (ChestTextureSet): lambda$static$0, method_1_4754, method_1_4754

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

RenderLayer: SHULKER_BOX_SHEET_TYPE, field_21724, SHULKER_BOXES_RENDER_LAYER

RenderLayer: BED_SHEET_TYPE, field_21725, BEDS_RENDER_LAYER

RenderLayer: BANNER_SHEET_TYPE, field_21726, BANNER_PATTERNS_RENDER_LAYER

RenderLayer: SHIELD_SHEET_TYPE, field_21727, SHIELD_PATTERNS_RENDER_LAYER

RenderLayer: SIGN_SHEET_TYPE, field_21728, SIGN_RENDER_LAYER

RenderLayer: CHEST_SHEET_TYPE, field_21729, CHEST_RENDER_LAYER

RenderLayer: CUTOUT_BLOCK_SHEET, field_21729, CHEST_RENDER_LAYER

RenderLayer: SOLID_BLOCK_SHEET, field_21700, ENTITY_SOLID

RenderLayer: CUTOUT_BLOCK_SHEET, field_21701, ENTITY_CUTOUT

RenderLayer: CUTOUT_BLOCK_ITEM_SHEET, field_21701, BLOCK_TRANSPARENT_CULL

SpriteIdentifier: DEFAULT_SHULKER_TEXTURE_LOCATION, field_21710, SHULKER_TEXTURE_ID

Map<WoodType, SpriteIdentifier>: SIGN_MATERIALS, field_21712, SIGN_TYPE_TEXTURES

Map<WoodType, SpriteIdentifier>: SIGN_SPRITES, field_21712, SIGN_TYPE_TEXTURES

Map<WoodType, SpriteIdentifier>: HANGING_SIGN_MATERIALS, field_40515, HANGING_SIGN_TYPE_TEXTURES

Map<WoodType, SpriteIdentifier>: HANGING_SIGN_SPRITES, field_40515, HANGING_SIGN_TYPE_TEXTURES

SpriteIdentifier: BANNER_BASE, field_49769, BANNER_BASE

SpriteIdentifier: SHIELD_BASE, field_49770, SHIELD_BASE

Map<Identifier, SpriteIdentifier>: BANNER_MATERIALS, field_28252, BANNER_PATTERN_TEXTURES

Map<Identifier, SpriteIdentifier>: BANNER_SPRITES, field_28252, BANNER_PATTERN_TEXTURES

Map<Identifier, SpriteIdentifier>: SHIELD_MATERIALS, field_28253, SHIELD_PATTERN_TEXTURES

Map<Identifier, SpriteIdentifier>: SHIELD_SPRITES, field_28253, SHIELD_PATTERN_TEXTURES

Map<RegistryKey<DecoratedPotPattern>, SpriteIdentifier>: DECORATED_POT_MATERIALS, field_42911, DECORATED_POT_PATTERN_TEXTURES

Map<RegistryKey<DecoratedPotPattern>, SpriteIdentifier>: DECORATED_POT_SPRITES, field_42911, DECORATED_POT_PATTERN_TEXTURES

SpriteIdentifier: DECORATED_POT_BASE, field_51914, DECORATED_POT_BASE

SpriteIdentifier: DECORATED_POT_SIDE, field_51915, DECORATED_POT_SIDE

SpriteIdentifier[]: BED_TEXTURES, field_21713, BED_TEXTURES

SpriteIdentifier: CHEST_TRAP_LOCATION, field_21714, TRAPPED_CHEST

SpriteIdentifier: CHEST_TRAP_LOCATION_LEFT, field_21715, TRAPPED_CHEST_LEFT

SpriteIdentifier: CHEST_TRAP_LOCATION_RIGHT, field_21716, TRAPPED_CHEST_RIGHT

SpriteIdentifier: CHEST_XMAS_LOCATION, field_21717, CHRISTMAS_CHEST

SpriteIdentifier: CHEST_XMAS_LOCATION_LEFT, field_21718, CHRISTMAS_CHEST_LEFT

SpriteIdentifier: CHEST_XMAS_LOCATION_RIGHT, field_21719, CHRISTMAS_CHEST_RIGHT

SpriteIdentifier: CHEST_LOCATION, field_21720, CHEST

SpriteIdentifier: CHEST_LOCATION_LEFT, field_21721, CHEST_LEFT

SpriteIdentifier: CHEST_LOCATION_RIGHT, field_21722, CHEST_RIGHT

SpriteIdentifier: ENDER_CHEST_LOCATION, field_21723, ENDER_CHEST

SpriteIdentifier: COPPER_CHEST_LOCATION, field_61745, COPPER_CHEST

SpriteIdentifier: COPPER_CHEST_LOCATION_LEFT, field_61746, COPPER_CHEST_LEFT

SpriteIdentifier: COPPER_CHEST_LOCATION_RIGHT, field_61747, COPPER_CHEST_RIGHT

SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION, field_61748, EXPOSED_COPPER_CHEST

SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION_LEFT, field_61749, EXPOSED_COPPER_CHEST_LEFT

SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION_RIGHT, field_61750, EXPOSED_COPPER_CHEST_RIGHT

SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION, field_61751, WEATHERED_COPPER_CHEST

SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION_LEFT, field_61752, WEATHERED_COPPER_CHEST_LEFT

SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION_RIGHT, field_61753, WEATHERED_COPPER_CHEST_RIGHT

SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION, field_61754, OXIDIZED_COPPER_CHEST

SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION_LEFT, field_61755, OXIDIZED_COPPER_CHEST_LEFT

SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION_RIGHT, field_61756, OXIDIZED_COPPER_CHEST_RIGHT

RenderLayer: TRANSLUCENT_BLOCK_SHEET, field_1_1398, ITEM_ENTITY_TRANSLUCENT_CULL

RenderLayer: CUTOUT_ITEM_SHEET, field_1_1729, ITEM_TRANSPARENT_CULL

SpriteIdentifier: DEFAULT_SHULKER_TEXTURE_LOCATION, field_21710, SHULKER_TEXTURE_ID

SpriteIdentifier: BANNER_BASE, field_1_1728, BANNER_BANNER_BASE

SpriteIdentifier: SHIELD_BASE, field_1_1730, SHIELD_SHIELD_BASE

SpriteIdentifier: SHIELD_BASE_NO_PATTERN, field_1_1731, SHIELD_SHIELD_BASE_NOPATTERN

SpriteIdentifier: BANNER_PATTERN_BASE, field_49769, BANNER_BASE

SpriteIdentifier: SHIELD_PATTERN_BASE, field_49770, SHIELD_BASE

SpriteIdentifier: DECORATED_POT_BASE, field_51914, DECORATED_POT_BASE

SpriteIdentifier: DECORATED_POT_SIDE, field_51915, DECORATED_POT_SIDE

SpriteIdentifier[]: BED_TEXTURES, field_21713, BED_TEXTURES

SpriteIdentifier: ENDER_CHEST_LOCATION, field_21723, ENDER_CHEST

ChestTextureSet<SpriteIdentifier>: CHEST_REGULAR, field_1_2453, field_1_2453

ChestTextureSet<SpriteIdentifier>: CHEST_TRAPPED, field_1_2454, field_1_2454

ChestTextureSet<SpriteIdentifier>: CHEST_CHRISTMAS, field_1_2448, field_1_2448

ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_UNAFFECTED, field_1_2451, field_1_2451

ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_EXPOSED, field_1_2449, field_1_2449

ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_WEATHERED, field_1_2452, field_1_2452

ChestTextureSet<SpriteIdentifier>: CHEST_COPPER_OXIDIZED, field_1_2450, field_1_2450

Constructors

Methods

RenderLayer (): bannerSheet, method_24059, getBannerPatterns

RenderLayer (): shieldSheet, method_24067, getShieldPatterns

RenderLayer (): bedSheet, method_24069, getBeds

RenderLayer (): shulkerBoxSheet, method_24070, getShulkerBoxes

RenderLayer (): signSheet, method_24071, getSign

RenderLayer (): hangingSignSheet, method_45783, getHangingSign

RenderLayer (): chestSheet, method_24072, getChest

RenderLayer (): cutoutBlockSheet, method_24072, getChest

RenderLayer (): solidBlockSheet, method_24073, getEntitySolid

RenderLayer (): cutoutBlockSheet, method_24074, getEntityCutout

RenderLayer (): cutoutBlockItemSheet, method_24074, getEntityCutout

SpriteIdentifier (DyeColor): getBedMaterial, method_65527, getBedTextureId

Identifier (DyeColor): colorToResourceMaterial, method_65529, createColorId

Identifier (DyeColor): colorToResourceSprite, method_65529, createColorId

SpriteIdentifier (DyeColor): createBedMaterial, method_65531, createBedTextureId

SpriteIdentifier (DyeColor): getShulkerBoxMaterial, method_65532, getShulkerBoxTextureId

Identifier (DyeColor): colorToShulkerMaterial, method_65533, createShulkerId

Identifier (DyeColor): colorToShulkerSprite, method_65533, createShulkerId

SpriteIdentifier (DyeColor): createShulkerMaterial, method_65534, createShulkerBoxTextureId

SpriteIdentifier (WoodType): createSignMaterial, method_24064, createSignTextureId

SpriteIdentifier (WoodType): createHangingSignMaterial, method_45782, createHangingSignTextureId

SpriteIdentifier (WoodType): getSignMaterial, method_33082, getSignTextureId

SpriteIdentifier (WoodType): getHangingSignMaterial, method_45781, getHangingSignTextureId

SpriteIdentifier (RegistryEntry<BannerPattern>): getBannerMaterial, method_33081, getBannerPatternTextureId

SpriteIdentifier (RegistryEntry<BannerPattern>): getShieldMaterial, method_33083, getShieldPatternTextureId

SpriteIdentifier (RegistryKey<DecoratedPotPattern>): getDecoratedPotMaterial, method_49341, getDecoratedPotPatternTextureId

SpriteIdentifier (ChestBlockEntityRenderState$Variant, ChestType): chooseMaterial, method_24062, getChestTextureId

SpriteIdentifier (ChestType, SpriteIdentifier, SpriteIdentifier, SpriteIdentifier): chooseMaterial, method_24063, getChestTextureId

SpriteIdentifier[] (int): lambda$static$1, method_24060, method_24060

SpriteIdentifier (RegistryEntry$Reference): lambda$static$0, method_60576, method_60576

RenderLayer (): translucentBlockSheet, method_1_1664, getItemEntityTranslucentCull

RenderLayer (): cutoutItemSheet, method_1_2139, getItemTransparentCull

SpriteIdentifier (DyeColor): getBedSprite, method_65527, getBedTextureId

SpriteIdentifier (DyeColor): createBedSprite, method_65531, createBedTextureId

SpriteIdentifier (DyeColor): getShulkerBoxSprite, method_65532, getShulkerBoxTextureId

SpriteIdentifier (DyeColor): createShulkerSprite, method_65534, createShulkerBoxTextureId

SpriteIdentifier (WoodType): createSignSprite, method_24064, createSignTextureId

SpriteIdentifier (WoodType): createHangingSignSprite, method_45782, createHangingSignTextureId

SpriteIdentifier (WoodType): getSignSprite, method_33082, getSignTextureId

SpriteIdentifier (WoodType): getHangingSignSprite, method_45781, getHangingSignTextureId

SpriteIdentifier (RegistryEntry<BannerPattern>): getBannerSprite, method_33081, getBannerPatternTextureId

SpriteIdentifier (RegistryEntry<BannerPattern>): getShieldSprite, method_33083, getShieldPatternTextureId

SpriteIdentifier (RegistryKey<DecoratedPotPattern>): getDecoratedPotSprite, method_49341, getDecoratedPotPatternTextureId

SpriteIdentifier (ChestBlockEntityRenderState$Variant, ChestType): chooseSprite, method_24062, getChestTextureId

SpriteIdentifier[] (int): lambda$BED_TEXTURES$0, method_24060, method_24060

SpriteIdentifier (RegistryEntry$Reference): lambda$static$0, method_60576, method_60576

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.Sheets

net.minecraft.class_4722

net.minecraft.client.render.TexturedRenderLayers

Fields

Identifier: SHULKER_SHEET, field_21704, SHULKER_BOXES_ATLAS_TEXTURE

Identifier: BED_SHEET, field_21705, BEDS_ATLAS_TEXTURE

Identifier: BANNER_SHEET, field_21706, BANNER_PATTERNS_ATLAS_TEXTURE

Identifier: SHIELD_SHEET, field_21707, SHIELD_PATTERNS_ATLAS_TEXTURE

Identifier: SIGN_SHEET, field_21708, SIGNS_ATLAS_TEXTURE

Identifier: CHEST_SHEET, field_21709, CHEST_ATLAS_TEXTURE

Identifier: ARMOR_TRIMS_SHEET, field_42071, ARMOR_TRIMS_ATLAS_TEXTURE

Identifier: DECORATED_POT_SHEET, field_42910, DECORATED_POT_ATLAS_TEXTURE

Identifier: GUI_SHEET, field_61757, GUI_ATLAS_TEXTURE

Identifier: MAP_DECORATIONS_SHEET, field_61758, MAP_DECORATIONS_ATLAS_TEXTURE

Identifier: PAINTINGS_SHEET, field_61759, PAINTINGS_ATLAS_TEXTURE

Identifier: CELESTIAL_SHEET, field_63577, CELESTIALS_ATLAS_TEXTURE

RenderLayer: SHULKER_BOX_SHEET_TYPE, field_21724, SHULKER_BOXES_RENDER_LAYER

RenderLayer: BED_SHEET_TYPE, field_21725, BEDS_RENDER_LAYER

RenderLayer: BANNER_SHEET_TYPE, field_21726, BANNER_PATTERNS_RENDER_LAYER

RenderLayer: SHIELD_SHEET_TYPE, field_21727, SHIELD_PATTERNS_RENDER_LAYER

RenderLayer: SIGN_SHEET_TYPE, field_21728, SIGN_RENDER_LAYER

RenderLayer: CHEST_SHEET_TYPE, field_21729, CHEST_RENDER_LAYER

RenderLayer: ARMOR_TRIMS_SHEET_TYPE, field_42070, ARMOR_TRIMS_RENDER_LAYER

RenderLayer: ARMOR_TRIMS_DECAL_SHEET_TYPE, field_46070, ARMOR_TRIMS_DECAL_RENDER_LAYER

RenderLayer: SOLID_BLOCK_SHEET, field_21700, ENTITY_SOLID

RenderLayer: CUTOUT_BLOCK_SHEET, field_21701, ENTITY_CUTOUT

RenderLayer: TRANSLUCENT_BLOCK_ITEM_SHEET, field_64451, BLOCK_TRANSLUCENT_CULL

RenderLayer: TRANSLUCENT_ITEM_SHEET, field_64452, ITEM_TRANSLUCENT_CULL

SpriteMapper: ITEMS_MAPPER, field_56355, ITEM_SPRITE_MAPPER

SpriteMapper: BLOCKS_MAPPER, field_56356, BLOCK_SPRITE_MAPPER

SpriteMapper: BLOCK_ENTITIES_MAPPER, field_61760, ENTITY_SPRITE_MAPPER

SpriteMapper: BANNER_MAPPER, field_56357, BANNER_PATTERN_SPRITE_MAPPER

SpriteMapper: SHIELD_MAPPER, field_56358, SHIELD_PATTERN_SPRITE_MAPPER

SpriteMapper: CHEST_MAPPER, field_56359, CHEST_SPRITE_MAPPER

SpriteMapper: DECORATED_POT_MAPPER, field_56360, DECORATED_POT_SPRITE_MAPPER

SpriteMapper: BED_MAPPER, field_56361, BED_SPRITE_MAPPER

SpriteMapper: SHULKER_MAPPER, field_56362, SHULKER_SPRITE_MAPPER

SpriteMapper: SIGN_MAPPER, field_56363, SIGN_SPRITE_MAPPER

SpriteMapper: HANGING_SIGN_MAPPER, field_56364, HANGING_SIGN_SPRITE_MAPPER

SpriteIdentifier: DEFAULT_SHULKER_TEXTURE_LOCATION, field_21710, SHULKER_TEXTURE_ID

List<SpriteIdentifier>: SHULKER_TEXTURE_LOCATION, field_21711, COLORED_SHULKER_BOXES_TEXTURES

Map<WoodType, SpriteIdentifier>: SIGN_MATERIALS, field_21712, SIGN_TYPE_TEXTURES

Map<WoodType, SpriteIdentifier>: HANGING_SIGN_MATERIALS, field_40515, HANGING_SIGN_TYPE_TEXTURES

SpriteIdentifier: BANNER_BASE, field_49769, BANNER_BASE

SpriteIdentifier: SHIELD_BASE, field_49770, SHIELD_BASE

Map<Identifier, SpriteIdentifier>: BANNER_MATERIALS, field_28252, BANNER_PATTERN_TEXTURES

Map<Identifier, SpriteIdentifier>: SHIELD_MATERIALS, field_28253, SHIELD_PATTERN_TEXTURES

Map<RegistryKey<DecoratedPotPattern>, SpriteIdentifier>: DECORATED_POT_MATERIALS, field_42911, DECORATED_POT_PATTERN_TEXTURES

SpriteIdentifier: DECORATED_POT_BASE, field_51914, DECORATED_POT_BASE

SpriteIdentifier: DECORATED_POT_SIDE, field_51915, DECORATED_POT_SIDE

SpriteIdentifier[]: BED_TEXTURES, field_21713, BED_TEXTURES

SpriteIdentifier: CHEST_TRAP_LOCATION, field_21714, TRAPPED_CHEST

SpriteIdentifier: CHEST_TRAP_LOCATION_LEFT, field_21715, TRAPPED_CHEST_LEFT

SpriteIdentifier: CHEST_TRAP_LOCATION_RIGHT, field_21716, TRAPPED_CHEST_RIGHT

SpriteIdentifier: CHEST_XMAS_LOCATION, field_21717, CHRISTMAS_CHEST

SpriteIdentifier: CHEST_XMAS_LOCATION_LEFT, field_21718, CHRISTMAS_CHEST_LEFT

SpriteIdentifier: CHEST_XMAS_LOCATION_RIGHT, field_21719, CHRISTMAS_CHEST_RIGHT

SpriteIdentifier: CHEST_LOCATION, field_21720, CHEST

SpriteIdentifier: CHEST_LOCATION_LEFT, field_21721, CHEST_LEFT

SpriteIdentifier: CHEST_LOCATION_RIGHT, field_21722, CHEST_RIGHT

SpriteIdentifier: ENDER_CHEST_LOCATION, field_21723, ENDER_CHEST

SpriteIdentifier: COPPER_CHEST_LOCATION, field_61745, COPPER_CHEST

SpriteIdentifier: COPPER_CHEST_LOCATION_LEFT, field_61746, COPPER_CHEST_LEFT

SpriteIdentifier: COPPER_CHEST_LOCATION_RIGHT, field_61747, COPPER_CHEST_RIGHT

SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION, field_61748, EXPOSED_COPPER_CHEST

SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION_LEFT, field_61749, EXPOSED_COPPER_CHEST_LEFT

SpriteIdentifier: EXPOSED_COPPER_CHEST_LOCATION_RIGHT, field_61750, EXPOSED_COPPER_CHEST_RIGHT

SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION, field_61751, WEATHERED_COPPER_CHEST

SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION_LEFT, field_61752, WEATHERED_COPPER_CHEST_LEFT

SpriteIdentifier: WEATHERED_COPPER_CHEST_LOCATION_RIGHT, field_61753, WEATHERED_COPPER_CHEST_RIGHT

SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION, field_61754, OXIDIZED_COPPER_CHEST

SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION_LEFT, field_61755, OXIDIZED_COPPER_CHEST_LEFT

SpriteIdentifier: OXIDIZED_COPPER_CHEST_LOCATION_RIGHT, field_61756, OXIDIZED_COPPER_CHEST_RIGHT

Constructors

()

Methods

RenderLayer (): bannerSheet, method_24059, getBannerPatterns

RenderLayer (): shieldSheet, method_24067, getShieldPatterns

RenderLayer (): bedSheet, method_24069, getBeds

RenderLayer (): shulkerBoxSheet, method_24070, getShulkerBoxes

RenderLayer (): signSheet, method_24071, getSign

RenderLayer (): hangingSignSheet, method_45783, getHangingSign

RenderLayer (): chestSheet, method_24072, getChest

RenderLayer (boolean): armorTrimsSheet, method_48480, getArmorTrims

RenderLayer (): solidBlockSheet, method_24073, getEntitySolid

RenderLayer (): cutoutBlockSheet, method_24074, getEntityCutout

RenderLayer (): translucentItemSheet, method_29382, getItemTranslucentCull

RenderLayer (): translucentBlockItemSheet, method_76545, getBlockTranslucentCull

SpriteIdentifier (DyeColor): getBedMaterial, method_65527, getBedTextureId

Identifier (DyeColor): colorToResourceMaterial, method_65529, createColorId

SpriteIdentifier (DyeColor): createBedMaterial, method_65531, createBedTextureId

SpriteIdentifier (DyeColor): getShulkerBoxMaterial, method_65532, getShulkerBoxTextureId

Identifier (DyeColor): colorToShulkerMaterial, method_65533, createShulkerId

SpriteIdentifier (DyeColor): createShulkerMaterial, method_65534, createShulkerBoxTextureId

SpriteIdentifier (WoodType): createSignMaterial, method_24064, createSignTextureId

SpriteIdentifier (WoodType): createHangingSignMaterial, method_45782, createHangingSignTextureId

SpriteIdentifier (WoodType): getSignMaterial, method_33082, getSignTextureId

SpriteIdentifier (WoodType): getHangingSignMaterial, method_45781, getHangingSignTextureId

SpriteIdentifier (RegistryEntry<BannerPattern>): getBannerMaterial, method_33081, getBannerPatternTextureId

SpriteIdentifier (RegistryEntry<BannerPattern>): getShieldMaterial, method_33083, getShieldPatternTextureId

SpriteIdentifier (RegistryKey<DecoratedPotPattern>): getDecoratedPotMaterial, method_49341, getDecoratedPotPatternTextureId

SpriteIdentifier (ChestBlockEntityRenderState$Variant, ChestType): chooseMaterial, method_24062, getChestTextureId

SpriteIdentifier (ChestType, SpriteIdentifier, SpriteIdentifier, SpriteIdentifier): chooseMaterial, method_24063, getChestTextureId

SpriteIdentifier[] (int): lambda$static$1, method_24060, method_24060

SpriteIdentifier (RegistryEntry$Reference): lambda$static$0, method_60576, method_60576