History - net.minecraft.client.render.chunk.ChunkOcclusionDataBuilder
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.chunk.VisGraph
net.minecraft.class_852
net.minecraft.client.render.chunk.ChunkOcclusionDataBuilder
Fields
int: SIZE_IN_BITS, field_32833, field_32833
int: LEN, field_32834, field_32834
int: MASK, field_32835, field_32835
int: SIZE, field_32836, field_32836
int: X_SHIFT, field_32837, field_32837
int: Z_SHIFT, field_32838, field_32838
int: Y_SHIFT, field_32839, field_32839
int: DX, field_4477, STEP_X
int: DZ, field_4476, STEP_Z
int: DY, field_4475, STEP_Y
int: INVALID_INDEX, field_32840, field_32840
Direction[]: DIRECTIONS, field_4479, DIRECTIONS
BitSet: bitSet, field_4478, closed
int[]: INDEX_OF_EDGES, field_4474, EDGE_POINTS
int: empty, field_4473, openCount
Constructors
()
Methods
void (BlockPos): setOpaque, method_3682, markClosed
int (BlockPos): getIndex, method_3683, pack
int (int, int, int): getIndex, method_3681, pack
ChunkOcclusionData (): resolve, method_3679, build
Set<Direction> (int): floodFill, method_3687, getOpenFaces
void (int, Set<Direction>): addEdges, method_3684, addEdgeFaces
int (int, Direction): getNeighborIndexAtFace, method_3685, offset
void (int[]): lambda$static$0, method_3680, method_3680