History - net.minecraft.loot.context.LootContext
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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Fields
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26.3-snapshot-1
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Fields
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Methods
LootContext$Entry<SlotSource> (SlotSource): createVisitedEntry, method_1_6882, slotSource
26.2
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26.1.2
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Fields
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26.1.1
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Fields
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.storage.loot.LootContext
net.minecraft.class_47
net.minecraft.loot.context.LootContext
Fields
LootWorldContext: params, field_44881, worldContext
Random: random, field_923, random
RegistryEntryLookup$RegistryLookup: lootDataResolver, field_44490, lookup
Set<LootContext$Entry<?>>: visitedElements, field_927, activeEntries
Constructors
(LootWorldContext, Random, RegistryEntryLookup$RegistryLookup)
Methods
boolean (ContextParameter<?>): hasParameter, method_300, hasParameter
<T> T (ContextParameter<T>): getParameter, method_35508, getOrThrow
<T> T (ContextParameter<T>): getOptionalParameter, method_65013, get
void (Identifier, Consumer<ItemStack>): addDynamicDrops, method_297, drop
boolean (LootContext$Entry<?>): hasVisitedElement, method_51184, isActive
boolean (LootContext$Entry<?>): pushVisitedElement, method_298, markActive
void (LootContext$Entry<?>): popVisitedElement, method_295, markInactive
RegistryEntryLookup$RegistryLookup (): getResolver, method_51183, getLookup
Random (): getRandom, method_294, getRandom
float (): getLuck, method_302, getLuck
ServerWorld (): getLevel, method_299, getWorld
LootContext$Entry<LootTable> (LootTable): createVisitedEntry, method_51185, table
LootContext$Entry<LootCondition> (LootCondition): createVisitedEntry, method_51187, predicate
LootContext$Entry<LootFunction> (LootFunction): createVisitedEntry, method_51186, itemModifier