History - net.minecraft.server.world.ChunkHolder

26.3-snapshot-3

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Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

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26.3-snapshot-1

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Fields

Constructors

Methods

26.2

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26.1.2

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26.1.1

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26.1

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Fields

Constructors

Methods

void (CompletableFuture, OptionalChunk): lambda$scheduleFullChunkPromotion$6, method_57117, method_57117

void (CompletableFuture, OptionalChunk): lambda$scheduleFullChunkPromotion$1, method_57117, method_57117

void (CompletableFuture, WorldChunk): lambda$scheduleFullChunkPromotion$5, method_31410, method_31410

void (CompletableFuture, WorldChunk): lambda$scheduleFullChunkPromotion$2, method_31410, method_31410

void (ServerChunkLoadingManager, ChunkLevelType): lambda$scheduleFullChunkPromotion$4, method_31412, method_31412

void (ServerChunkLoadingManager, ChunkLevelType): lambda$scheduleFullChunkPromotion$0, method_31412, method_31412

void (Packet, ServerPlayerEntity): lambda$broadcast$3, method_13996, method_13996

void (Packet, ServerPlayerEntity): lambda$broadcast$0, method_13996, method_13996

void (List, World, BlockPos, BlockState): lambda$broadcastChanges$2, method_30312, method_30312

void (List, World, BlockPos, BlockState): lambda$broadcastChanges$0, method_30312, method_30312

Object (Object, Object): lambda$addSaveDependency$1, method_39966, method_39966

Object (Object, Object): lambda$addSaveDependency$0, method_39966, method_39966

1.21.11_unobfuscated

Names

net.minecraft.server.level.ChunkHolder

net.minecraft.class_3193

net.minecraft.server.world.ChunkHolder

Fields

OptionalChunk<WorldChunk>: UNLOADED_LEVEL_CHUNK, field_16427, UNLOADED_WORLD_CHUNK

CompletableFuture<OptionalChunk<WorldChunk>>: UNLOADED_LEVEL_CHUNK_FUTURE, field_16429, UNLOADED_WORLD_CHUNK_FUTURE

HeightLimitView: levelHeightAccessor, field_26929, world

CompletableFuture<OptionalChunk<WorldChunk>>: fullChunkFuture, field_16431, accessibleFuture

CompletableFuture<OptionalChunk<WorldChunk>>: tickingChunkFuture, field_19333, tickingFuture

CompletableFuture<OptionalChunk<WorldChunk>>: entityTickingChunkFuture, field_13865, entityTickingFuture

int: oldTicketLevel, field_16432, lastTickLevel

int: ticketLevel, field_13862, level

int: queueLevel, field_17208, completedLevel

boolean: hasChangedSections, field_25803, pendingBlockUpdates

it.unimi.dsi.fastutil.shorts.ShortSet[]: changedBlocksPerSection, field_25804, blockUpdatesBySection

BitSet: blockChangedLightSectionFilter, field_13871, blockLightUpdateBits

BitSet: skyChangedLightSectionFilter, field_13870, skyLightUpdateBits

LightingProvider: lightEngine, field_13863, lightingProvider

ChunkHolder$LevelUpdateListener: onLevelChange, field_17209, levelUpdateListener

ChunkHolder$PlayersWatchingChunkProvider: playerProvider, field_17210, playersWatchingChunkProvider

boolean: wasAccessibleSinceLastSave, field_19238, accessible

CompletableFuture<?>: pendingFullStateConfirmation, field_26930, levelIncreaseFuture

CompletableFuture<?>: sendSync, field_46085, postProcessingFuture

CompletableFuture<?>: saveSync, field_51858, savingFuture

Constructors

(ChunkPos, int, HeightLimitView, LightingProvider, ChunkHolder$LevelUpdateListener, ChunkHolder$PlayersWatchingChunkProvider)

Methods

CompletableFuture<OptionalChunk<WorldChunk>> (): getTickingChunkFuture, method_16145, getTickingFuture

CompletableFuture<OptionalChunk<WorldChunk>> (): getEntityTickingChunkFuture, method_14003, getEntityTickingFuture

CompletableFuture<OptionalChunk<WorldChunk>> (): getFullChunkFuture, method_20725, getAccessibleFuture

WorldChunk (): getTickingChunk, method_16144, getWorldChunk

WorldChunk (): getChunkToSend, method_53682, getPostProcessedChunk

CompletableFuture<?> (): getSendSyncFuture, method_53681, getPostProcessingFuture

void (CompletableFuture<?>): addSendDependency, method_53680, combinePostProcessingFuture

CompletableFuture<?> (): getSaveSyncFuture, method_14000, getSavingFuture

boolean (): isReadyForSaving, method_60436, isSavable

void (CompletableFuture<?>): addSaveDependency, method_39967, combineSavingFuture

boolean (BlockPos): blockChanged, method_14002, markForBlockUpdate

boolean (LightType, int): sectionLightChanged, method_14012, markForLightUpdate

boolean (): hasChangesToBroadcast, method_65077, hasPendingUpdates

void (WorldChunk): broadcastChanges, method_14006, flushUpdates

void (List<ServerPlayerEntity>, World, BlockPos, BlockState): broadcastBlockEntityIfNeeded, method_30311, tryUpdateBlockEntityAt

void (List<ServerPlayerEntity>, World, BlockPos): broadcastBlockEntity, method_14009, sendBlockEntityUpdatePacket

void (List<ServerPlayerEntity>, Packet<?>): broadcast, method_13992, sendPacketToPlayers

int (): getTicketLevel, method_14005, getLevel

int (): getQueueLevel, method_17208, getCompletedLevel

void (int): setQueueLevel, method_17207, setCompletedLevel

void (int): setTicketLevel, method_15890, setLevel

void (ServerChunkLoadingManager, CompletableFuture<OptionalChunk<WorldChunk>>, Executor, ChunkLevelType): scheduleFullChunkPromotion, method_31409, increaseLevel

void (ServerChunkLoadingManager, ChunkLevelType): demoteFullChunk, method_31408, decreaseLevel

void (ServerChunkLoadingManager, Executor): updateFutures, method_14007, updateFutures

boolean (): wasAccessibleSinceLastSave, method_20384, isAccessible

void (): refreshAccessibility, method_20385, updateAccessibleStatus

void (CompletableFuture, OptionalChunk): lambda$scheduleFullChunkPromotion$6, method_57117, method_57117

void (CompletableFuture, WorldChunk): lambda$scheduleFullChunkPromotion$5, method_31410, method_31410

void (ServerChunkLoadingManager, ChunkLevelType): lambda$scheduleFullChunkPromotion$4, method_31412, method_31412

void (Packet, ServerPlayerEntity): lambda$broadcast$3, method_13996, method_13996

void (List, World, BlockPos, BlockState): lambda$broadcastChanges$2, method_30312, method_30312

Object (Object, Object): lambda$addSaveDependency$1, method_39966, method_39966

Object (Object, Object): lambda$addSendDependency$0, method_53679, method_53679