History - net.minecraft.server.world.ChunkHolder
26.4-snapshot-7
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26.4-snapshot-6
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26.4-snapshot-5
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26.4-snapshot-4
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26.4-snapshot-3
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26.4-snapshot-2
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26.4-snapshot-1
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26.3
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26.2
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26.1.2
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26.1.1
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26.1
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void (CompletableFuture, OptionalChunk): lambda$scheduleFullChunkPromotion$6, method_57117, method_57117
void (CompletableFuture, OptionalChunk): lambda$scheduleFullChunkPromotion$1, method_57117, method_57117
void (CompletableFuture, WorldChunk): lambda$scheduleFullChunkPromotion$5, method_31410, method_31410
void (CompletableFuture, WorldChunk): lambda$scheduleFullChunkPromotion$2, method_31410, method_31410
void (ServerChunkLoadingManager, ChunkLevelType): lambda$scheduleFullChunkPromotion$4, method_31412, method_31412
void (ServerChunkLoadingManager, ChunkLevelType): lambda$scheduleFullChunkPromotion$0, method_31412, method_31412
void (Packet, ServerPlayerEntity): lambda$broadcast$3, method_13996, method_13996
void (Packet, ServerPlayerEntity): lambda$broadcast$0, method_13996, method_13996
void (List, World, BlockPos, BlockState): lambda$broadcastChanges$2, method_30312, method_30312
void (List, World, BlockPos, BlockState): lambda$broadcastChanges$0, method_30312, method_30312
Object (Object, Object): lambda$addSaveDependency$1, method_39966, method_39966
Object (Object, Object): lambda$addSaveDependency$0, method_39966, method_39966
1.21.11_unobfuscated
Names
net.minecraft.server.level.ChunkHolder
net.minecraft.class_3193
net.minecraft.server.world.ChunkHolder
Fields
OptionalChunk<WorldChunk>: UNLOADED_LEVEL_CHUNK, field_16427, UNLOADED_WORLD_CHUNK
CompletableFuture<OptionalChunk<WorldChunk>>: UNLOADED_LEVEL_CHUNK_FUTURE, field_16429, UNLOADED_WORLD_CHUNK_FUTURE
HeightLimitView: levelHeightAccessor, field_26929, world
CompletableFuture<OptionalChunk<WorldChunk>>: fullChunkFuture, field_16431, accessibleFuture
CompletableFuture<OptionalChunk<WorldChunk>>: tickingChunkFuture, field_19333, tickingFuture
CompletableFuture<OptionalChunk<WorldChunk>>: entityTickingChunkFuture, field_13865, entityTickingFuture
int: oldTicketLevel, field_16432, lastTickLevel
int: ticketLevel, field_13862, level
int: queueLevel, field_17208, completedLevel
boolean: hasChangedSections, field_25803, pendingBlockUpdates
it.unimi.dsi.fastutil.shorts.ShortSet[]: changedBlocksPerSection, field_25804, blockUpdatesBySection
BitSet: blockChangedLightSectionFilter, field_13871, blockLightUpdateBits
BitSet: skyChangedLightSectionFilter, field_13870, skyLightUpdateBits
LightingProvider: lightEngine, field_13863, lightingProvider
ChunkHolder$LevelUpdateListener: onLevelChange, field_17209, levelUpdateListener
ChunkHolder$PlayersWatchingChunkProvider: playerProvider, field_17210, playersWatchingChunkProvider
boolean: wasAccessibleSinceLastSave, field_19238, accessible
CompletableFuture<?>: pendingFullStateConfirmation, field_26930, levelIncreaseFuture
CompletableFuture<?>: sendSync, field_46085, postProcessingFuture
CompletableFuture<?>: saveSync, field_51858, savingFuture
Constructors
(ChunkPos, int, HeightLimitView, LightingProvider, ChunkHolder$LevelUpdateListener, ChunkHolder$PlayersWatchingChunkProvider)
Methods
CompletableFuture<OptionalChunk<WorldChunk>> (): getTickingChunkFuture, method_16145, getTickingFuture
CompletableFuture<OptionalChunk<WorldChunk>> (): getEntityTickingChunkFuture, method_14003, getEntityTickingFuture
CompletableFuture<OptionalChunk<WorldChunk>> (): getFullChunkFuture, method_20725, getAccessibleFuture
WorldChunk (): getTickingChunk, method_16144, getWorldChunk
WorldChunk (): getChunkToSend, method_53682, getPostProcessedChunk
CompletableFuture<?> (): getSendSyncFuture, method_53681, getPostProcessingFuture
void (CompletableFuture<?>): addSendDependency, method_53680, combinePostProcessingFuture
CompletableFuture<?> (): getSaveSyncFuture, method_14000, getSavingFuture
boolean (): isReadyForSaving, method_60436, isSavable
void (CompletableFuture<?>): addSaveDependency, method_39967, combineSavingFuture
boolean (BlockPos): blockChanged, method_14002, markForBlockUpdate
boolean (LightType, int): sectionLightChanged, method_14012, markForLightUpdate
boolean (): hasChangesToBroadcast, method_65077, hasPendingUpdates
void (WorldChunk): broadcastChanges, method_14006, flushUpdates
void (List<ServerPlayerEntity>, World, BlockPos, BlockState): broadcastBlockEntityIfNeeded, method_30311, tryUpdateBlockEntityAt
void (List<ServerPlayerEntity>, World, BlockPos): broadcastBlockEntity, method_14009, sendBlockEntityUpdatePacket
void (List<ServerPlayerEntity>, Packet<?>): broadcast, method_13992, sendPacketToPlayers
int (): getTicketLevel, method_14005, getLevel
int (): getQueueLevel, method_17208, getCompletedLevel
void (int): setQueueLevel, method_17207, setCompletedLevel
void (int): setTicketLevel, method_15890, setLevel
void (ServerChunkLoadingManager, CompletableFuture<OptionalChunk<WorldChunk>>, Executor, ChunkLevelType): scheduleFullChunkPromotion, method_31409, increaseLevel
void (ServerChunkLoadingManager, ChunkLevelType): demoteFullChunk, method_31408, decreaseLevel
void (ServerChunkLoadingManager, Executor): updateFutures, method_14007, updateFutures
boolean (): wasAccessibleSinceLastSave, method_20384, isAccessible
void (): refreshAccessibility, method_20385, updateAccessibleStatus
void (CompletableFuture, OptionalChunk): lambda$scheduleFullChunkPromotion$6, method_57117, method_57117
void (CompletableFuture, WorldChunk): lambda$scheduleFullChunkPromotion$5, method_31410, method_31410
void (ServerChunkLoadingManager, ChunkLevelType): lambda$scheduleFullChunkPromotion$4, method_31412, method_31412
void (Packet, ServerPlayerEntity): lambda$broadcast$3, method_13996, method_13996
void (List, World, BlockPos, BlockState): lambda$broadcastChanges$2, method_30312, method_30312
Object (Object, Object): lambda$addSaveDependency$1, method_39966, method_39966
Object (Object, Object): lambda$addSendDependency$0, method_53679, method_53679