History - net.minecraft.world.gen.noise.NoiseConfig$1
26.3-pre-2
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26.3-pre-1
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26.3-snapshot-10
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Map<DensityFunction, DensityFunction>: wrapped, field_40362, unwrapped
long: val$seed, field_38264, field_38264
boolean: val$useLegacyRandom, field_38265, field_38265
NoiseConfig: this$0, field_38266, field_38266
Constructors
()
Methods
DensityFunction (DensityFunction): wrapNew, method_45512, unwrap
DensityFunction (DensityFunction): apply, method_1_212, apply
Random (long): newLegacyInstance, method_42375, createRandom
NoiseSampler (RegistryEntry<FractalNoiseParameters>): createNoiseSampler, method_1_10161, getNoiseSampler
Random (Identifier): createRandom, method_1_10162, getRandom
Random (): createEndIslandRandom, method_1_10160, getRandom
26.3-snapshot-9
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26.3-snapshot-8
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26.3-snapshot-7
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26.3-snapshot-6
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26.3-snapshot-5
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26.3-snapshot-4
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26.3-snapshot-3
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26.3-snapshot-2
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26.3-snapshot-1
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26.2
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26.1.2
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26.1.1
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26.1
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1.21.11_unobfuscated
Names
net.minecraft.world.level.levelgen.RandomState$1
net.minecraft.class_7138$1
net.minecraft.world.gen.noise.NoiseConfig$1
Fields
Map<DensityFunction, DensityFunction>: wrapped, field_40362, unwrapped
Constructors
Methods
DensityFunction (DensityFunction): wrapNew, method_45512, unwrap
DensityFunction (DensityFunction): apply, method_1_212, apply