History - net.minecraft.world.gen.noise.NoiseConfig$1

26.3-pre-2

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26.3-pre-1

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26.3-snapshot-10

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Map<DensityFunction, DensityFunction>: wrapped, field_40362, unwrapped

long: val$seed, field_38264, field_38264

boolean: val$useLegacyRandom, field_38265, field_38265

NoiseConfig: this$0, field_38266, field_38266

Constructors

(NoiseConfig)

()

Methods

DensityFunction (DensityFunction): wrapNew, method_45512, unwrap

DensityFunction (DensityFunction): apply, method_1_212, apply

Random (long): newLegacyInstance, method_42375, createRandom

NoiseSampler (RegistryEntry<FractalNoiseParameters>): createNoiseSampler, method_1_10161, getNoiseSampler

Random (Identifier): createRandom, method_1_10162, getRandom

Random (): createEndIslandRandom, method_1_10160, getRandom

26.3-snapshot-9

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26.3-snapshot-8

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26.3-snapshot-7

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26.3-snapshot-6

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26.3-snapshot-5

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26.3-snapshot-4

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26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

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net.minecraft.world.level.levelgen.RandomState$1

net.minecraft.class_7138$1

net.minecraft.world.gen.noise.NoiseConfig$1

Fields

Map<DensityFunction, DensityFunction>: wrapped, field_40362, unwrapped

Constructors

(NoiseConfig)

Methods

DensityFunction (DensityFunction): wrapNew, method_45512, unwrap

DensityFunction (DensityFunction): apply, method_1_212, apply