History - net.minecraft.world.chunk.Chunk

26.3-snapshot-3

Names

Fields

Constructors

Methods

NextIteration (BiConsumer, BlockPos, BlockState): lambda$findBlocks$0, method_1_7727, method_1_7727

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

void (BlockPos): markPosForPostprocessing, method_12039, markBlockForPostProcessing

void (BlockPos): markPosForPostProcessing, method_12039, markBlockForPostProcessing

void (Set<RegistryEntry<Biome>>): collectBiomesInPalette, method_1_5123, getBiomes

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

String (int, int, int): lambda$getNoiseBiome$3, method_38254, method_38254

String (int, int, int): lambda$getNoiseBiome$0, method_38254, method_38254

boolean (BlockState): lambda$findBlockLightSources$2, method_51523, method_51523

boolean (BlockState): lambda$findBlockLightSources$0, method_51523, method_51523

it.unimi.dsi.fastutil.longs.LongSet (Structure): lambda$addReferenceForStructure$1, method_38261, method_38261

it.unimi.dsi.fastutil.longs.LongSet (Structure): lambda$addReferenceForStructure$0, method_38261, method_38261

1.21.11_unobfuscated

Names

net.minecraft.world.level.chunk.ChunkAccess

net.minecraft.class_2791

net.minecraft.world.chunk.Chunk

Fields

int: NO_FILLED_SECTION, field_44632, MISSING_SECTION

org.slf4j.Logger: LOGGER, field_34548, LOGGER

it.unimi.dsi.fastutil.longs.LongSet: EMPTY_REFERENCE_SET, field_37052, EMPTY_STRUCTURE_REFERENCES

it.unimi.dsi.fastutil.shorts.ShortList[]: postProcessing, field_34536, postProcessingLists

boolean: unsaved, field_34537, needsSaving

boolean: isLightCorrect, field_34549, lightOn

ChunkPos: chunkPos, field_34538, pos

long: inhabitedTime, field_34550, inhabitedTime

GenerationSettings: carverBiomeSettings, field_39411, generationSettings

ChunkNoiseSampler: noiseChunk, field_34539, chunkNoiseSampler

UpgradeData: upgradeData, field_34540, upgradeData

BlendingData: blendingData, field_35468, blendingData

Map<Heightmap$Type, Heightmap>: heightmaps, field_34541, heightmaps

ChunkSkyLight: skyLightSources, field_44708, chunkSkyLight

Map<Structure, StructureStart>: structureStarts, field_34552, structureStarts

Map<Structure, it.unimi.dsi.fastutil.longs.LongSet>: structuresRefences, field_34553, structureReferences

Map<BlockPos, NbtCompound>: pendingBlockEntities, field_34542, blockEntityNbts

Map<BlockPos, BlockEntity>: blockEntities, field_34543, blockEntities

HeightLimitView: levelHeightAccessor, field_34544, heightLimitView

ChunkSection[]: sections, field_34545, sectionArray

Constructors

(ChunkPos, UpgradeData, HeightLimitView, PalettesFactory, long, ChunkSection[], BlendingData)

Methods

void (PalettesFactory, ChunkSection[]): replaceMissingSections, method_38256, fillSectionArray

GameEventDispatcher (int): getListenerRegistry, method_32914, getGameEventDispatcher

BlockState (BlockPos, BlockState): setBlockState, method_66480, setBlockState

BlockState (BlockPos, BlockState, int): setBlockState, method_12010, setBlockState

void (BlockEntity): setBlockEntity, method_12007, setBlockEntity

void (Entity): addEntity, method_12002, addEntity

int (): getHighestFilledSectionIndex, method_12040, getHighestNonEmptySection

int (): getHighestSectionPosition, method_12031, getHighestNonEmptySectionYOffset

Set<BlockPos> (): getBlockEntitiesPos, method_12021, getBlockEntityPositions

ChunkSection[] (): getSections, method_12006, getSectionArray

ChunkSection (int): getSection, method_38259, getSection

Collection<Map$Entry<Heightmap$Type, Heightmap>> (): getHeightmaps, method_12011, getHeightmaps

void (Heightmap$Type, long[]): setHeightmap, method_12037, setHeightmap

Heightmap (Heightmap$Type): getOrCreateHeightmapUnprimed, method_12032, getHeightmap

boolean (Heightmap$Type): hasPrimedHeightmap, method_39295, hasHeightmap

int (Heightmap$Type, int, int): getHeight, method_12005, sampleHeightmap

ChunkPos (): getPos, method_12004, getPos

StructureStart (Structure): getStartForStructure, method_12181, getStructureStart

void (Structure, StructureStart): setStartForStructure, method_12184, setStructureStart

Map<Structure, StructureStart> (): getAllStarts, method_12016, getStructureStarts

void (Map<Structure, StructureStart>): setAllStarts, method_12034, setStructureStarts

it.unimi.dsi.fastutil.longs.LongSet (Structure): getReferencesForStructure, method_12180, getStructureReferences

void (Structure, long): addReferenceForStructure, method_12182, addStructureReference

Map<Structure, it.unimi.dsi.fastutil.longs.LongSet> (): getAllReferences, method_12179, getStructureReferences

void (Map<Structure, it.unimi.dsi.fastutil.longs.LongSet>): setAllReferences, method_12183, setStructureReferences

boolean (int, int): isYSpaceEmpty, method_12228, areSectionsEmptyBetween

void (): markUnsaved, method_65063, markNeedsSaving

boolean (): tryMarkSaved, method_65064, tryMarkSaved

boolean (): isUnsaved, method_12044, needsSaving

ChunkStatus (): getPersistedStatus, method_12009, getStatus

ChunkStatus (): getHighestGeneratedStatus, method_51526, getMaxStatus

void (BlockPos): removeBlockEntity, method_12041, removeBlockEntity

void (BlockPos): markPosForPostprocessing, method_12039, markBlockForPostProcessing

it.unimi.dsi.fastutil.shorts.ShortList[] (): getPostProcessing, method_12012, getPostProcessingLists

void (it.unimi.dsi.fastutil.shorts.ShortList, int): addPackedPostProcess, method_12029, markBlocksForPostProcessing

void (NbtCompound): setBlockEntityNbt, method_12042, addPendingBlockEntityNbt

NbtCompound (BlockPos): getBlockEntityNbt, method_12024, getBlockEntityNbt

NbtCompound (BlockPos, RegistryWrapper$WrapperLookup): getBlockEntityNbtForSaving, method_20598, getPackedBlockEntityNbt

void (BiConsumer<BlockPos, BlockState>): findBlockLightSources, method_51524, forEachLightSource

void (Predicate<BlockState>, BiConsumer<BlockPos, BlockState>): findBlocks, method_51525, forEachBlockMatchingPredicate

BasicTickScheduler<Block> (): getBlockTicks, method_12013, getBlockTickScheduler

BasicTickScheduler<Fluid> (): getFluidTicks, method_12014, getFluidTickScheduler

boolean (): canBeSerialized, method_65069, isSerializable

Chunk$TickSchedulers (long): getTicksForSerialization, method_39296, getTickSchedulers

UpgradeData (): getUpgradeData, method_12003, getUpgradeData

boolean (): isOldNoiseGeneration, method_39297, usesOldNoise

BlendingData (): getBlendingData, method_39299, getBlendingData

long (): getInhabitedTime, method_12033, getInhabitedTime

void (long): incrementInhabitedTime, method_38870, increaseInhabitedTime

void (long): setInhabitedTime, method_12028, setInhabitedTime

it.unimi.dsi.fastutil.shorts.ShortList (it.unimi.dsi.fastutil.shorts.ShortList[], int): getOrCreateOffsetList, method_12026, getList

boolean (): isLightCorrect, method_12038, isLightOn

void (boolean): setLightCorrect, method_12020, setLightOn

int (): getMinY, method_31607, getBottomY

int (): getHeight, method_31605, getHeight

ChunkNoiseSampler (Function<Chunk, ChunkNoiseSampler>): getOrCreateNoiseChunk, method_38255, getOrCreateChunkNoiseSampler

GenerationSettings (Supplier<GenerationSettings>): carverBiome, method_44214, getOrCreateGenerationSettings

RegistryEntry<Biome> (int, int, int): getNoiseBiome, method_16359, getBiomeForNoiseGen

void (BiomeSupplier, MultiNoiseUtil$MultiNoiseSampler): fillBiomesFromNoise, method_38257, populateBiomes

boolean (): hasAnyStructureReferences, method_38871, hasStructureReferences

BelowZeroRetrogen (): getBelowZeroRetrogen, method_39300, getBelowZeroRetrogen

boolean (): isUpgrading, method_39461, hasBelowZeroRetrogen

HeightLimitView (): getHeightAccessorForGeneration, method_39460, getHeightLimitView

void (): initializeLightSources, method_51522, refreshSurfaceY

ChunkSkyLight (): getSkyLightSources, method_12018, getChunkSkyLight

ErrorReporter$Context (ChunkPos): problemPath, method_71413, createErrorReporterContext

ErrorReporter$Context (): problemPath, method_71412, getErrorReporterContext

String (int, int, int): lambda$getNoiseBiome$3, method_38254, method_38254

boolean (BlockState): lambda$findBlockLightSources$2, method_51523, method_51523

it.unimi.dsi.fastutil.longs.LongSet (Structure): lambda$addReferenceForStructure$1, method_38261, method_38261

Heightmap (Heightmap$Type): lambda$getOrCreateHeightmapUnprimed$0, method_38260, method_38260