History - net.minecraft.entity.movement.PathingPositionInterpolator$Destination
26.4-snapshot-7
Names
Fields
EntityStance$Mutable: lastStepPosRot, field_1_9193, lastStance
EntityStance$Mutable: currentStepPosRot, field_1_9193, lastStance
float: currentStepTicks, field_1_8707, progress
float: remainingTicks, field_1_9194, totalDuration
float: remainingTicks, field_1_12484, field_1_12484
float: interpolationSpeed, field_1_9192, ticksLeft
float: totalWeight, field_1_9194, totalDuration
Constructors
Methods
void (float, int): advance, method_1_8854, updateTimes
EntityStance (): getNewPositionAndRotation, method_1_8856, getInterpolatedStance
void (float): advance, method_1_12343, method_1_12343
boolean (float): advanceToNextStep, method_1_12344, method_1_12344
26.4-snapshot-6
Names
Fields
Constructors
Methods
26.4-snapshot-5
Names
Fields
LinkedList<PathingPositionInterpolator$Step>: remainingSteps, field_1_8710, steps
List<PathingPositionInterpolator$Step>: remainingSteps, field_1_8710, steps
Constructors
Methods
26.4-snapshot-4
Names
Fields
Constructors
Methods
26.4-snapshot-3
Names
Fields
Constructors
Methods
26.4-snapshot-2
Names
Fields
Constructors
Methods
26.4-snapshot-1
Names
Fields
Constructors
Methods
26.3
Names
net.minecraft.world.entity.SteppedInterpolationHandler$InterpolationData
net.minecraft.class_1_1279$class_1_1280
net.minecraft.entity.movement.PathingPositionInterpolator$Destination
Fields
LinkedList<PathingPositionInterpolator$Step>: remainingSteps, field_1_8710, steps
EntityStance$Mutable: lastStepPosRot, field_1_9193, lastStance
float: currentStepTicks, field_1_8707, progress
float: remainingTicks, field_1_9194, totalDuration
float: interpolationSpeed, field_1_9192, ticksLeft
Constructors
()
Methods
void (float, int): advance, method_1_8854, updateTimes
void (): reset, method_1_8857, clear
void (Vec3d): addDelta, method_1_7635, move
void (float, float): addRotation, method_1_7636, turn
void (Vec3d, float, float): setStartingPoint, method_1_8858, teleport
void (Vec3d, float, float, int): addStep, method_1_8853, addMotionStep
void (MotionPath, float, float, int): addSteps, method_1_8149, setMotionPath
int (List<MotionStep>): getInterpolationTicks, method_1_8855, getTotalTickOffset
EntityStance (): getNewPositionAndRotation, method_1_8856, getInterpolatedStance