History - net.minecraft.entity.passive.AbstractNautilusEntity

26.3-snapshot-3

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Fields

Constructors

Methods

26.3-snapshot-2

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26.3-snapshot-1

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Fields

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26.2

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26.1.2

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26.1.1

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26.1

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Fields

Constructors

Methods

ActionResult (PlayerEntity, Hand): interact, method_5688, interact

ActionResult (PlayerEntity, Hand, Vec3d): interact, method_5688, interact

boolean (): requiresCustomPersistence, method_17326, cannotDespawn

1.21.11_unobfuscated

Names

net.minecraft.world.entity.animal.nautilus.AbstractNautilus

net.minecraft.class_12116

net.minecraft.entity.passive.AbstractNautilusEntity

Fields

int: INVENTORY_SLOT_OFFSET, field_64484, field_64484

int: INVENTORY_ROWS, field_64482, field_64482

int: SMALL_RESTRICTION_RADIUS, field_63349, field_63349

int: LARGE_RESTRICTION_RADIUS, field_63328, field_63328

int: RESTRICTION_RADIUS_BUFFER, field_63329, field_63329

int: EFFECT_DURATION, field_63332, field_63332

int: EFFECT_REFRESH_RATE, field_63333, field_63333

double: NAUTILUS_WATER_RESISTANCE, field_63334, field_63334

float: IN_WATER_SPEED_MODIFIER, field_63335, field_63335

float: RIDDEN_SPEED_MODIFIER_IN_WATER, field_63336, field_63336

float: RIDDEN_SPEED_MODIFIER_ON_LAND, field_63807, field_63807

TrackedData<Boolean>: DASH, field_63337, DASHING

int: DASH_COOLDOWN_TICKS, field_63338, field_63338

int: DASH_MINIMUM_DURATION_TICKS, field_63339, field_63339

float: DASH_MOMENTUM_IN_WATER, field_63340, field_63340

float: DASH_MOMENTUM_ON_LAND, field_63341, field_63341

int: dashCooldown, field_63342, jumpCooldown

float: playerJumpPendingScale, field_63330, dashStrength

SimpleInventory: inventory, field_64483, inventory

double: BUBBLE_SPREAD_FACTOR, field_63343, field_63343

double: BUBBLE_DIRECTION_SCALE, field_63344, field_63344

double: BUBBLE_Y_OFFSET, field_63345, field_63345

double: BUBBLE_PROBABILITY_MULTIPLIER, field_63346, field_63346

float: BUBBLE_PROBABILITY_MIN, field_63347, field_63347

float: BUBBLE_PROBABILITY_MAX, field_63348, field_63348

Constructors

(EntityType<? extends AbstractNautilusEntity>, World)

Methods

boolean (ItemStack): isFood, method_6481, isBreedingItem

void (PlayerEntity, Hand, ItemStack): usePlayerItem, method_6475, eat

DefaultAttributeContainer$Builder (): createAttributes, method_75156, createNautilusAttributes

boolean (): isPushedByFluid, method_5675, isPushedByFluids

EntityNavigation (World): createNavigation, method_5965, createNavigation

float (BlockPos, WorldView): getWalkTargetValue, method_6144, getPathfindingFavor

boolean (EntityType<? extends AbstractNautilusEntity>, WorldAccess, SpawnReason, BlockPos, Random): checkNautilusSpawnRules, method_75154, canSpawn

boolean (WorldView): checkSpawnObstruction, method_5957, canSpawn

boolean (EquipmentSlot): canUseSlot, method_56991, canUseSlot

boolean (EquipmentSlot): canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot

boolean (Entity): canAddPassenger, method_5818, canAddPassenger

LivingEntity (): getControllingPassenger, method_5642, getControllingPassenger

Vec3d (PlayerEntity, Vec3d): getRiddenInput, method_49482, getControlledMovementInput

Vec2f (LivingEntity): getRiddenRotation, method_75165, getControlledRotation

void (PlayerEntity, Vec3d): tickRidden, method_49481, tickControlled

void (Vec3d, double, boolean, double): travelInWater, method_76087, travelInWater

float (PlayerEntity): getRiddenSpeed, method_49485, getSaddledSpeed

void (PlayerEntity): doPlayerRide, method_75163, putPlayerOnBack

int (): getNautilusRestrictionRadius, method_75161, getMaxTargetRange

void (): checkRestriction, method_75157, tickPositionTarget

void (ServerWorld): customServerAiStep, method_5958, mobTick

void (World): applyEffects, method_75155, tickController

void (): spawnBubbles, method_75162, spawnParticles

void (): tick, method_5773, tick

boolean (): canJump, method_6153, canJump

void (int): onPlayerJump, method_6154, setJumpStrength

void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker

boolean (): isDashing, method_75158, isDashing

void (boolean): setDashing, method_75151, setDashing

void (float, PlayerEntity): executeRidersJump, method_75152, dash

void (int): handleStartJump, method_6155, startJumping

int (): getJumpCooldown, method_45327, getJumpCooldown

void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet

void (): handleStopJump, method_6156, stopJumping

void (BlockPos, BlockState): playStepSound, method_5712, playStepSound

SoundEvent (): getDashSound, method_75159, getDashSound

SoundEvent (): getDashReadySound, method_75160, getDashReadySound

ActionResult (PlayerEntity, Hand): interact, method_5688, interact

ActionResult (PlayerEntity, Hand): mobInteract, method_5992, interactMob

void (PlayerEntity): tryToTame, method_75164, tryTame

boolean (double): removeWhenFarAway, method_5974, canImmediatelyDespawn

boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage

boolean (StatusEffectInstance): canBeAffected, method_6049, canHaveStatusEffect

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): finalizeSpawn, method_5943, initialize

RegistryEntry<SoundEvent> (EquipmentSlot, ItemStack, EquippableComponent): getEquipSound, method_66667, getEquipSound

int (): getInventorySize, method_76585, getSlotCount

void (): createInventory, method_76586, initInventory

void (PlayerEntity): openCustomInventoryScreen, method_6722, openInventory

StackReference (int): getSlot, method_32318, getStackReference

boolean (Inventory): hasInventoryChanged, method_76584, areInventoriesDifferent

int (): getInventoryColumns, method_76587, getInventoryColumns

boolean (): isMobControlled, method_76727, isControlledByMob

boolean (): isAggravated, method_76728, hasAttackTarget