History - net.minecraft.entity.passive.ArmadilloBrain$RollUpTask

26.3-snapshot-3

Names

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Constructors

Methods

26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

Names

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Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.entity.animal.armadillo.ArmadilloAi$ArmadilloBallUp

net.minecraft.class_9071$class_9072

net.minecraft.entity.passive.ArmadilloBrain$RollUpTask

Fields

int: BALL_UP_STAY_IN_STATE, field_49087, RUN_TIME_IN_TICKS

int: TICKS_DELAY_TO_DETERMINE_IF_DANGER_IS_STILL_AROUND, field_49088, field_49088

int: DANGER_DETECTED_RECENTLY_DANGER_THRESHOLD, field_49089, field_49089

int: nextPeekTimer, field_49090, ticksUntilPeek

boolean: dangerWasAround, field_49091, considerPeeking

Constructors

()

Methods

void (ServerWorld, ArmadilloEntity, long): tick, method_55741, keepRunning

int (ArmadilloEntity): pickNextPeekTimer, method_57001, calculateTicksUntilPeek

boolean (ServerWorld, ArmadilloEntity): checkExtraStartConditions, method_55740, shouldRun

boolean (ServerWorld, ArmadilloEntity, long): canStillUse, method_55742, shouldKeepRunning

void (ServerWorld, ArmadilloEntity, long): start, method_55743, run

void (ServerWorld, ArmadilloEntity, long): stop, method_55744, finishRunning

boolean (ServerWorld, LivingEntity): checkExtraStartConditions, method_18919, shouldRun

boolean (ServerWorld, LivingEntity, long): canStillUse, method_18927, shouldKeepRunning

void (ServerWorld, LivingEntity, long): stop, method_18926, finishRunning

void (ServerWorld, LivingEntity, long): tick, method_18924, keepRunning

void (ServerWorld, LivingEntity, long): start, method_18920, run