History - net.minecraft.entity.passive.ArmadilloBrain$RollUpTask
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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26.2
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26.1.2
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26.1.1
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.entity.animal.armadillo.ArmadilloAi$ArmadilloBallUp
net.minecraft.class_9071$class_9072
net.minecraft.entity.passive.ArmadilloBrain$RollUpTask
Fields
int: BALL_UP_STAY_IN_STATE, field_49087, RUN_TIME_IN_TICKS
int: TICKS_DELAY_TO_DETERMINE_IF_DANGER_IS_STILL_AROUND, field_49088, field_49088
int: DANGER_DETECTED_RECENTLY_DANGER_THRESHOLD, field_49089, field_49089
int: nextPeekTimer, field_49090, ticksUntilPeek
boolean: dangerWasAround, field_49091, considerPeeking
Constructors
()
Methods
void (ServerWorld, ArmadilloEntity, long): tick, method_55741, keepRunning
int (ArmadilloEntity): pickNextPeekTimer, method_57001, calculateTicksUntilPeek
boolean (ServerWorld, ArmadilloEntity): checkExtraStartConditions, method_55740, shouldRun
boolean (ServerWorld, ArmadilloEntity, long): canStillUse, method_55742, shouldKeepRunning
void (ServerWorld, ArmadilloEntity, long): start, method_55743, run
void (ServerWorld, ArmadilloEntity, long): stop, method_55744, finishRunning
boolean (ServerWorld, LivingEntity): checkExtraStartConditions, method_18919, shouldRun
boolean (ServerWorld, LivingEntity, long): canStillUse, method_18927, shouldKeepRunning
void (ServerWorld, LivingEntity, long): stop, method_18926, finishRunning
void (ServerWorld, LivingEntity, long): tick, method_18924, keepRunning
void (ServerWorld, LivingEntity, long): start, method_18920, run