History - net.minecraft.client.render.GameRenderer

26.3-snapshot-3

Names

Fields

Identifier: postEffectId, field_53898, postProcessorId

Identifier: spectatedEntityPostEffect, field_53898, postProcessorId

boolean: effectActive, field_4013, postProcessorEnabled

boolean: spectatedEntityEffectActive, field_4013, postProcessorEnabled

Identifier: END_OF_FRAME_POST_EFFECT, field_1_8330, END_OF_FRAME

List<Identifier>: requestedPostEffects, field_1_8333, postEffects

List<Identifier>: appliedPostEffects, field_1_8331, appliedPostEffects

List<Identifier>: failedPostEffects, field_1_8332, erroredPostEffects

boolean: shouldResetFailedPostEffects, field_1_8334, reloadedResources

Constructors

Methods

void (): clearPostEffect, method_62905, clearPostProcessor

void (): clearSpectatedEntityPostEffect, method_62905, clearPostProcessor

void (): togglePostEffect, method_3184, togglePostProcessorEnabled

void (): toggleSpectatorPostEffect, method_3184, togglePostProcessorEnabled

void (Identifier): setPostEffect, method_62904, setPostProcessor

void (Identifier): setSpectatedEntityPostEffect, method_62904, setPostProcessor

Identifier (): currentPostEffect, method_62906, getPostProcessorId

Identifier (): spectatedEntityPostEffect, method_62906, getPostProcessorId

String (ResourceFactory, Identifier, ShaderType): lambda$preloadUiShader$0, method_68479, method_68479

GpuTextureView (): lightmap, method_1_431, getLightmapTextureView

GpuTextureView (): levelLightmap, method_1_430, getWorldLightmapTextureView

List<Identifier> (): getRequestedPostEffects, method_1_7691, getPostEffects

List<Identifier> (): getAppliedPostEffects, method_1_7690, getAppliedPostEffects

ResourceReloader (): createReloadListener, method_1_7689, getResourceReloadCallback

void (): applyPostEffects, method_1_7688, applyPostEffects

GpuTextureView (): lightmap, method_1_431, getLightmapTextureView

GpuTextureView (): levelLightmap, method_1_430, getWorldLightmapTextureView

void (ResourceManager): lambda$createReloadListener$0, method_1_7692, method_1_7692

String (ResourceFactory, Identifier, ShaderType): lambda$preloadUiShader$0, method_68479, method_68479

26.3-snapshot-2

Names

Fields

Constructors

Methods

boolean (): useImprovedTransparency, method_1_7330, usesImprovedTransparency

String (): lambda$renderLevel$0, method_1_7329, method_1_7329

String (): lambda$renderItemInHand$0, method_1_7328, method_1_7328

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

float: PROJECTION_3D_HUD_Z_FAR, field_60107, field_60107

float: PROJECTION_3D_HUD_Z_FAR, field_60107, PERSPECTIVE_FAR_DISTANCE

OrderedRenderCommandQueueImpl: submitNodeStorage, field_61733, orderedRenderCommandQueue

OrderedRenderCommandQueueImpl: handAndScreenSubmitNodeStorage, field_61733, orderedRenderCommandQueue

ThreeDimensionalCrosshair: debugCrosshairRenderer, field_1_3629, crosshair3d

Framebuffer: mainRenderTarget, field_1_5610, framebuffer

Constructors

(MinecraftClient, HeldItemRenderer, BufferBuilderStorage, BakedModelManager)

(MinecraftClient, HeldItemRenderer, BakedModelManager)

Methods

OrderedRenderCommandQueueImpl (): getSubmitNodeStorage, method_72910, getEntityRenderCommandQueue

RenderDispatcher (): getFeatureRenderDispatcher, method_72911, getEntityRenderDispatcher

RenderDispatcher (): featureRenderDispatcher, method_72911, getEntityRenderDispatcher

float (LivingEntity, float): getNightVisionScale, method_3174, getNightVisionStrength

float (LivingEntity, float): nightVisionScale, method_3174, getNightVisionStrength

void (): renderActiveTextDebug, method_75837, renderActiveTextAreas

MinecraftClient (): getMinecraft, method_35772, getClient

float (float): getBossOverlayWorldDarkening, method_3195, getSkyDarkness

float (float): bossOverlayWorldDarkening, method_3195, getSkyDarkness

Camera (): getMainCamera, method_19418, getCamera

Camera (): mainCamera, method_19418, getCamera

GlobalSettings (): getGlobalSettingsUniform, method_71113, getGlobalSettings

DiffuseLighting (): getLighting, method_71114, getDiffuseLighting

DiffuseLighting (): lighting, method_71114, getDiffuseLighting

RotatingCubeMapRenderer (): getPanorama, method_71649, getRotatingPanoramaRenderer

RotatingCubeMapRenderer (): panorama, method_71649, getRotatingPanoramaRenderer

String (): lambda$extractGui$2, method_37103, method_37103

String (): lambda$extractGui$1, method_3205, method_3205

String (): lambda$extractGui$0, method_18655, method_18655

GameRenderState (): getGameRenderState, method_72912, getRenderState

GameRenderState (): gameRenderState, method_72912, getRenderState

void (RenderTickCounter, boolean): update, method_1_2680, tickCamera

void (RenderTickCounter, boolean): extract, method_1_2674, renderGui

void (RenderTickCounter, boolean): extract, method_1_2674, extract

void (RenderTickCounter, boolean, boolean): extractGui, method_1_2675, renderGuiInternal

void (GuiRenderState, TextGuiElementRenderState): lambda$renderActiveTextDebug$0, method_75836, method_75836

BufferBuilderStorage (): renderBuffers, method_1_4830, getBuffers

void (RenderTickCounter): update, method_1_2680, tickCamera

Framebuffer (): mainRenderTarget, method_1_4829, getFramebuffer

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

float: PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH

float: renderDistance, field_4025, viewDistanceBlocks

float: fovModifier, field_4019, fovMultiplier

float: oldFovModifier, field_3999, lastFovMultiplier

float: darkenWorldAmount, field_4002, skyDarkness

float: bossOverlayWorldDarkening, field_4002, skyDarkness

float: darkenWorldAmountO, field_3997, lastSkyDarkness

float: bossOverlayWorldDarkeningO, field_3997, lastSkyDarkness

long: lastActiveTime, field_3998, lastWindowFocusedTime

LightmapTextureManager: lightTexture, field_4028, lightmapTextureManager

CameraOverride: panoramicScreenshotParameters, field_64449, cameraOverride

CubeMapRenderer: cubeMap, field_60579, panoramaRenderer

GuiRenderState: guiRenderState, field_59966, guiState

WorldRenderState: levelRenderState, field_61732, worldRenderState

RawProjectionMatrix: levelProjectionMatrixBuffer, field_60105, worldProjectionMatrix

ProjectionMatrix3: hud3dProjectionMatrixBuffer, field_60106, hudProjectionMatrix

GameRenderState: gameRenderState, field_1_2263, renderState

LightmapTexture: lightmap, field_1_117, lightmapTexture

LightmapTextureManager: lightmapRenderStateExtractor, field_4028, lightmapTextureManager

UiLightmapTexture: uiLightmap, field_1_119, uiLightmapTexture

boolean: useUiLightmap, field_1_120, renderingUi

ProjectionMatrix3: hudProjection, field_1_1813, hudProjection

ProjectionMatrixBuffer: levelProjectionMatrixBuffer, field_60105, worldProjectionMatrix

ProjectionMatrixBuffer: hud3dProjectionMatrixBuffer, field_60106, hudProjectionMatrix

Constructors

(MinecraftClient, HeldItemRenderer, BufferBuilderStorage, BlockRenderManager)

(MinecraftClient, HeldItemRenderer, BufferBuilderStorage, BakedModelManager)

Methods

WorldRenderState (): getLevelRenderState, method_72912, getEntityRenderStates

void (CameraOverride): setPanoramicScreenshotParameters, method_76543, setCameraOverride

CameraOverride (): getPanoramicScreenshotParameters, method_76544, getCameraOverride

boolean (): isPanoramicMode, method_35765, isRenderingPanorama

void (float): pick, method_3190, updateCrosshairTarget

void (): tickFov, method_3199, updateFovMultiplier

float (Camera, float, boolean): getFov, method_3196, getFov

void (MatrixStack, float): bobHurt, method_3198, tiltViewWhenHurt

void (MatrixStack, float): bobView, method_3186, bobView

void (float, boolean, org.joml.Matrix4f): renderItemInHand, method_3172, renderHand

org.joml.Matrix4f (float): getProjectionMatrix, method_22973, getBasicProjectionMatrix

float (): getDepthFar, method_32796, getFarPlaneDistance

void (RenderTickCounter, boolean): render, method_3192, render

void (RenderTickCounter, boolean): render, method_1_2679, render

void (RenderTickCounter): updateCamera, method_76295, updateCamera

void (float): extractCamera, method_74920, updateCameraState

org.joml.Matrix4f (float): getProjectionMatrixForCulling, method_74751, getProjectionMatrix

float (float): getDarkenWorldAmount, method_3195, getSkyDarkness

float (float): getBossOverlayWorldDarkening, method_3195, getSkyDarkness

float (): getRenderDistance, method_3193, getViewDistanceBlocks

LightmapTextureManager (): lightTexture, method_22974, getLightmapTextureManager

void (Path, NativeImage): lambda$takeAutoScreenshot$7, method_68164, method_68164

void (Path, NativeImage): lambda$takeAutoScreenshot$0, method_68164, method_68164

void (NativeImage, Path): lambda$takeAutoScreenshot$6, method_3181, method_3181

void (NativeImage, Path): lambda$takeAutoScreenshot$1, method_3181, method_3181

void (Path): lambda$tryTakeScreenshotIfNeeded$5, method_37474, method_37474

void (Path): lambda$tryTakeScreenshotIfNeeded$0, method_37474, method_37474

void (TextGuiElementRenderState): lambda$renderActiveTextDebug$4, method_75836, method_75836

String (): lambda$render$3, method_37103, method_37103

String (): lambda$extractGui$2, method_37103, method_37103

String (): lambda$render$2, method_3205, method_3205

String (): lambda$extractGui$1, method_3205, method_3205

String (): lambda$render$1, method_18655, method_18655

String (): lambda$extractGui$0, method_18655, method_18655

GameRenderState (): getGameRenderState, method_72912, getRenderState

void (CameraRenderState, MatrixStack): bobHurt, method_3198, tiltViewWhenHurt

void (CameraRenderState, MatrixStack): bobView, method_3186, bobView

void (CameraRenderState, float, org.joml.Matrix4fc): renderItemInHand, method_3172, renderHand

void (RenderTickCounter, boolean): update, method_1_2680, tickCamera

void (RenderTickCounter, boolean): extract, method_1_2674, renderGui

void (RenderTickCounter, boolean, boolean): extractGui, method_1_2675, renderGuiInternal

void (): extractWindow, method_1_2677, updateWindowRenderState

void (): extractOptions, method_1_2676, updateOptionsRenderState

void (RenderTickCounter, float, float): extractCamera, method_74920, updateCameraState

GpuTextureView (): lightmap, method_1_431, getLightmapTextureView

GpuTextureView (): levelLightmap, method_1_430, getWorldLightmapTextureView

void (TextureManager): registerPanoramaTextures, method_1_2678, registerPanoramaTextures

void (GuiRenderState, TextGuiElementRenderState): lambda$renderActiveTextDebug$0, method_75836, method_75836

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.GameRenderer

net.minecraft.class_757

net.minecraft.client.render.GameRenderer

Fields

Identifier: BLUR_POST_CHAIN_ID, field_53899, BLUR_ID

int: MAX_BLUR_RADIUS, field_49904, field_49904

org.slf4j.Logger: LOGGER, field_3993, LOGGER

float: PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH

float: PROJECTION_3D_HUD_Z_FAR, field_60107, field_60107

float: PORTAL_SPINNING_SPEED, field_55869, field_55869

float: NAUSEA_SPINNING_SPEED, field_55870, field_55870

MinecraftClient: minecraft, field_4015, client

Random: random, field_3994, random

float: renderDistance, field_4025, viewDistanceBlocks

HeldItemRenderer: itemInHandRenderer, field_4012, firstPersonRenderer

InGameOverlayRenderer: screenEffectRenderer, field_59967, overlayRenderer

BufferBuilderStorage: renderBuffers, field_20948, buffers

float: spinningEffectTime, field_55871, nauseaEffectTime

float: spinningEffectSpeed, field_55872, nauseaEffectSpeed

float: fovModifier, field_4019, fovMultiplier

float: oldFovModifier, field_3999, lastFovMultiplier

float: darkenWorldAmount, field_4002, skyDarkness

float: darkenWorldAmountO, field_3997, lastSkyDarkness

boolean: renderBlockOutline, field_4009, blockOutlineEnabled

long: lastScreenshotAttempt, field_4017, lastWorldIconUpdate

boolean: hasWorldScreenshot, field_34055, hasWorldIcon

long: lastActiveTime, field_3998, lastWindowFocusedTime

LightmapTextureManager: lightTexture, field_4028, lightmapTextureManager

OverlayTexture: overlayTexture, field_20949, overlayTexture

CameraOverride: panoramicScreenshotParameters, field_64449, cameraOverride

CubeMapRenderer: cubeMap, field_60579, panoramaRenderer

RotatingCubeMapRenderer: panorama, field_60580, rotatingPanoramaRenderer

Pool: resourcePool, field_53066, pool

FogRenderer: fogRenderer, field_60793, fogRenderer

GuiRenderer: guiRenderer, field_59965, guiRenderer

GuiRenderState: guiRenderState, field_59966, guiState

WorldRenderState: levelRenderState, field_61732, worldRenderState

OrderedRenderCommandQueueImpl: submitNodeStorage, field_61733, orderedRenderCommandQueue

RenderDispatcher: featureRenderDispatcher, field_61734, entityRenderDispatcher

Identifier: postEffectId, field_53898, postProcessorId

boolean: effectActive, field_4013, postProcessorEnabled

Camera: mainCamera, field_18765, camera

DiffuseLighting: lighting, field_60103, diffuseLighting

GlobalSettings: globalSettingsUniform, field_60104, globalSettings

RawProjectionMatrix: levelProjectionMatrixBuffer, field_60105, worldProjectionMatrix

ProjectionMatrix3: hud3dProjectionMatrixBuffer, field_60106, hudProjectionMatrix

Constructors

(MinecraftClient, HeldItemRenderer, BufferBuilderStorage, BlockRenderManager)

Methods

void (): close

OrderedRenderCommandQueueImpl (): getSubmitNodeStorage, method_72910, getEntityRenderCommandQueue

RenderDispatcher (): getFeatureRenderDispatcher, method_72911, getEntityRenderDispatcher

WorldRenderState (): getLevelRenderState, method_72912, getEntityRenderStates

void (boolean): setRenderBlockOutline, method_35769, setBlockOutlineEnabled

void (CameraOverride): setPanoramicScreenshotParameters, method_76543, setCameraOverride

CameraOverride (): getPanoramicScreenshotParameters, method_76544, getCameraOverride

boolean (): isPanoramicMode, method_35765, isRenderingPanorama

void (): clearPostEffect, method_62905, clearPostProcessor

void (): togglePostEffect, method_3184, togglePostProcessorEnabled

void (Entity): checkEntityPostEffect, method_3167, onCameraEntitySet

void (Identifier): setPostEffect, method_62904, setPostProcessor

void (): processBlurEffect, method_57796, renderBlur

void (ResourceFactory): preloadUiShader, method_34521, preloadPrograms

void (): tick, method_3182, tick

Identifier (): currentPostEffect, method_62906, getPostProcessorId

void (int, int): resize, method_3169, onResized

void (float): pick, method_3190, updateCrosshairTarget

void (): tickFov, method_3199, updateFovMultiplier

float (Camera, float, boolean): getFov, method_3196, getFov

void (MatrixStack, float): bobHurt, method_3198, tiltViewWhenHurt

void (MatrixStack, float): bobView, method_3186, bobView

void (float, boolean, org.joml.Matrix4f): renderItemInHand, method_3172, renderHand

org.joml.Matrix4f (float): getProjectionMatrix, method_22973, getBasicProjectionMatrix

float (): getDepthFar, method_32796, getFarPlaneDistance

float (LivingEntity, float): getNightVisionScale, method_3174, getNightVisionStrength

void (RenderTickCounter, boolean): render, method_3192, render

void (): renderActiveTextDebug, method_75837, renderActiveTextAreas

void (): tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon

void (Path): takeAutoScreenshot, method_3176, updateWorldIcon

boolean (): shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline

void (RenderTickCounter): updateCamera, method_76295, updateCamera

void (RenderTickCounter): renderLevel, method_3188, renderWorld

void (float): extractCamera, method_74920, updateCameraState

org.joml.Matrix4f (float): getProjectionMatrixForCulling, method_74751, getProjectionMatrix

void (): resetData, method_3203, reset

void (ItemStack): displayItemActivation, method_3189, showFloatingItem

MinecraftClient (): getMinecraft, method_35772, getClient

float (float): getDarkenWorldAmount, method_3195, getSkyDarkness

float (): getRenderDistance, method_3193, getViewDistanceBlocks

Camera (): getMainCamera, method_19418, getCamera

LightmapTextureManager (): lightTexture, method_22974, getLightmapTextureManager

OverlayTexture (): overlayTexture, method_22975, getOverlayTexture

Vec3d (Vec3d): projectPointToScreen, method_70778, project

double (): projectHorizonToScreen, method_70777, getPitch

GlobalSettings (): getGlobalSettingsUniform, method_71113, getGlobalSettings

DiffuseLighting (): getLighting, method_71114, getDiffuseLighting

void (ClientWorld): setLevel, method_71112, setWorld

RotatingCubeMapRenderer (): getPanorama, method_71649, getRotatingPanoramaRenderer

void (Path, NativeImage): lambda$takeAutoScreenshot$7, method_68164, method_68164

void (NativeImage, Path): lambda$takeAutoScreenshot$6, method_3181, method_3181

void (Path): lambda$tryTakeScreenshotIfNeeded$5, method_37474, method_37474

void (TextGuiElementRenderState): lambda$renderActiveTextDebug$4, method_75836, method_75836

String (): lambda$render$3, method_37103, method_37103

String (): lambda$render$2, method_3205, method_3205

String (): lambda$render$1, method_18655, method_18655

String (ResourceFactory, Identifier, ShaderType): lambda$preloadUiShader$0, method_68479, method_68479