History - net.minecraft.client.render.GameRenderer
26.3-snapshot-3
Names
Fields
Identifier: postEffectId, field_53898, postProcessorId
Identifier: spectatedEntityPostEffect, field_53898, postProcessorId
boolean: effectActive, field_4013, postProcessorEnabled
boolean: spectatedEntityEffectActive, field_4013, postProcessorEnabled
Identifier: END_OF_FRAME_POST_EFFECT, field_1_8330, END_OF_FRAME
List<Identifier>: requestedPostEffects, field_1_8333, postEffects
List<Identifier>: appliedPostEffects, field_1_8331, appliedPostEffects
List<Identifier>: failedPostEffects, field_1_8332, erroredPostEffects
boolean: shouldResetFailedPostEffects, field_1_8334, reloadedResources
Constructors
Methods
void (): clearPostEffect, method_62905, clearPostProcessor
void (): clearSpectatedEntityPostEffect, method_62905, clearPostProcessor
void (): togglePostEffect, method_3184, togglePostProcessorEnabled
void (): toggleSpectatorPostEffect, method_3184, togglePostProcessorEnabled
void (Identifier): setPostEffect, method_62904, setPostProcessor
void (Identifier): setSpectatedEntityPostEffect, method_62904, setPostProcessor
Identifier (): currentPostEffect, method_62906, getPostProcessorId
Identifier (): spectatedEntityPostEffect, method_62906, getPostProcessorId
String (ResourceFactory, Identifier, ShaderType): lambda$preloadUiShader$0, method_68479, method_68479
GpuTextureView (): lightmap, method_1_431, getLightmapTextureView
GpuTextureView (): levelLightmap, method_1_430, getWorldLightmapTextureView
List<Identifier> (): getRequestedPostEffects, method_1_7691, getPostEffects
List<Identifier> (): getAppliedPostEffects, method_1_7690, getAppliedPostEffects
ResourceReloader (): createReloadListener, method_1_7689, getResourceReloadCallback
void (): applyPostEffects, method_1_7688, applyPostEffects
GpuTextureView (): lightmap, method_1_431, getLightmapTextureView
GpuTextureView (): levelLightmap, method_1_430, getWorldLightmapTextureView
void (ResourceManager): lambda$createReloadListener$0, method_1_7692, method_1_7692
String (ResourceFactory, Identifier, ShaderType): lambda$preloadUiShader$0, method_68479, method_68479
26.3-snapshot-2
Names
Fields
Constructors
Methods
boolean (): useImprovedTransparency, method_1_7330, usesImprovedTransparency
String (): lambda$renderLevel$0, method_1_7329, method_1_7329
String (): lambda$renderItemInHand$0, method_1_7328, method_1_7328
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
float: PROJECTION_3D_HUD_Z_FAR, field_60107, field_60107
float: PROJECTION_3D_HUD_Z_FAR, field_60107, PERSPECTIVE_FAR_DISTANCE
OrderedRenderCommandQueueImpl: submitNodeStorage, field_61733, orderedRenderCommandQueue
OrderedRenderCommandQueueImpl: handAndScreenSubmitNodeStorage, field_61733, orderedRenderCommandQueue
ThreeDimensionalCrosshair: debugCrosshairRenderer, field_1_3629, crosshair3d
Framebuffer: mainRenderTarget, field_1_5610, framebuffer
Constructors
(MinecraftClient, HeldItemRenderer, BufferBuilderStorage, BakedModelManager)
(MinecraftClient, HeldItemRenderer, BakedModelManager)
Methods
OrderedRenderCommandQueueImpl (): getSubmitNodeStorage, method_72910, getEntityRenderCommandQueue
RenderDispatcher (): getFeatureRenderDispatcher, method_72911, getEntityRenderDispatcher
RenderDispatcher (): featureRenderDispatcher, method_72911, getEntityRenderDispatcher
float (LivingEntity, float): getNightVisionScale, method_3174, getNightVisionStrength
float (LivingEntity, float): nightVisionScale, method_3174, getNightVisionStrength
void (): renderActiveTextDebug, method_75837, renderActiveTextAreas
MinecraftClient (): getMinecraft, method_35772, getClient
float (float): getBossOverlayWorldDarkening, method_3195, getSkyDarkness
float (float): bossOverlayWorldDarkening, method_3195, getSkyDarkness
Camera (): getMainCamera, method_19418, getCamera
Camera (): mainCamera, method_19418, getCamera
GlobalSettings (): getGlobalSettingsUniform, method_71113, getGlobalSettings
DiffuseLighting (): getLighting, method_71114, getDiffuseLighting
DiffuseLighting (): lighting, method_71114, getDiffuseLighting
RotatingCubeMapRenderer (): getPanorama, method_71649, getRotatingPanoramaRenderer
RotatingCubeMapRenderer (): panorama, method_71649, getRotatingPanoramaRenderer
String (): lambda$extractGui$2, method_37103, method_37103
String (): lambda$extractGui$1, method_3205, method_3205
String (): lambda$extractGui$0, method_18655, method_18655
GameRenderState (): getGameRenderState, method_72912, getRenderState
GameRenderState (): gameRenderState, method_72912, getRenderState
void (RenderTickCounter, boolean): update, method_1_2680, tickCamera
void (RenderTickCounter, boolean): extract, method_1_2674, renderGui
void (RenderTickCounter, boolean): extract, method_1_2674, extract
void (RenderTickCounter, boolean, boolean): extractGui, method_1_2675, renderGuiInternal
void (GuiRenderState, TextGuiElementRenderState): lambda$renderActiveTextDebug$0, method_75836, method_75836
BufferBuilderStorage (): renderBuffers, method_1_4830, getBuffers
void (RenderTickCounter): update, method_1_2680, tickCamera
Framebuffer (): mainRenderTarget, method_1_4829, getFramebuffer
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
float: PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH
float: renderDistance, field_4025, viewDistanceBlocks
float: fovModifier, field_4019, fovMultiplier
float: oldFovModifier, field_3999, lastFovMultiplier
float: darkenWorldAmount, field_4002, skyDarkness
float: bossOverlayWorldDarkening, field_4002, skyDarkness
float: darkenWorldAmountO, field_3997, lastSkyDarkness
float: bossOverlayWorldDarkeningO, field_3997, lastSkyDarkness
long: lastActiveTime, field_3998, lastWindowFocusedTime
LightmapTextureManager: lightTexture, field_4028, lightmapTextureManager
CameraOverride: panoramicScreenshotParameters, field_64449, cameraOverride
CubeMapRenderer: cubeMap, field_60579, panoramaRenderer
GuiRenderState: guiRenderState, field_59966, guiState
WorldRenderState: levelRenderState, field_61732, worldRenderState
RawProjectionMatrix: levelProjectionMatrixBuffer, field_60105, worldProjectionMatrix
ProjectionMatrix3: hud3dProjectionMatrixBuffer, field_60106, hudProjectionMatrix
GameRenderState: gameRenderState, field_1_2263, renderState
LightmapTexture: lightmap, field_1_117, lightmapTexture
LightmapTextureManager: lightmapRenderStateExtractor, field_4028, lightmapTextureManager
UiLightmapTexture: uiLightmap, field_1_119, uiLightmapTexture
boolean: useUiLightmap, field_1_120, renderingUi
ProjectionMatrix3: hudProjection, field_1_1813, hudProjection
ProjectionMatrixBuffer: levelProjectionMatrixBuffer, field_60105, worldProjectionMatrix
ProjectionMatrixBuffer: hud3dProjectionMatrixBuffer, field_60106, hudProjectionMatrix
Constructors
(MinecraftClient, HeldItemRenderer, BufferBuilderStorage, BlockRenderManager)
(MinecraftClient, HeldItemRenderer, BufferBuilderStorage, BakedModelManager)
Methods
WorldRenderState (): getLevelRenderState, method_72912, getEntityRenderStates
void (CameraOverride): setPanoramicScreenshotParameters, method_76543, setCameraOverride
CameraOverride (): getPanoramicScreenshotParameters, method_76544, getCameraOverride
boolean (): isPanoramicMode, method_35765, isRenderingPanorama
void (float): pick, method_3190, updateCrosshairTarget
void (): tickFov, method_3199, updateFovMultiplier
float (Camera, float, boolean): getFov, method_3196, getFov
void (MatrixStack, float): bobHurt, method_3198, tiltViewWhenHurt
void (MatrixStack, float): bobView, method_3186, bobView
void (float, boolean, org.joml.Matrix4f): renderItemInHand, method_3172, renderHand
org.joml.Matrix4f (float): getProjectionMatrix, method_22973, getBasicProjectionMatrix
float (): getDepthFar, method_32796, getFarPlaneDistance
void (RenderTickCounter, boolean): render, method_3192, render
void (RenderTickCounter, boolean): render, method_1_2679, render
void (RenderTickCounter): updateCamera, method_76295, updateCamera
void (float): extractCamera, method_74920, updateCameraState
org.joml.Matrix4f (float): getProjectionMatrixForCulling, method_74751, getProjectionMatrix
float (float): getDarkenWorldAmount, method_3195, getSkyDarkness
float (float): getBossOverlayWorldDarkening, method_3195, getSkyDarkness
float (): getRenderDistance, method_3193, getViewDistanceBlocks
LightmapTextureManager (): lightTexture, method_22974, getLightmapTextureManager
void (Path, NativeImage): lambda$takeAutoScreenshot$7, method_68164, method_68164
void (Path, NativeImage): lambda$takeAutoScreenshot$0, method_68164, method_68164
void (NativeImage, Path): lambda$takeAutoScreenshot$6, method_3181, method_3181
void (NativeImage, Path): lambda$takeAutoScreenshot$1, method_3181, method_3181
void (Path): lambda$tryTakeScreenshotIfNeeded$5, method_37474, method_37474
void (Path): lambda$tryTakeScreenshotIfNeeded$0, method_37474, method_37474
void (TextGuiElementRenderState): lambda$renderActiveTextDebug$4, method_75836, method_75836
String (): lambda$render$3, method_37103, method_37103
String (): lambda$extractGui$2, method_37103, method_37103
String (): lambda$render$2, method_3205, method_3205
String (): lambda$extractGui$1, method_3205, method_3205
String (): lambda$render$1, method_18655, method_18655
String (): lambda$extractGui$0, method_18655, method_18655
GameRenderState (): getGameRenderState, method_72912, getRenderState
void (CameraRenderState, MatrixStack): bobHurt, method_3198, tiltViewWhenHurt
void (CameraRenderState, MatrixStack): bobView, method_3186, bobView
void (CameraRenderState, float, org.joml.Matrix4fc): renderItemInHand, method_3172, renderHand
void (RenderTickCounter, boolean): update, method_1_2680, tickCamera
void (RenderTickCounter, boolean): extract, method_1_2674, renderGui
void (RenderTickCounter, boolean, boolean): extractGui, method_1_2675, renderGuiInternal
void (): extractWindow, method_1_2677, updateWindowRenderState
void (): extractOptions, method_1_2676, updateOptionsRenderState
void (RenderTickCounter, float, float): extractCamera, method_74920, updateCameraState
GpuTextureView (): lightmap, method_1_431, getLightmapTextureView
GpuTextureView (): levelLightmap, method_1_430, getWorldLightmapTextureView
void (TextureManager): registerPanoramaTextures, method_1_2678, registerPanoramaTextures
void (GuiRenderState, TextGuiElementRenderState): lambda$renderActiveTextDebug$0, method_75836, method_75836
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.GameRenderer
net.minecraft.class_757
net.minecraft.client.render.GameRenderer
Fields
Identifier: BLUR_POST_CHAIN_ID, field_53899, BLUR_ID
int: MAX_BLUR_RADIUS, field_49904, field_49904
org.slf4j.Logger: LOGGER, field_3993, LOGGER
float: PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH
float: PROJECTION_3D_HUD_Z_FAR, field_60107, field_60107
float: PORTAL_SPINNING_SPEED, field_55869, field_55869
float: NAUSEA_SPINNING_SPEED, field_55870, field_55870
MinecraftClient: minecraft, field_4015, client
Random: random, field_3994, random
float: renderDistance, field_4025, viewDistanceBlocks
HeldItemRenderer: itemInHandRenderer, field_4012, firstPersonRenderer
InGameOverlayRenderer: screenEffectRenderer, field_59967, overlayRenderer
BufferBuilderStorage: renderBuffers, field_20948, buffers
float: spinningEffectTime, field_55871, nauseaEffectTime
float: spinningEffectSpeed, field_55872, nauseaEffectSpeed
float: fovModifier, field_4019, fovMultiplier
float: oldFovModifier, field_3999, lastFovMultiplier
float: darkenWorldAmount, field_4002, skyDarkness
float: darkenWorldAmountO, field_3997, lastSkyDarkness
boolean: renderBlockOutline, field_4009, blockOutlineEnabled
long: lastScreenshotAttempt, field_4017, lastWorldIconUpdate
boolean: hasWorldScreenshot, field_34055, hasWorldIcon
long: lastActiveTime, field_3998, lastWindowFocusedTime
LightmapTextureManager: lightTexture, field_4028, lightmapTextureManager
OverlayTexture: overlayTexture, field_20949, overlayTexture
CameraOverride: panoramicScreenshotParameters, field_64449, cameraOverride
CubeMapRenderer: cubeMap, field_60579, panoramaRenderer
RotatingCubeMapRenderer: panorama, field_60580, rotatingPanoramaRenderer
Pool: resourcePool, field_53066, pool
FogRenderer: fogRenderer, field_60793, fogRenderer
GuiRenderer: guiRenderer, field_59965, guiRenderer
GuiRenderState: guiRenderState, field_59966, guiState
WorldRenderState: levelRenderState, field_61732, worldRenderState
OrderedRenderCommandQueueImpl: submitNodeStorage, field_61733, orderedRenderCommandQueue
RenderDispatcher: featureRenderDispatcher, field_61734, entityRenderDispatcher
Identifier: postEffectId, field_53898, postProcessorId
boolean: effectActive, field_4013, postProcessorEnabled
Camera: mainCamera, field_18765, camera
DiffuseLighting: lighting, field_60103, diffuseLighting
GlobalSettings: globalSettingsUniform, field_60104, globalSettings
RawProjectionMatrix: levelProjectionMatrixBuffer, field_60105, worldProjectionMatrix
ProjectionMatrix3: hud3dProjectionMatrixBuffer, field_60106, hudProjectionMatrix
Constructors
(MinecraftClient, HeldItemRenderer, BufferBuilderStorage, BlockRenderManager)
Methods
void (): close
OrderedRenderCommandQueueImpl (): getSubmitNodeStorage, method_72910, getEntityRenderCommandQueue
RenderDispatcher (): getFeatureRenderDispatcher, method_72911, getEntityRenderDispatcher
WorldRenderState (): getLevelRenderState, method_72912, getEntityRenderStates
void (boolean): setRenderBlockOutline, method_35769, setBlockOutlineEnabled
void (CameraOverride): setPanoramicScreenshotParameters, method_76543, setCameraOverride
CameraOverride (): getPanoramicScreenshotParameters, method_76544, getCameraOverride
boolean (): isPanoramicMode, method_35765, isRenderingPanorama
void (): clearPostEffect, method_62905, clearPostProcessor
void (): togglePostEffect, method_3184, togglePostProcessorEnabled
void (Entity): checkEntityPostEffect, method_3167, onCameraEntitySet
void (Identifier): setPostEffect, method_62904, setPostProcessor
void (): processBlurEffect, method_57796, renderBlur
void (ResourceFactory): preloadUiShader, method_34521, preloadPrograms
void (): tick, method_3182, tick
Identifier (): currentPostEffect, method_62906, getPostProcessorId
void (int, int): resize, method_3169, onResized
void (float): pick, method_3190, updateCrosshairTarget
void (): tickFov, method_3199, updateFovMultiplier
float (Camera, float, boolean): getFov, method_3196, getFov
void (MatrixStack, float): bobHurt, method_3198, tiltViewWhenHurt
void (MatrixStack, float): bobView, method_3186, bobView
void (float, boolean, org.joml.Matrix4f): renderItemInHand, method_3172, renderHand
org.joml.Matrix4f (float): getProjectionMatrix, method_22973, getBasicProjectionMatrix
float (): getDepthFar, method_32796, getFarPlaneDistance
float (LivingEntity, float): getNightVisionScale, method_3174, getNightVisionStrength
void (RenderTickCounter, boolean): render, method_3192, render
void (): renderActiveTextDebug, method_75837, renderActiveTextAreas
void (): tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon
void (Path): takeAutoScreenshot, method_3176, updateWorldIcon
boolean (): shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline
void (RenderTickCounter): updateCamera, method_76295, updateCamera
void (RenderTickCounter): renderLevel, method_3188, renderWorld
void (float): extractCamera, method_74920, updateCameraState
org.joml.Matrix4f (float): getProjectionMatrixForCulling, method_74751, getProjectionMatrix
void (): resetData, method_3203, reset
void (ItemStack): displayItemActivation, method_3189, showFloatingItem
MinecraftClient (): getMinecraft, method_35772, getClient
float (float): getDarkenWorldAmount, method_3195, getSkyDarkness
float (): getRenderDistance, method_3193, getViewDistanceBlocks
Camera (): getMainCamera, method_19418, getCamera
LightmapTextureManager (): lightTexture, method_22974, getLightmapTextureManager
OverlayTexture (): overlayTexture, method_22975, getOverlayTexture
Vec3d (Vec3d): projectPointToScreen, method_70778, project
double (): projectHorizonToScreen, method_70777, getPitch
GlobalSettings (): getGlobalSettingsUniform, method_71113, getGlobalSettings
DiffuseLighting (): getLighting, method_71114, getDiffuseLighting
void (ClientWorld): setLevel, method_71112, setWorld
RotatingCubeMapRenderer (): getPanorama, method_71649, getRotatingPanoramaRenderer
void (Path, NativeImage): lambda$takeAutoScreenshot$7, method_68164, method_68164
void (NativeImage, Path): lambda$takeAutoScreenshot$6, method_3181, method_3181
void (Path): lambda$tryTakeScreenshotIfNeeded$5, method_37474, method_37474
void (TextGuiElementRenderState): lambda$renderActiveTextDebug$4, method_75836, method_75836
String (): lambda$render$3, method_37103, method_37103
String (): lambda$render$2, method_3205, method_3205
String (): lambda$render$1, method_18655, method_18655
String (ResourceFactory, Identifier, ShaderType): lambda$preloadUiShader$0, method_68479, method_68479