History - net.minecraft.block.VineBlock

26.3-snapshot-3

Names

Fields

int: SEARCH_RADIUS, field_1_8329, field_1_8329

int: MAX_NEIGHBORS_TO_GROW, field_1_8328, field_1_8328

Constructors

Methods

boolean (BlockView, BlockPos): canSpread, method_10824, canGrowAt

boolean (WorldView, BlockPos): canSpread, method_10824, canGrowAt

boolean (BlockState): lambda$canSpread$0, method_1_7687, method_1_7687

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<VineBlock>: CODEC, field_46485, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<VineBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

VoxelShape (Map, BlockState): lambda$makeShapes$1, method_66470, method_66470

VoxelShape (Map, BlockState): lambda$makeShapes$0, method_66470, method_66470

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.VineBlock

net.minecraft.class_2541

net.minecraft.block.VineBlock

Fields

com.mojang.serialization.MapCodec<VineBlock>: CODEC, field_46485, CODEC

BooleanProperty: UP, field_11703, UP

BooleanProperty: NORTH, field_11706, NORTH

BooleanProperty: EAST, field_11702, EAST

BooleanProperty: SOUTH, field_11699, SOUTH

BooleanProperty: WEST, field_11696, WEST

Map<Direction, BooleanProperty>: PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES

Function<BlockState, VoxelShape>: shapes, field_55811, shapeFunction

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<VineBlock> (): codec, method_53969, getCodec

Function<BlockState, VoxelShape> (): makeShapes, method_66471, createShapeFunction

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

boolean (BlockState): propagatesSkylightDown, method_9579, isTransparent

boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt

boolean (BlockState): hasFaces, method_10823, hasAdjacentBlocks

int (BlockState): countFaces, method_10822, getAdjacentBlockCount

boolean (BlockView, BlockPos, Direction): canSupportAtFace, method_10829, shouldHaveSide

boolean (BlockView, BlockPos, Direction): isAcceptableNeighbour, method_10821, shouldConnectTo

BlockState (BlockState, BlockView, BlockPos): getUpdatedState, method_10827, getPlacementShape

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, ServerWorld, BlockPos, Random): randomTick, method_9514, randomTick

BlockState (BlockState, BlockState, Random): copyRandomFaces, method_10820, getGrownState

boolean (BlockState): hasHorizontalConnection, method_10830, hasHorizontalSide

boolean (BlockView, BlockPos): canSpread, method_10824, canGrowAt

boolean (BlockState, ItemPlacementContext): canBeReplaced, method_9616, canReplace

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

BlockState (BlockState, BlockRotation): rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): mirror, method_9569, mirror

BooleanProperty (Direction): getPropertyForFace, method_10828, getFacingProperty

VoxelShape (Map, BlockState): lambda$makeShapes$1, method_66470, method_66470

boolean (Map$Entry): lambda$static$0, method_10826, method_10826