History - net.minecraft.util.shape.VoxelShapes

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

boolean (PairList, PairList, BooleanBiFunction, VoxelSet, VoxelSet, int, int, int): lambda$joinIsNotEmpty$3, method_1075, method_1075

boolean (PairList, PairList, BooleanBiFunction, VoxelSet, VoxelSet, int, int, int): lambda$joinIsNotEmpty$0, method_1075, method_1075

boolean (PairList, BooleanBiFunction, VoxelSet, int, VoxelSet, int, int, int, int): lambda$joinIsNotEmpty$2, method_1076, method_1076

boolean (PairList, BooleanBiFunction, VoxelSet, int, VoxelSet, int, int, int, int): lambda$joinIsNotEmpty$1, method_1076, method_1076

boolean (BooleanBiFunction, VoxelSet, int, int, VoxelSet, int, int, int, int, int): lambda$joinIsNotEmpty$1, method_1070, method_1070

boolean (BooleanBiFunction, VoxelSet, int, int, VoxelSet, int, int, int, int, int): lambda$joinIsNotEmpty$2, method_1070, method_1070

1.21.11_unobfuscated

Names

net.minecraft.world.phys.shapes.Shapes

net.minecraft.class_259

net.minecraft.util.shape.VoxelShapes

Fields

double: EPSILON, field_31880, MIN_SIZE

double: BIG_EPSILON, field_31881, field_31881

VoxelShape: BLOCK, field_1385, FULL_CUBE

Vec3d: BLOCK_CENTER, field_55842, BLOCK_CENTER

VoxelShape: INFINITY, field_17669, UNBOUNDED

VoxelShape: EMPTY, field_1384, EMPTY

Constructors

()

Methods

VoxelShape (): empty, method_1073, empty

VoxelShape (): block, method_1077, fullCube

VoxelShape (double, double, double, double, double, double): box, method_1081, cuboid

VoxelShape (double, double, double, double, double, double): create, method_31943, cuboidUnchecked

VoxelShape (Box): create, method_1078, cuboid

int (double, double): findBits, method_1086, findRequiredBitResolution

long (int, int): lcm, method_1079, lcm

VoxelShape (VoxelShape, VoxelShape): or, method_1084, union

VoxelShape (VoxelShape, VoxelShape...): or, method_17786, union

VoxelShape (VoxelShape, VoxelShape, BooleanBiFunction): join, method_1072, combineAndSimplify

VoxelShape (VoxelShape, VoxelShape, BooleanBiFunction): joinUnoptimized, method_1082, combine

boolean (VoxelShape, VoxelShape, BooleanBiFunction): joinIsNotEmpty, method_1074, matchesAnywhere

boolean (PairList, PairList, PairList, VoxelSet, VoxelSet, BooleanBiFunction): joinIsNotEmpty, method_1071, matchesAnywhere

double (Direction$Axis, Box, Iterable<VoxelShape>, double): collide, method_1085, calculateMaxOffset

boolean (VoxelShape, VoxelShape, Direction): blockOccludes, method_1083, isSideCovered

boolean (VoxelShape, VoxelShape, Direction): mergedFaceOccludes, method_1080, adjacentSidesCoverSquare

boolean (VoxelShape, VoxelShape): faceShapeOccludes, method_20713, unionCoversFullCube

PairList (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): createIndexMerger, method_1069, createListPair

VoxelShape (VoxelShape, DirectionTransformation): rotate, method_66496, transform

VoxelShape (VoxelShape, DirectionTransformation, Vec3d): rotate, method_66497, transform

it.unimi.dsi.fastutil.doubles.DoubleList (it.unimi.dsi.fastutil.doubles.DoubleList, boolean, double, double): flipAxisIfNeeded, method_66498, transform

boolean (VoxelShape, VoxelShape): equal, method_66503, equal

Map<Direction$Axis, VoxelShape> (VoxelShape): rotateHorizontalAxis, method_66494, createHorizontalAxisShapeMap

Map<Direction$Axis, VoxelShape> (VoxelShape, Vec3d): rotateHorizontalAxis, method_66495, createHorizontalAxisShapeMap

Map<Direction$Axis, VoxelShape> (VoxelShape): rotateAllAxis, method_66499, createAxisShapeMap

Map<Direction$Axis, VoxelShape> (VoxelShape, Vec3d): rotateAllAxis, method_66500, createAxisShapeMap

Map<Direction, VoxelShape> (VoxelShape): rotateHorizontal, method_66501, createHorizontalFacingShapeMap

Map<Direction, VoxelShape> (VoxelShape, DirectionTransformation): rotateHorizontal, method_76593, createHorizontalFacingShapeMap

Map<Direction, VoxelShape> (VoxelShape, DirectionTransformation, Vec3d): rotateHorizontal, method_66502, createHorizontalFacingShapeMap

Map<Direction, VoxelShape> (VoxelShape): rotateAll, method_66504, createFacingShapeMap

Map<Direction, VoxelShape> (VoxelShape, Vec3d): rotateAll, method_76595, createFacingShapeMap

Map<Direction, VoxelShape> (VoxelShape, DirectionTransformation, Vec3d): rotateAll, method_66505, createFacingShapeMap

Map<BlockFace, Map<Direction, VoxelShape>> (VoxelShape): rotateAttachFace, method_66506, createBlockFaceHorizontalFacingShapeMap

Map<BlockFace, Map<Direction, VoxelShape>> (VoxelShape, DirectionTransformation): rotateAttachFace, method_76594, createBlockFaceHorizontalFacingShapeMap

boolean (PairList, PairList, BooleanBiFunction, VoxelSet, VoxelSet, int, int, int): lambda$joinIsNotEmpty$3, method_1075, method_1075

boolean (PairList, BooleanBiFunction, VoxelSet, int, VoxelSet, int, int, int, int): lambda$joinIsNotEmpty$2, method_1076, method_1076

boolean (BooleanBiFunction, VoxelSet, int, int, VoxelSet, int, int, int, int, int): lambda$joinIsNotEmpty$1, method_1070, method_1070

SimpleVoxelShape (): lambda$static$0, method_1087, method_1087