History - net.minecraft.util.shape.VoxelShapes
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
boolean (PairList, PairList, BooleanBiFunction, VoxelSet, VoxelSet, int, int, int): lambda$joinIsNotEmpty$3, method_1075, method_1075
boolean (PairList, PairList, BooleanBiFunction, VoxelSet, VoxelSet, int, int, int): lambda$joinIsNotEmpty$0, method_1075, method_1075
boolean (PairList, BooleanBiFunction, VoxelSet, int, VoxelSet, int, int, int, int): lambda$joinIsNotEmpty$2, method_1076, method_1076
boolean (PairList, BooleanBiFunction, VoxelSet, int, VoxelSet, int, int, int, int): lambda$joinIsNotEmpty$1, method_1076, method_1076
boolean (BooleanBiFunction, VoxelSet, int, int, VoxelSet, int, int, int, int, int): lambda$joinIsNotEmpty$1, method_1070, method_1070
boolean (BooleanBiFunction, VoxelSet, int, int, VoxelSet, int, int, int, int, int): lambda$joinIsNotEmpty$2, method_1070, method_1070
1.21.11_unobfuscated
Names
net.minecraft.world.phys.shapes.Shapes
net.minecraft.class_259
net.minecraft.util.shape.VoxelShapes
Fields
double: EPSILON, field_31880, MIN_SIZE
double: BIG_EPSILON, field_31881, field_31881
VoxelShape: BLOCK, field_1385, FULL_CUBE
Vec3d: BLOCK_CENTER, field_55842, BLOCK_CENTER
VoxelShape: INFINITY, field_17669, UNBOUNDED
VoxelShape: EMPTY, field_1384, EMPTY
Constructors
()
Methods
VoxelShape (): empty, method_1073, empty
VoxelShape (): block, method_1077, fullCube
VoxelShape (double, double, double, double, double, double): box, method_1081, cuboid
VoxelShape (double, double, double, double, double, double): create, method_31943, cuboidUnchecked
VoxelShape (Box): create, method_1078, cuboid
int (double, double): findBits, method_1086, findRequiredBitResolution
long (int, int): lcm, method_1079, lcm
VoxelShape (VoxelShape, VoxelShape): or, method_1084, union
VoxelShape (VoxelShape, VoxelShape...): or, method_17786, union
VoxelShape (VoxelShape, VoxelShape, BooleanBiFunction): join, method_1072, combineAndSimplify
VoxelShape (VoxelShape, VoxelShape, BooleanBiFunction): joinUnoptimized, method_1082, combine
boolean (VoxelShape, VoxelShape, BooleanBiFunction): joinIsNotEmpty, method_1074, matchesAnywhere
boolean (PairList, PairList, PairList, VoxelSet, VoxelSet, BooleanBiFunction): joinIsNotEmpty, method_1071, matchesAnywhere
double (Direction$Axis, Box, Iterable<VoxelShape>, double): collide, method_1085, calculateMaxOffset
boolean (VoxelShape, VoxelShape, Direction): blockOccludes, method_1083, isSideCovered
boolean (VoxelShape, VoxelShape, Direction): mergedFaceOccludes, method_1080, adjacentSidesCoverSquare
boolean (VoxelShape, VoxelShape): faceShapeOccludes, method_20713, unionCoversFullCube
PairList (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): createIndexMerger, method_1069, createListPair
VoxelShape (VoxelShape, DirectionTransformation): rotate, method_66496, transform
VoxelShape (VoxelShape, DirectionTransformation, Vec3d): rotate, method_66497, transform
it.unimi.dsi.fastutil.doubles.DoubleList (it.unimi.dsi.fastutil.doubles.DoubleList, boolean, double, double): flipAxisIfNeeded, method_66498, transform
boolean (VoxelShape, VoxelShape): equal, method_66503, equal
Map<Direction$Axis, VoxelShape> (VoxelShape): rotateHorizontalAxis, method_66494, createHorizontalAxisShapeMap
Map<Direction$Axis, VoxelShape> (VoxelShape, Vec3d): rotateHorizontalAxis, method_66495, createHorizontalAxisShapeMap
Map<Direction$Axis, VoxelShape> (VoxelShape): rotateAllAxis, method_66499, createAxisShapeMap
Map<Direction$Axis, VoxelShape> (VoxelShape, Vec3d): rotateAllAxis, method_66500, createAxisShapeMap
Map<Direction, VoxelShape> (VoxelShape): rotateHorizontal, method_66501, createHorizontalFacingShapeMap
Map<Direction, VoxelShape> (VoxelShape, DirectionTransformation): rotateHorizontal, method_76593, createHorizontalFacingShapeMap
Map<Direction, VoxelShape> (VoxelShape, DirectionTransformation, Vec3d): rotateHorizontal, method_66502, createHorizontalFacingShapeMap
Map<Direction, VoxelShape> (VoxelShape): rotateAll, method_66504, createFacingShapeMap
Map<Direction, VoxelShape> (VoxelShape, Vec3d): rotateAll, method_76595, createFacingShapeMap
Map<Direction, VoxelShape> (VoxelShape, DirectionTransformation, Vec3d): rotateAll, method_66505, createFacingShapeMap
Map<BlockFace, Map<Direction, VoxelShape>> (VoxelShape): rotateAttachFace, method_66506, createBlockFaceHorizontalFacingShapeMap
Map<BlockFace, Map<Direction, VoxelShape>> (VoxelShape, DirectionTransformation): rotateAttachFace, method_76594, createBlockFaceHorizontalFacingShapeMap
boolean (PairList, PairList, BooleanBiFunction, VoxelSet, VoxelSet, int, int, int): lambda$joinIsNotEmpty$3, method_1075, method_1075
boolean (PairList, BooleanBiFunction, VoxelSet, int, VoxelSet, int, int, int, int): lambda$joinIsNotEmpty$2, method_1076, method_1076
boolean (BooleanBiFunction, VoxelSet, int, int, VoxelSet, int, int, int, int, int): lambda$joinIsNotEmpty$1, method_1070, method_1070
SimpleVoxelShape (): lambda$static$0, method_1087, method_1087