History - net.minecraft.client.data.BlockStateModelGenerator$BlockTexturePool

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

BlockStateModelGenerator$BlockTexturePool (Block): pillar, method_1_6305, method_1_6305

BlockStateModelGenerator$BlockTexturePool (Block): pillar, method_1_6305, pillar

BlockStateModelGenerator$BlockTexturePool (Block): carpet, method_1_6975, carpet

26.2

Names

Fields

Constructors

Methods

BlockStateModelGenerator$BlockTexturePool (Block): customHangingSign, method_1_5682, customHangingSign

BlockStateModelGenerator$BlockTexturePool (Block): hangingSign, method_1_5683, hangingSign

BlockStateModelGenerator$BlockTexturePool (Block, Block, BlockFamily$Variant): hangingSign, method_1_5684, hangingSign

BlockStateModelGenerator$BlockTexturePool (Block): pillar, method_1_6305, method_1_6305

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

void (BlockFamily$Variant, Block): lambda$generateFor$1, method_33521, method_33521

void (BlockFamily$Variant, Block): lambda$generateFor$0, method_33521, method_33521

boolean (Block, BlockFamily): lambda$generateFor$1, method_1_1046, method_1_1046

1.21.11_unobfuscated

Names

net.minecraft.client.data.models.BlockModelGenerators$BlockFamilyProvider

net.minecraft.class_4910$class_4912

net.minecraft.client.data.BlockStateModelGenerator$BlockTexturePool

Fields

TextureMap: mapping, field_22837, textures

Map<Model, Identifier>: models, field_28553, knownModels

BlockFamily: family, field_28554, family

ModelVariant: fullBlock, field_22838, baseModelId

Set<Block>: skipGeneratingModelsFor, field_47134, children

BlockStateModelGenerator: this$0, field_22836, field_22836

Constructors

(BlockStateModelGenerator, TextureMap)

Methods

BlockStateModelGenerator$BlockTexturePool (Block, Model): fullBlock, method_25718, base

BlockStateModelGenerator$BlockTexturePool (Block, Block): donateModelTo, method_54827, parented

BlockStateModelGenerator$BlockTexturePool (Block): button, method_25716, button

BlockStateModelGenerator$BlockTexturePool (Block): wall, method_25720, wall

BlockStateModelGenerator$BlockTexturePool (Block): customFence, method_46194, customFence

BlockStateModelGenerator$BlockTexturePool (Block): fence, method_25721, fence

BlockStateModelGenerator$BlockTexturePool (Block): customFenceGate, method_46195, customFenceGate

BlockStateModelGenerator$BlockTexturePool (Block): fenceGate, method_25722, fenceGate

BlockStateModelGenerator$BlockTexturePool (Block): pressurePlate, method_25723, pressurePlate

BlockStateModelGenerator$BlockTexturePool (Block): sign, method_25717, sign

BlockStateModelGenerator$BlockTexturePool (Block): slab, method_25724, slab

BlockStateModelGenerator$BlockTexturePool (Block): stairs, method_25725, stairs

BlockStateModelGenerator$BlockTexturePool (Block): fullBlockVariant, method_34661, block

BlockStateModelGenerator$BlockTexturePool (Block): door, method_33527, door

void (Block): trapdoor, method_33528, registerTrapdoor

Identifier (Model, Block): getOrCreateModel, method_33524, ensureModel

BlockStateModelGenerator$BlockTexturePool (BlockFamily): generateFor, method_33522, family

void (BlockFamily$Variant, Block): lambda$generateFor$1, method_33521, method_33521

Identifier (Block, Model): lambda$getOrCreateModel$0, method_33525, method_33525