History - net.minecraft.enchantment.effect.entity.ExplodeEnchantmentEffect

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

Float (int, EnchantmentLevelBasedValue): lambda$apply$1, method_60234, method_60234

Float (int, EnchantmentLevelBasedValue): lambda$apply$0, method_60234, method_60234

1.21.11_unobfuscated

Names

net.minecraft.world.item.enchantment.effects.ExplodeEffect

net.minecraft.class_9724

net.minecraft.enchantment.effect.entity.ExplodeEnchantmentEffect

Fields

boolean: attributeToUser, comp_2722, attributeToUser

Optional<RegistryEntry<DamageType>>: damageType, comp_2723, damageType

Optional<EnchantmentLevelBasedValue>: knockbackMultiplier, comp_2724, knockbackMultiplier

Optional<RegistryEntryList<Block>>: immuneBlocks, comp_2725, immuneBlocks

Vec3d: offset, comp_2726, offset

EnchantmentLevelBasedValue: radius, comp_2727, radius

boolean: createFire, comp_2728, createFire

World$ExplosionSourceType: blockInteraction, comp_2729, blockInteraction

ParticleEffect: smallParticle, comp_2730, smallParticle

ParticleEffect: largeParticle, comp_2731, largeParticle

Pool<BlockParticleEffect>: blockParticles, comp_4599, blockParticles

RegistryEntry<SoundEvent>: sound, comp_2732, sound

com.mojang.serialization.MapCodec<ExplodeEnchantmentEffect>: CODEC, field_51710, CODEC

Constructors

(boolean, Optional<RegistryEntry<DamageType>>, Optional<EnchantmentLevelBasedValue>, Optional<RegistryEntryList<Block>>, Vec3d, EnchantmentLevelBasedValue, boolean, World$ExplosionSourceType, ParticleEffect, ParticleEffect, Pool<BlockParticleEffect>, RegistryEntry<SoundEvent>)

Methods

void (ServerWorld, int, EnchantmentEffectContext, Entity, Vec3d): apply, method_60220, apply

DamageSource (Entity, Vec3d): getDamageSource, method_60235, getDamageSource

com.mojang.serialization.MapCodec<ExplodeEnchantmentEffect> (): codec, method_60219, getCodec

boolean (): attributeToUser, comp_2722, attributeToUser

Optional<RegistryEntry<DamageType>> (): damageType, comp_2723, damageType

Optional<EnchantmentLevelBasedValue> (): knockbackMultiplier, comp_2724, knockbackMultiplier

Optional<RegistryEntryList<Block>> (): immuneBlocks, comp_2725, immuneBlocks

Vec3d (): offset, comp_2726, offset

EnchantmentLevelBasedValue (): radius, comp_2727, radius

boolean (): createFire, comp_2728, createFire

World$ExplosionSourceType (): blockInteraction, comp_2729, blockInteraction

ParticleEffect (): smallParticle, comp_2730, smallParticle

ParticleEffect (): largeParticle, comp_2731, largeParticle

Pool<BlockParticleEffect> (): blockParticles, comp_4599, blockParticles

RegistryEntry<SoundEvent> (): sound, comp_2732, sound

Float (int, EnchantmentLevelBasedValue): lambda$apply$1, method_60234, method_60234

com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$0, method_60236, method_60236