History - net.minecraft.enchantment.effect.entity.ExplodeEnchantmentEffect
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
Float (int, EnchantmentLevelBasedValue): lambda$apply$1, method_60234, method_60234
Float (int, EnchantmentLevelBasedValue): lambda$apply$0, method_60234, method_60234
1.21.11_unobfuscated
Names
net.minecraft.world.item.enchantment.effects.ExplodeEffect
net.minecraft.class_9724
net.minecraft.enchantment.effect.entity.ExplodeEnchantmentEffect
Fields
boolean: attributeToUser, comp_2722, attributeToUser
Optional<RegistryEntry<DamageType>>: damageType, comp_2723, damageType
Optional<EnchantmentLevelBasedValue>: knockbackMultiplier, comp_2724, knockbackMultiplier
Optional<RegistryEntryList<Block>>: immuneBlocks, comp_2725, immuneBlocks
Vec3d: offset, comp_2726, offset
EnchantmentLevelBasedValue: radius, comp_2727, radius
boolean: createFire, comp_2728, createFire
World$ExplosionSourceType: blockInteraction, comp_2729, blockInteraction
ParticleEffect: smallParticle, comp_2730, smallParticle
ParticleEffect: largeParticle, comp_2731, largeParticle
Pool<BlockParticleEffect>: blockParticles, comp_4599, blockParticles
RegistryEntry<SoundEvent>: sound, comp_2732, sound
com.mojang.serialization.MapCodec<ExplodeEnchantmentEffect>: CODEC, field_51710, CODEC
Constructors
(boolean, Optional<RegistryEntry<DamageType>>, Optional<EnchantmentLevelBasedValue>, Optional<RegistryEntryList<Block>>, Vec3d, EnchantmentLevelBasedValue, boolean, World$ExplosionSourceType, ParticleEffect, ParticleEffect, Pool<BlockParticleEffect>, RegistryEntry<SoundEvent>)
Methods
void (ServerWorld, int, EnchantmentEffectContext, Entity, Vec3d): apply, method_60220, apply
DamageSource (Entity, Vec3d): getDamageSource, method_60235, getDamageSource
com.mojang.serialization.MapCodec<ExplodeEnchantmentEffect> (): codec, method_60219, getCodec
boolean (): attributeToUser, comp_2722, attributeToUser
Optional<RegistryEntry<DamageType>> (): damageType, comp_2723, damageType
Optional<EnchantmentLevelBasedValue> (): knockbackMultiplier, comp_2724, knockbackMultiplier
Optional<RegistryEntryList<Block>> (): immuneBlocks, comp_2725, immuneBlocks
Vec3d (): offset, comp_2726, offset
EnchantmentLevelBasedValue (): radius, comp_2727, radius
boolean (): createFire, comp_2728, createFire
World$ExplosionSourceType (): blockInteraction, comp_2729, blockInteraction
ParticleEffect (): smallParticle, comp_2730, smallParticle
ParticleEffect (): largeParticle, comp_2731, largeParticle
Pool<BlockParticleEffect> (): blockParticles, comp_4599, blockParticles
RegistryEntry<SoundEvent> (): sound, comp_2732, sound
Float (int, EnchantmentLevelBasedValue): lambda$apply$1, method_60234, method_60234
com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$0, method_60236, method_60236