History - net.minecraft.client.render.command.BatchingRenderCommandQueue

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

DistanceSortedRenderCommandContainer: seeThroughNameTags, field_1_6122, labelsSeeThrough

DistanceSortedRenderCommandContainer: translucentBlocksAndItems, field_1_6127, worldBlended

DistanceSortedRenderCommandContainer: translucentModels, field_1_6129, worldBlendedModel

TypedRenderCommandContainer: gizmos, field_1_6119, gizmos

TypedRenderCommandContainer: alwaysOnTop, field_1_6117, onTopGizmos

TypedRenderCommandContainer: alwaysOnTopGizmos, field_1_8162, gizmosOnTop

TypedRenderCommandContainer: oitTranslucent, field_1_8163, improvedTranslucencyRenderCommandContainer

RenderCommandContainer<? super DistancedCommand>: seeThroughNameTags, field_1_6122, labelsSeeThrough

RenderCommandContainer<? super DistancedCommand>: translucentBlocksAndItems, field_1_6127, worldBlended

RenderCommandContainer<? super DistancedCommand>: translucentModels, field_1_6129, worldBlendedModel

TypedRenderCommandContainer: translucentGizmos, field_1_8164, gizmos

Constructors

()

(boolean)

Methods

void (MatrixStack, List<BlockModelPart>, int): submitBreakingBlockModel, method_1_3047, submitFallingBlock

<S> void (Model<? super S>, S, MatrixStack, RenderLayer, int, int, int, TextureRegion, int, ModelCommandRenderer$CrumblingOverlayCommand): submitModel, method_73490, submitModel

void (LabelCommandRenderer$Command): submitNameTagPart, method_1_7454, submitLabel

boolean (int, int): shouldRenderTextAsSolid, method_1_7453, labelIsOpaque

<S> void (Model<? super S>, S, MatrixStack, RenderLayer, int, int, int, TextureRegion, int): submitModel, method_73490, submitModel

<S> void (Model<? super S>, S, MatrixStack, RenderLayer, int, int, int, ModelCommandRenderer$CrumblingOverlayCommand): submitCrumblingOverlay, method_1_7505, submitModel

void (MatrixStack, List<BlockModelPart>, int, boolean): submitBreakingBlockModel, method_1_3047, submitFallingBlock

boolean (ItemRenderer$ItemCommand): shouldRenderAsSolid, method_1_7452, hasTranslucency

26.3-snapshot-1

Names

Fields

Constructors

Methods

<S> void (Model<? super S>, S, MatrixStack, RenderLayer, int, int, int, Sprite, int, ModelCommandRenderer$CrumblingOverlayCommand): submitModel, method_73490, submitModel

<S> void (Model<? super S>, S, MatrixStack, RenderLayer, int, int, int, TextureRegion, int, ModelCommandRenderer$CrumblingOverlayCommand): submitModel, method_73490, submitModel

26.2

Names

Fields

List<OrderedRenderCommandQueueImpl$ShadowPiecesCommand>: shadowSubmits, field_62224, shadowPiecesCommands

List<OrderedRenderCommandQueueImpl$FireCommand>: flameSubmits, field_62225, fireCommands

LabelCommandRenderer$Commands: nameTagSubmits, field_62963, labelCommands

List<OrderedRenderCommandQueueImpl$TextCommand>: textSubmits, field_62228, textCommands

List<OrderedRenderCommandQueueImpl$LeashCommand>: leashSubmits, field_62230, leashCommands

List<OrderedRenderCommandQueueImpl$MovingBlockCommand>: movingBlockSubmits, field_62232, movingBlockCommands

List<OrderedRenderCommandQueueImpl$BlockStateModelCommand>: blockModelSubmits, field_62233, blockStateModelCommands

List<OrderedRenderCommandQueueImpl$ItemCommand>: itemSubmits, field_62234, itemCommands

List<OrderedRenderCommandQueue$LayeredCustom>: particleGroupRenderers, field_62657, layeredCustomCommands

ModelCommandRenderer$Commands: modelSubmits, field_62964, modelCommands

ModelPartCommandRenderer$Commands: modelPartSubmits, field_62238, modelPartCommands

CustomCommandRenderer$Commands: customGeometrySubmits, field_62240, customCommands

OrderedRenderCommandQueueImpl: submitNodeStorage, field_62242, orderedQueueImpl

boolean: wasUsed, field_62243, hasCommands

List<OrderedRenderCommandQueueImpl$FallingBlockCommand>: breakingBlockModelSubmits, field_1_2482, fallingBlockCommands

TypedRenderCommandContainer: solid, field_1_6125, worldOpaque

TypedRenderCommandContainer: shadows, field_1_6123, shadowPieces

TypedRenderCommandContainer: nameTags, field_1_6120, labelsNormal

DistanceSortedRenderCommandContainer: seeThroughNameTags, field_1_6122, labelsSeeThrough

TypedRenderCommandContainer: texts, field_1_6126, texts

TypedRenderCommandContainer: shapeOutlines, field_1_6124, modelPart

DistanceSortedRenderCommandContainer: translucentBlocksAndItems, field_1_6127, worldBlended

DistanceSortedRenderCommandContainer: translucentModels, field_1_6129, worldBlendedModel

TypedRenderCommandContainer: translucentCustomGeometry, field_1_6128, worldBlendedCustom

TypedRenderCommandContainer: gizmos, field_1_6119, gizmos

TypedRenderCommandContainer: breakingOverlay, field_1_6118, crumbling

TypedRenderCommandContainer: waterMask, field_1_6130, worldWaterMask

TypedRenderCommandContainer: afterTerrain, field_1_6115, particlesTranslucent

TypedRenderCommandContainer: alwaysOnTop, field_1_6117, onTopGizmos

TypedRenderCommandContainer: outline, field_1_6121, outline

List<RenderCommandContainer<?>>: allPhases, field_1_6116, renderCommandContainers

Constructors

(OrderedRenderCommandQueueImpl)

()

Methods

void (MatrixStack, Vec3d, int, Text, boolean, int, double, CameraRenderState): submitNameTag, method_73482, submitLabel

void (ModelPart, MatrixStack, RenderLayer, int, int, Sprite, boolean, boolean, int, ModelCommandRenderer$CrumblingOverlayCommand, int): submitModelPart, method_73494, submitModelPart

void (MatrixStack, MovingBlockRenderState): submitMovingBlock, method_73485, submitMovingBlock

void (OrderedRenderCommandQueue$LayeredCustom): submitParticleGroup, method_74315, submitCustom

List<OrderedRenderCommandQueueImpl$ShadowPiecesCommand> (): getShadowSubmits, method_73505, getShadowPiecesCommands

List<OrderedRenderCommandQueueImpl$FireCommand> (): getFlameSubmits, method_73507, getFireCommands

LabelCommandRenderer$Commands (): getNameTagSubmits, method_74770, getLabelCommands

List<OrderedRenderCommandQueueImpl$TextCommand> (): getTextSubmits, method_73513, getTextCommands

List<OrderedRenderCommandQueueImpl$LeashCommand> (): getLeashSubmits, method_73517, getLeashCommands

List<OrderedRenderCommandQueueImpl$MovingBlockCommand> (): getMovingBlockSubmits, method_73519, getMovingBlockCommands

List<OrderedRenderCommandQueueImpl$BlockStateModelCommand> (): getBlockModelSubmits, method_73520, getBlockStateModelCommands

ModelPartCommandRenderer$Commands (): getModelPartSubmits, method_73521, getModelPartCommands

List<OrderedRenderCommandQueueImpl$ItemCommand> (): getItemSubmits, method_73522, getItemCommands

List<OrderedRenderCommandQueue$LayeredCustom> (): getParticleGroupRenderers, method_74330, getLayeredCustomCommands

ModelCommandRenderer$Commands (): getModelSubmits, method_74771, getModelCommands

CustomCommandRenderer$Commands (): getCustomGeometrySubmits, method_73525, getCustomCommands

boolean (): wasUsed, method_73526, hasCommands

void (): clear, method_73527, clear

void (): endFrame, method_73528, onNextFrame

void (MatrixStack, BlockStateModel, long, int): submitBreakingBlockModel, method_1_3047, submitFallingBlock

List<OrderedRenderCommandQueueImpl$FallingBlockCommand> (): getBreakingBlockModelSubmits, method_1_2999, getFallingBlockCommands

void (MatrixStack, Vec3d, int, Text, boolean, int, CameraRenderState): submitNameTag, method_73482, submitLabel

void (MatrixStack, MovingBlockRenderState, int): submitMovingBlock, method_73485, submitMovingBlock

RenderLayer (RenderLayer): getOutlineRenderType, method_1_5214, getOutlineLayer

void (MatrixStack, List<BlockModelPart>, int): submitBreakingBlockModel, method_1_3047, submitFallingBlock

void (MatrixStack, VoxelShape, RenderLayer, int, float, boolean): submitShapeOutline, method_73494, submitModelPart

void (BillboardParticleCommand): submitQuadParticleGroup, method_1_5141, submitBillboardParticle

void (GizmoDrawerImpl$Division, CameraRenderState, boolean): submitGizmoPrimitives, method_1_5140, submitGizmos

List<RenderCommandContainer<?>> (): allPhases, method_1_5213, getRenderCommandContainers

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

List<OrderedRenderCommandQueueImpl$BlockCommand>: blockSubmits, field_62231, blockCommands

List<OrderedRenderCommandQueueImpl$FallingBlockCommand>: breakingBlockModelSubmits, field_1_2482, fallingBlockCommands

Constructors

Methods

void (MatrixStack, BlockState, int, int, int): submitBlock, method_73481, submitBlock

void (MatrixStack, RenderLayer, BlockStateModel, float, float, float, int, int, int): submitBlockModel, method_73484, submitBlockStateModel

void (MatrixStack, ItemDisplayContext, int, int, int, int[], List<BakedQuad>, RenderLayer, ItemRenderState$Glint): submitItem, method_73480, submitItem

List<OrderedRenderCommandQueueImpl$BlockCommand> (): getBlockSubmits, method_73518, getBlockCommands

void (MatrixStack, RenderLayer, List<BlockModelPart>, int[], int, int, int): submitBlockModel, method_73484, submitBlockStateModel

void (MatrixStack, BlockStateModel, long, int): submitBreakingBlockModel, method_1_3047, submitFallingBlock

void (MatrixStack, ItemDisplayContext, int, int, int, int[], List<BakedQuad>, ItemRenderState$Glint): submitItem, method_73480, submitItem

List<OrderedRenderCommandQueueImpl$FallingBlockCommand> (): getBreakingBlockModelSubmits, method_1_2999, getFallingBlockCommands

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.SubmitNodeCollection

net.minecraft.class_11788

net.minecraft.client.render.command.BatchingRenderCommandQueue

Fields

List<OrderedRenderCommandQueueImpl$ShadowPiecesCommand>: shadowSubmits, field_62224, shadowPiecesCommands

List<OrderedRenderCommandQueueImpl$FireCommand>: flameSubmits, field_62225, fireCommands

LabelCommandRenderer$Commands: nameTagSubmits, field_62963, labelCommands

List<OrderedRenderCommandQueueImpl$TextCommand>: textSubmits, field_62228, textCommands

List<OrderedRenderCommandQueueImpl$LeashCommand>: leashSubmits, field_62230, leashCommands

List<OrderedRenderCommandQueueImpl$BlockCommand>: blockSubmits, field_62231, blockCommands

List<OrderedRenderCommandQueueImpl$MovingBlockCommand>: movingBlockSubmits, field_62232, movingBlockCommands

List<OrderedRenderCommandQueueImpl$BlockStateModelCommand>: blockModelSubmits, field_62233, blockStateModelCommands

List<OrderedRenderCommandQueueImpl$ItemCommand>: itemSubmits, field_62234, itemCommands

List<OrderedRenderCommandQueue$LayeredCustom>: particleGroupRenderers, field_62657, layeredCustomCommands

ModelCommandRenderer$Commands: modelSubmits, field_62964, modelCommands

ModelPartCommandRenderer$Commands: modelPartSubmits, field_62238, modelPartCommands

CustomCommandRenderer$Commands: customGeometrySubmits, field_62240, customCommands

OrderedRenderCommandQueueImpl: submitNodeStorage, field_62242, orderedQueueImpl

boolean: wasUsed, field_62243, hasCommands

Constructors

(OrderedRenderCommandQueueImpl)

Methods

void (MatrixStack, float, List<EntityRenderState$ShadowPiece>): submitShadow, method_73479, submitShadowPieces

void (MatrixStack, Vec3d, int, Text, boolean, int, double, CameraRenderState): submitNameTag, method_73482, submitLabel

void (MatrixStack, float, float, OrderedText, boolean, TextRenderer$TextLayerType, int, int, int, int): submitText, method_73478, submitText

void (MatrixStack, EntityRenderState, org.joml.Quaternionf): submitFlame, method_73488, submitFire

void (MatrixStack, EntityRenderState$LeashData): submitLeash, method_73486, submitLeash

<S> void (Model<? super S>, S, MatrixStack, RenderLayer, int, int, int, Sprite, int, ModelCommandRenderer$CrumblingOverlayCommand): submitModel, method_73490, submitModel

void (ModelPart, MatrixStack, RenderLayer, int, int, Sprite, boolean, boolean, int, ModelCommandRenderer$CrumblingOverlayCommand, int): submitModelPart, method_73494, submitModelPart

void (MatrixStack, BlockState, int, int, int): submitBlock, method_73481, submitBlock

void (MatrixStack, MovingBlockRenderState): submitMovingBlock, method_73485, submitMovingBlock

void (MatrixStack, RenderLayer, BlockStateModel, float, float, float, int, int, int): submitBlockModel, method_73484, submitBlockStateModel

void (MatrixStack, ItemDisplayContext, int, int, int, int[], List<BakedQuad>, RenderLayer, ItemRenderState$Glint): submitItem, method_73480, submitItem

void (MatrixStack, RenderLayer, OrderedRenderCommandQueue$Custom): submitCustomGeometry, method_73483, submitCustom

void (OrderedRenderCommandQueue$LayeredCustom): submitParticleGroup, method_74315, submitCustom

List<OrderedRenderCommandQueueImpl$ShadowPiecesCommand> (): getShadowSubmits, method_73505, getShadowPiecesCommands

List<OrderedRenderCommandQueueImpl$FireCommand> (): getFlameSubmits, method_73507, getFireCommands

LabelCommandRenderer$Commands (): getNameTagSubmits, method_74770, getLabelCommands

List<OrderedRenderCommandQueueImpl$TextCommand> (): getTextSubmits, method_73513, getTextCommands

List<OrderedRenderCommandQueueImpl$LeashCommand> (): getLeashSubmits, method_73517, getLeashCommands

List<OrderedRenderCommandQueueImpl$BlockCommand> (): getBlockSubmits, method_73518, getBlockCommands

List<OrderedRenderCommandQueueImpl$MovingBlockCommand> (): getMovingBlockSubmits, method_73519, getMovingBlockCommands

List<OrderedRenderCommandQueueImpl$BlockStateModelCommand> (): getBlockModelSubmits, method_73520, getBlockStateModelCommands

ModelPartCommandRenderer$Commands (): getModelPartSubmits, method_73521, getModelPartCommands

List<OrderedRenderCommandQueueImpl$ItemCommand> (): getItemSubmits, method_73522, getItemCommands

List<OrderedRenderCommandQueue$LayeredCustom> (): getParticleGroupRenderers, method_74330, getLayeredCustomCommands

ModelCommandRenderer$Commands (): getModelSubmits, method_74771, getModelCommands

CustomCommandRenderer$Commands (): getCustomGeometrySubmits, method_73525, getCustomCommands

boolean (): wasUsed, method_73526, hasCommands

void (): clear, method_73527, clear

void (): endFrame, method_73528, onNextFrame