History - net.minecraft.entity.decoration.ArmorStandEntity
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
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26.1.1
Names
Fields
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26.1
Names
Fields
Constructors
Methods
ActionResult (PlayerEntity, Vec3d, Hand): interactAt, method_5664, interactAt
ActionResult (PlayerEntity, Hand, Vec3d): interact, method_5688, interact
1.21.11_unobfuscated
Names
net.minecraft.world.entity.decoration.ArmorStand
net.minecraft.class_1531
net.minecraft.entity.decoration.ArmorStandEntity
Fields
int: WOBBLE_TIME, field_30443, field_30443
boolean: ENABLE_ARMS, field_30445, field_30445
EulerAngle: DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION
EulerAngle: DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION
EulerAngle: DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION
EulerAngle: DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION
EulerAngle: DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION
EulerAngle: DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION
EntityDimensions: MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS
EntityDimensions: BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS
double: FEET_OFFSET, field_30447, field_30447
double: CHEST_OFFSET, field_30448, field_30448
double: LEGS_OFFSET, field_30449, field_30449
double: HEAD_OFFSET, field_30450, field_30450
int: DISABLE_TAKING_OFFSET, field_30446, field_30446
int: DISABLE_PUTTING_OFFSET, field_30451, field_30451
int: CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG
int: CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG
int: CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG
int: CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG
TrackedData<Byte>: DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS
TrackedData<EulerAngle>: DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION
TrackedData<EulerAngle>: DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION
TrackedData<EulerAngle>: DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION
TrackedData<EulerAngle>: DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION
TrackedData<EulerAngle>: DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION
TrackedData<EulerAngle>: DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION
Predicate<Entity>: RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE
boolean: DEFAULT_INVISIBLE, field_57644, field_57644
int: DEFAULT_DISABLED_SLOTS, field_57645, DEFAULT_DISABLED_SLOTS
boolean: DEFAULT_SMALL, field_57646, field_57646
boolean: DEFAULT_SHOW_ARMS, field_57647, field_57647
boolean: DEFAULT_NO_BASE_PLATE, field_57648, field_57648
boolean: DEFAULT_MARKER, field_57649, field_57649
boolean: invisible, field_7111, invisible
long: lastHit, field_7112, lastHitTime
int: disabledSlots, field_7118, disabledSlots
Constructors
(EntityType<? extends ArmorStandEntity>, World)
(World, double, double, double)
Methods
DefaultAttributeContainer$Builder (): createAttributes, method_55745, createArmorStandAttributes
void (): refreshDimensions, method_18382, calculateDimensions
boolean (): hasPhysics, method_18059, canClip
boolean (): isEffectiveAi, method_6034, canActVoluntarily
void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker
boolean (EquipmentSlot): canUseSlot, method_56991, canUseSlot
void (WriteView): addAdditionalSaveData, method_5652, writeCustomData
void (ReadView): readAdditionalSaveData, method_5749, readCustomData
boolean (): isPushable, method_5810, isPushable
void (Entity): doPush, method_6087, pushAway
void (): pushEntities, method_6070, tickCramming
ActionResult (PlayerEntity, Vec3d, Hand): interactAt, method_5664, interactAt
EquipmentSlot (Vec3d): getClickedSlot, method_6916, getSlotFromPosition
boolean (EquipmentSlot): isDisabled, method_6915, isSlotDisabled
boolean (PlayerEntity, EquipmentSlot, ItemStack, Hand): swapItem, method_6904, equip
boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage
void (byte): handleEntityEvent, method_5711, handleStatus
boolean (double): shouldRenderAtSqrDistance, method_5640, shouldRender
void (): showBreakingParticles, method_6898, spawnBreakParticles
void (ServerWorld, DamageSource, float): causeDamage, method_6905, updateHealth
void (ServerWorld, DamageSource): brokenByPlayer, method_6924, breakAndDropItem
void (ServerWorld, DamageSource): brokenByAnything, method_6908, onBreak
void (): playBrokenSound, method_6920, playBreakSound
void (float): tickHeadTurn, method_6031, turnHead
void (Vec3d): travel, method_6091, travel
void (float): setYBodyRot, method_5636, setBodyYaw
void (float): setYHeadRot, method_5847, setHeadYaw
void (): updateInvisibilityStatus, method_6027, updatePotionVisibility
void (boolean): setInvisible, method_5648, setInvisible
boolean (): isBaby, method_6109, isBaby
void (ServerWorld): kill, method_5768, kill
boolean (Explosion): ignoreExplosion, method_5659, isImmuneToExplosion
PistonBehavior (): getPistonPushReaction, method_5657, getPistonBehavior
boolean (): isIgnoringBlockTriggers, method_5696, canAvoidTraps
void (boolean): setSmall, method_6922, setSmall
boolean (): isSmall, method_6914, isSmall
void (boolean): setShowArms, method_6913, setShowArms
boolean (): showArms, method_6929, shouldShowArms
void (boolean): setNoBasePlate, method_6907, setHideBasePlate
boolean (): showBasePlate, method_61489, shouldShowBasePlate
void (boolean): setMarker, method_6902, setMarker
boolean (): isMarker, method_6912, isMarker
byte (byte, int, boolean): setBit, method_6906, setBitField
void (EulerAngle): setHeadPose, method_6919, setHeadRotation
void (EulerAngle): setBodyPose, method_6927, setBodyRotation
void (EulerAngle): setLeftArmPose, method_6910, setLeftArmRotation
void (EulerAngle): setRightArmPose, method_6925, setRightArmRotation
void (EulerAngle): setLeftLegPose, method_6909, setLeftLegRotation
void (EulerAngle): setRightLegPose, method_6926, setRightLegRotation
EulerAngle (): getHeadPose, method_6921, getHeadRotation
EulerAngle (): getBodyPose, method_6923, getBodyRotation
EulerAngle (): getLeftArmPose, method_6930, getLeftArmRotation
EulerAngle (): getRightArmPose, method_6903, getRightArmRotation
EulerAngle (): getLeftLegPose, method_6917, getLeftLegRotation
EulerAngle (): getRightLegPose, method_6900, getRightLegRotation
boolean (): isPickable, method_5863, canHit
boolean (Entity): skipAttackInteraction, method_5698, handleAttack
Arm (): getMainArm, method_6068, getMainArm
LivingEntity$FallSounds (): getFallSounds, method_39760, getFallSounds
SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound
SoundEvent (): getDeathSound, method_6002, getDeathSound
void (ServerWorld, LightningEntity): thunderHit, method_5800, onStruckByLightning
boolean (): isAffectedByPotions, method_6086, isAffectedBySplashPotions
void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet
boolean (): attackable, method_6102, isMobOrPlayer
EntityDimensions (EntityPose): getDefaultDimensions, method_55694, getBaseDimensions
EntityDimensions (boolean): getDimensionsMarker, method_31168, getDimensions
Vec3d (float): getLightProbePosition, method_31166, getClientCameraPosVec
ItemStack (): getPickResult, method_31480, getPickBlockStack
boolean (): canBeSeenByAnyone, method_36608, isPartOfGame
void (ArmorStandEntity$PackedRotation): setArmorStandPose, method_71384, unpackRotation
ArmorStandEntity$PackedRotation (): getArmorStandPose, method_71383, packRotation
boolean (Entity): lambda$static$0, method_6918, method_6918