History - net.minecraft.entity.decoration.ArmorStandEntity

26.3-snapshot-3

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Constructors

Methods

26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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Fields

Constructors

Methods

ActionResult (PlayerEntity, Vec3d, Hand): interactAt, method_5664, interactAt

ActionResult (PlayerEntity, Hand, Vec3d): interact, method_5688, interact

1.21.11_unobfuscated

Names

net.minecraft.world.entity.decoration.ArmorStand

net.minecraft.class_1531

net.minecraft.entity.decoration.ArmorStandEntity

Fields

int: WOBBLE_TIME, field_30443, field_30443

boolean: ENABLE_ARMS, field_30445, field_30445

EulerAngle: DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION

EulerAngle: DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION

EulerAngle: DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION

EulerAngle: DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION

EulerAngle: DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION

EulerAngle: DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION

EntityDimensions: MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS

EntityDimensions: BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS

double: FEET_OFFSET, field_30447, field_30447

double: CHEST_OFFSET, field_30448, field_30448

double: LEGS_OFFSET, field_30449, field_30449

double: HEAD_OFFSET, field_30450, field_30450

int: DISABLE_TAKING_OFFSET, field_30446, field_30446

int: DISABLE_PUTTING_OFFSET, field_30451, field_30451

int: CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG

int: CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG

int: CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG

int: CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG

TrackedData<Byte>: DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS

TrackedData<EulerAngle>: DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION

TrackedData<EulerAngle>: DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION

TrackedData<EulerAngle>: DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION

TrackedData<EulerAngle>: DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION

TrackedData<EulerAngle>: DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION

TrackedData<EulerAngle>: DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION

Predicate<Entity>: RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE

boolean: DEFAULT_INVISIBLE, field_57644, field_57644

int: DEFAULT_DISABLED_SLOTS, field_57645, DEFAULT_DISABLED_SLOTS

boolean: DEFAULT_SMALL, field_57646, field_57646

boolean: DEFAULT_SHOW_ARMS, field_57647, field_57647

boolean: DEFAULT_NO_BASE_PLATE, field_57648, field_57648

boolean: DEFAULT_MARKER, field_57649, field_57649

boolean: invisible, field_7111, invisible

long: lastHit, field_7112, lastHitTime

int: disabledSlots, field_7118, disabledSlots

Constructors

(EntityType<? extends ArmorStandEntity>, World)

(World, double, double, double)

Methods

DefaultAttributeContainer$Builder (): createAttributes, method_55745, createArmorStandAttributes

void (): refreshDimensions, method_18382, calculateDimensions

boolean (): hasPhysics, method_18059, canClip

boolean (): isEffectiveAi, method_6034, canActVoluntarily

void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker

boolean (EquipmentSlot): canUseSlot, method_56991, canUseSlot

void (WriteView): addAdditionalSaveData, method_5652, writeCustomData

void (ReadView): readAdditionalSaveData, method_5749, readCustomData

boolean (): isPushable, method_5810, isPushable

void (Entity): doPush, method_6087, pushAway

void (): pushEntities, method_6070, tickCramming

ActionResult (PlayerEntity, Vec3d, Hand): interactAt, method_5664, interactAt

EquipmentSlot (Vec3d): getClickedSlot, method_6916, getSlotFromPosition

boolean (EquipmentSlot): isDisabled, method_6915, isSlotDisabled

boolean (PlayerEntity, EquipmentSlot, ItemStack, Hand): swapItem, method_6904, equip

boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage

void (byte): handleEntityEvent, method_5711, handleStatus

boolean (double): shouldRenderAtSqrDistance, method_5640, shouldRender

void (): showBreakingParticles, method_6898, spawnBreakParticles

void (ServerWorld, DamageSource, float): causeDamage, method_6905, updateHealth

void (ServerWorld, DamageSource): brokenByPlayer, method_6924, breakAndDropItem

void (ServerWorld, DamageSource): brokenByAnything, method_6908, onBreak

void (): playBrokenSound, method_6920, playBreakSound

void (float): tickHeadTurn, method_6031, turnHead

void (Vec3d): travel, method_6091, travel

void (float): setYBodyRot, method_5636, setBodyYaw

void (float): setYHeadRot, method_5847, setHeadYaw

void (): updateInvisibilityStatus, method_6027, updatePotionVisibility

void (boolean): setInvisible, method_5648, setInvisible

boolean (): isBaby, method_6109, isBaby

void (ServerWorld): kill, method_5768, kill

boolean (Explosion): ignoreExplosion, method_5659, isImmuneToExplosion

PistonBehavior (): getPistonPushReaction, method_5657, getPistonBehavior

boolean (): isIgnoringBlockTriggers, method_5696, canAvoidTraps

void (boolean): setSmall, method_6922, setSmall

boolean (): isSmall, method_6914, isSmall

void (boolean): setShowArms, method_6913, setShowArms

boolean (): showArms, method_6929, shouldShowArms

void (boolean): setNoBasePlate, method_6907, setHideBasePlate

boolean (): showBasePlate, method_61489, shouldShowBasePlate

void (boolean): setMarker, method_6902, setMarker

boolean (): isMarker, method_6912, isMarker

byte (byte, int, boolean): setBit, method_6906, setBitField

void (EulerAngle): setHeadPose, method_6919, setHeadRotation

void (EulerAngle): setBodyPose, method_6927, setBodyRotation

void (EulerAngle): setLeftArmPose, method_6910, setLeftArmRotation

void (EulerAngle): setRightArmPose, method_6925, setRightArmRotation

void (EulerAngle): setLeftLegPose, method_6909, setLeftLegRotation

void (EulerAngle): setRightLegPose, method_6926, setRightLegRotation

EulerAngle (): getHeadPose, method_6921, getHeadRotation

EulerAngle (): getBodyPose, method_6923, getBodyRotation

EulerAngle (): getLeftArmPose, method_6930, getLeftArmRotation

EulerAngle (): getRightArmPose, method_6903, getRightArmRotation

EulerAngle (): getLeftLegPose, method_6917, getLeftLegRotation

EulerAngle (): getRightLegPose, method_6900, getRightLegRotation

boolean (): isPickable, method_5863, canHit

boolean (Entity): skipAttackInteraction, method_5698, handleAttack

Arm (): getMainArm, method_6068, getMainArm

LivingEntity$FallSounds (): getFallSounds, method_39760, getFallSounds

SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound

SoundEvent (): getDeathSound, method_6002, getDeathSound

void (ServerWorld, LightningEntity): thunderHit, method_5800, onStruckByLightning

boolean (): isAffectedByPotions, method_6086, isAffectedBySplashPotions

void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet

boolean (): attackable, method_6102, isMobOrPlayer

EntityDimensions (EntityPose): getDefaultDimensions, method_55694, getBaseDimensions

EntityDimensions (boolean): getDimensionsMarker, method_31168, getDimensions

Vec3d (float): getLightProbePosition, method_31166, getClientCameraPosVec

ItemStack (): getPickResult, method_31480, getPickBlockStack

boolean (): canBeSeenByAnyone, method_36608, isPartOfGame

void (ArmorStandEntity$PackedRotation): setArmorStandPose, method_71384, unpackRotation

ArmorStandEntity$PackedRotation (): getArmorStandPose, method_71383, packRotation

boolean (Entity): lambda$static$0, method_6918, method_6918