History - net.minecraft.entity.ai.brain.task.GiveGiftsToHeroTask

26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

Names

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Methods

1.21.11_unobfuscated

Names

net.minecraft.world.entity.ai.behavior.GiveGiftToHero

net.minecraft.class_4243

net.minecraft.entity.ai.brain.task.GiveGiftsToHeroTask

Fields

int: THROW_GIFT_AT_DISTANCE, field_30117, MAX_DISTANCE

int: MIN_TIME_BETWEEN_GIFTS, field_30118, DEFAULT_DURATION

int: MAX_TIME_BETWEEN_GIFTS, field_30119, MAX_NEXT_GIFT_DELAY

int: TIME_TO_DELAY_FOR_HEAD_TO_FINISH_TURNING, field_30120, RUN_TIME

Map<RegistryKey<VillagerProfession>, RegistryKey<LootTable>>: GIFTS, field_18984, GIFTS

float: SPEED_MODIFIER, field_30121, WALK_SPEED

int: timeUntilNextGift, field_18985, ticksLeft

boolean: giftGivenDuringThisRun, field_18986, done

long: timeSinceStart, field_18987, startTime

Constructors

(int)

Methods

boolean (ServerWorld, VillagerEntity): checkExtraStartConditions, method_19962, shouldRun

void (ServerWorld, VillagerEntity, long): start, method_19963, run

boolean (ServerWorld, VillagerEntity, long): canStillUse, method_19965, shouldKeepRunning

void (ServerWorld, VillagerEntity, long): tick, method_19967, keepRunning

void (ServerWorld, VillagerEntity, long): stop, method_19968, finishRunning

void (ServerWorld, VillagerEntity, LivingEntity): throwGift, method_19957, giveGifts

RegistryKey<LootTable> (VillagerEntity): getLootTableToThrow, method_64173, getGiftLootTable

boolean (VillagerEntity): isHeroVisible, method_19964, isNearestPlayerHero

Optional<PlayerEntity> (VillagerEntity): getNearestTargetableHero, method_19966, getNearestPlayerIfHero

boolean (PlayerEntity): isHero, method_19959, isHero

boolean (VillagerEntity, PlayerEntity): isWithinThrowingDistance, method_19958, isCloseEnough

int (ServerWorld): calculateTimeUntilNextGift, method_19961, getNextGiftDelay

boolean (ServerWorld, LivingEntity): checkExtraStartConditions, method_18919, shouldRun

boolean (ServerWorld, LivingEntity, long): canStillUse, method_18927, shouldKeepRunning

void (ServerWorld, LivingEntity, long): stop, method_18926, finishRunning

void (ServerWorld, LivingEntity, long): tick, method_18924, keepRunning

void (ServerWorld, LivingEntity, long): start, method_18920, run

void (VillagerEntity, LivingEntity, ServerWorld, ItemStack): lambda$throwGift$0, method_64174, method_64174