History - net.minecraft.entity.ai.brain.task.JumpInBedTask

26.3-snapshot-3

Names

Fields

Constructors

Methods

boolean (ServerWorld, BlockPos): isBed, method_19974, isBedAt

boolean (ServerWorld, BlockPos): isJumpable, method_19974, isBedAt

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.entity.ai.behavior.JumpOnBed

net.minecraft.class_4245

net.minecraft.entity.ai.brain.task.JumpInBedTask

Fields

int: MAX_TIME_TO_REACH_BED, field_30128, MAX_TICKS_OUT_OF_BED

int: MIN_JUMPS, field_30129, MIN_JUMP_TICKS

int: MAX_JUMPS, field_30130, JUMP_TIME_VARIANCE

int: COOLDOWN_BETWEEN_JUMPS, field_30131, TICKS_TO_NEXT_JUMP

float: speedModifier, field_18988, walkSpeed

BlockPos: targetBed, field_18989, bedPos

int: remainingTimeToReachBed, field_18990, ticksOutOfBedUntilStopped

int: remainingJumps, field_18991, jumpsRemaining

int: remainingCooldownUntilNextJump, field_18992, ticksToNextJump

Constructors

(float)

Methods

boolean (ServerWorld, MobEntity): checkExtraStartConditions, method_19971, shouldRun

void (ServerWorld, MobEntity, long): start, method_19972, run

void (ServerWorld, MobEntity, long): stop, method_19976, finishRunning

boolean (ServerWorld, MobEntity, long): canStillUse, method_19978, shouldKeepRunning

boolean (long): timedOut, method_18915, isTimeLimitExceeded

void (ServerWorld, MobEntity, long): tick, method_19980, keepRunning

void (MobEntity, BlockPos): startWalkingTowardsBed, method_19970, setWalkTarget

boolean (ServerWorld, MobEntity): nearBed, method_19975, shouldStartJumping

boolean (ServerWorld, MobEntity): onOrOverBed, method_19977, isAboveBed

boolean (ServerWorld, MobEntity): onBedSurface, method_19979, isOnBed

boolean (ServerWorld, BlockPos): isBed, method_19974, isBedAt

Optional<BlockPos> (MobEntity): getNearestBed, method_19969, getNearestBed

boolean (ServerWorld, MobEntity): tiredOfWalking, method_19981, isBedGoneTooLong

boolean (ServerWorld, MobEntity): tiredOfJumping, method_19982, isDoneJumping

boolean (ServerWorld, LivingEntity): checkExtraStartConditions, method_18919, shouldRun

boolean (ServerWorld, LivingEntity, long): canStillUse, method_18927, shouldKeepRunning

void (ServerWorld, LivingEntity, long): stop, method_18926, finishRunning

void (ServerWorld, LivingEntity, long): tick, method_18924, keepRunning

void (ServerWorld, LivingEntity, long): start, method_18920, run

void (ServerWorld, MobEntity, BlockPos): lambda$start$0, method_19973, method_19973