History - net.minecraft.block.HangingMossBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<HangingMossBlock>: CODEC, field_54746, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<HangingMossBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.HangingMossBlock

net.minecraft.class_10321

net.minecraft.block.HangingMossBlock

Fields

com.mojang.serialization.MapCodec<HangingMossBlock>: CODEC, field_54746, CODEC

VoxelShape: SHAPE_BASE, field_54750, SHAPE

VoxelShape: SHAPE_TIP, field_54749, TIP_SHAPE

BooleanProperty: TIP, field_54747, TIP

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<HangingMossBlock> (): codec, method_53969, getCodec

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

void (BlockState, World, BlockPos, Random): animateTick, method_9496, randomDisplayTick

boolean (BlockState): propagatesSkylightDown, method_9579, isTransparent

boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt

boolean (BlockView, BlockPos): canStayAtPosition, method_64788, canPlaceAt

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

boolean (WorldView, BlockPos, BlockState): isValidBonemealTarget, method_9651, isFertilizable

boolean (BlockState): canGrowInto, method_64789, canGrowInto

BlockPos (BlockView, BlockPos): getTip, method_64787, getTipPos

boolean (World, Random, BlockPos, BlockState): isBonemealSuccess, method_9650, canGrow

void (ServerWorld, Random, BlockPos, BlockState): performBonemeal, method_9652, grow