History - net.minecraft.client.font.BakedGlyphImpl$Rectangle
26.3-snapshot-3
Names
Fields
Constructors
Methods
GpuTextureView (): textureView, comp_4629, textureView
RenderPipeline (): guiPipeline, method_73400, getPipeline
GpuTextureView (): textureView, comp_4629, textureView
RenderPipeline (): guiPipeline, method_73400, getPipeline
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
void (org.joml.Matrix4f, VertexConsumer, int, boolean): render, method_73403, render
void (org.joml.Matrix4fc, VertexConsumer, int, boolean): render, method_73403, render
1.21.11_unobfuscated
Names
net.minecraft.client.gui.font.glyphs.BakedSheetGlyph$EffectInstance
net.minecraft.class_382$class_328
net.minecraft.client.font.BakedGlyphImpl$Rectangle
Fields
BakedGlyphImpl: glyph, comp_4636, glyph
float: x0, comp_3307, minX
float: y0, comp_3308, minY
float: x1, comp_3309, maxX
float: y1, comp_3310, maxY
float: depth, comp_3311, zIndex
int: color, comp_3312, color
int: shadowColor, comp_3336, shadowColor
float: shadowOffset, comp_3337, shadowOffset
Constructors
(BakedGlyphImpl, float, float, float, float, float, int, int, float)
Methods
float (): left, method_71829, getEffectiveMinX
float (): top, method_71830, getEffectiveMinY
float (): right, method_71831, getEffectiveMaxX
float (): bottom, method_71832, getEffectiveMaxY
boolean (): hasShadow, method_65183, hasShadow
void (org.joml.Matrix4f, VertexConsumer, int, boolean): render, method_73403, render
RenderLayer (TextRenderer$TextLayerType): renderType, method_73401, getRenderLayer
GpuTextureView (): textureView, comp_4629, textureView
RenderPipeline (): guiPipeline, method_73400, getPipeline
BakedGlyphImpl (): glyph, comp_4636, glyph
float (): x0, comp_3307, minX
float (): y0, comp_3308, minY
float (): x1, comp_3309, maxX
float (): y1, comp_3310, maxY
float (): depth, comp_3311, zIndex
int (): color, comp_3312, color
int (): shadowColor, comp_3336, shadowColor
float (): shadowOffset, comp_3337, shadowOffset