History - com.mojang.blaze3d.shaders.DynamicUniforms
26.3-pre-2
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26.3-pre-1
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26.3-snapshot-10
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26.3-snapshot-9
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26.3-snapshot-8
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26.3-snapshot-7
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26.3-snapshot-6
Names
net.minecraft.client.renderer.DynamicUniforms
net.minecraft.client.renderer.DynamicGpuData
Fields
int: TERRAIN_TRANSFORM_UBO_SIZE, field_1_9543, TERRAIN_SIZE
DynamicUniformStorage<DynamicUniforms$TerrainValue>: terrain, field_1_9545, terrainStorage
DynamicUniformStorage<DynamicUniforms$DrawValue>: chunkSectionsCommandBuffer, field_1_9544, chunkSectionDrawStorage
Constructors
Methods
GpuBufferSlice (org.joml.Matrix4f): writeTransform, method_1_4252, write
GpuBufferSlice (org.joml.Matrix4f): writeTransform, method_1_4252, writeTransforms
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f): writeTransform, method_1_4254, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f): writeTransform, method_1_4254, writeTransforms
GpuBufferSlice (org.joml.Matrix4f, org.joml.Matrix4f): writeTransform, method_1_4253, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Matrix4f): writeTransform, method_1_4253, writeTransforms
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f, org.joml.Vector3f, org.joml.Matrix4f): writeTransform, method_71106, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f, org.joml.Vector3f, org.joml.Matrix4f): writeTransform, method_71106, writeTransforms
GpuBufferSlice (DynamicUniforms$TransformsValue): writeTransform, method_1_4251, write
GpuBufferSlice (DynamicUniforms$TransformsValue): writeTransform, method_1_4251, writeTransforms
GpuBufferSlice (org.joml.Matrix4fc, int, int): writeTerrainTransform, method_1_9193, writeTerrain
GpuBufferSlice (List<DynamicUniforms$ChunkSectionsValue>): writeChunkSectionsInstanced, method_1_9192, writeChunkSectionsInstanced
GpuBufferSlice[] (List<List<DynamicUniforms$DrawValue>>): writeChunkSectionCommands, method_1_9191, writeChunkSectionDraws
26.3-snapshot-5
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26.3-snapshot-4
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26.3-snapshot-3
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Fields
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GpuBufferSlice[] (DynamicUniforms$TransformsValue...): writeTransforms, method_71107, writeTransforms
GpuBufferSlice[] (DynamicUniforms$ChunkSectionsValue...): writeChunkSections, method_76294, writeChunkSections
GpuBufferSlice (org.joml.Matrix4f): writeTransform, method_1_4252, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f): writeTransform, method_1_4254, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Matrix4f): writeTransform, method_1_4253, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f, org.joml.Vector3f, org.joml.Matrix4f): writeTransform, method_71106, write
GpuBufferSlice (DynamicUniforms$TransformsValue): writeTransform, method_1_4251, write
GpuBufferSlice (org.joml.Matrix4f): writeTransform, method_1_4252, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f): writeTransform, method_1_4254, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Matrix4f): writeTransform, method_1_4253, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f, org.joml.Vector3f, org.joml.Matrix4f): writeTransform, method_71106, write
GpuBufferSlice (DynamicUniforms$TransformsValue): writeTransform, method_1_4251, write
GpuBufferSlice[] (DynamicUniforms$TransformsValue...): writeTransforms, method_71107, writeTransforms
GpuBufferSlice[] (DynamicUniforms$ChunkSectionsValue...): writeChunkSections, method_76294, writeChunkSections
26.3-snapshot-2
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26.3-snapshot-1
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26.2
Names
net.minecraft.client.gl.DynamicUniforms
com.mojang.blaze3d.shaders.DynamicUniforms
Fields
org.joml.Vector4fc: WHITE, field_1_3650, DEFAULT_COLOR_MODULATOR
org.joml.Vector3fc: NO_OFFSET, field_1_3649, DEFAULT_MODEL_OFFSET
org.joml.Matrix4fc: IDENTITY_TEXTURE_TRANSFORM, field_1_3648, DEFAULT_TEXTURE_MATRIX
Constructors
Methods
GpuBufferSlice (org.joml.Matrix4fc, org.joml.Vector4fc, org.joml.Vector3fc, org.joml.Matrix4fc): writeTransform, method_71106, write
GpuBufferSlice (org.joml.Matrix4f): writeTransform, method_1_4252, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f): writeTransform, method_1_4254, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Matrix4f): writeTransform, method_1_4253, write
GpuBufferSlice (org.joml.Matrix4f, org.joml.Vector4f, org.joml.Vector3f, org.joml.Matrix4f): writeTransform, method_71106, write
GpuBufferSlice (DynamicUniforms$TransformsValue): writeTransform, method_1_4251, write
26.1.2
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26.1.1
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26.1
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Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.DynamicUniforms
net.minecraft.class_11282
net.minecraft.client.gl.DynamicUniforms
Fields
int: TRANSFORM_UBO_SIZE, field_60093, TRANSFORMS_SIZE
int: CHUNK_SECTION_UBO_SIZE, field_64216, CHUNK_SECTIONS_SIZE
int: INITIAL_CAPACITY, field_60094, DEFAULT_CAPACITY
DynamicUniformStorage<DynamicUniforms$TransformsValue>: transforms, field_60095, transformsStorage
DynamicUniformStorage<DynamicUniforms$ChunkSectionsValue>: chunkSections, field_64217, chunkSectionsStorage
Constructors
()
Methods
void (): reset, method_71105, clear
void (): close
GpuBufferSlice (org.joml.Matrix4fc, org.joml.Vector4fc, org.joml.Vector3fc, org.joml.Matrix4fc): writeTransform, method_71106, write
GpuBufferSlice[] (DynamicUniforms$TransformsValue...): writeTransforms, method_71107, writeTransforms
GpuBufferSlice[] (DynamicUniforms$ChunkSectionsValue...): writeChunkSections, method_76294, writeChunkSections