History - net.minecraft.block.SculkSensorBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<SculkSensorBlock>: CODEC, field_46435, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<? extends SculkSensorBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos): ownSignal, method_1_5240, getWeakRedstonePower

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

void (World, BlockPos, BlockState, SculkSensorBlockEntity): lambda$getTicker$1, method_32905, method_32905

void (World, BlockPos, BlockState, SculkSensorBlockEntity): lambda$getTicker$0, method_32905, method_32905

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.SculkSensorBlock

net.minecraft.class_5703

net.minecraft.block.SculkSensorBlock

Fields

com.mojang.serialization.MapCodec<SculkSensorBlock>: CODEC, field_46435, CODEC

int: ACTIVE_TICKS, field_31239, field_31239

int: COOLDOWN_TICKS, field_44607, field_44607

EnumProperty<SculkSensorPhase>: PHASE, field_28111, SCULK_SENSOR_PHASE

IntProperty: POWER, field_28112, POWER

BooleanProperty: WATERLOGGED, field_28113, WATERLOGGED

VoxelShape: SHAPE, field_28114, OUTLINE_SHAPE

float[]: RESONANCE_PITCH_BEND, field_43248, RESONATION_NOTE_PITCHES

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<? extends SculkSensorBlock> (): codec, method_53969, getCodec

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

FluidState (BlockState): getFluidState, method_9545, getFluidState

void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick

void (World, BlockPos, BlockState, Entity): stepOn, method_9591, onSteppedOn

void (BlockState, World, BlockPos, BlockState, boolean): onPlace, method_9615, onBlockAdded

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

void (World, BlockPos, BlockState): updateNeighbours, method_32902, updateNeighbors

BlockEntity (BlockPos, BlockState): newBlockEntity, method_10123, createBlockEntity

<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): getTicker, method_31645, getTicker

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

boolean (BlockState): isSignalSource, method_9506, emitsRedstonePower

int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, method_9603, getStrongRedstonePower

SculkSensorPhase (BlockState): getPhase, method_32908, getPhase

boolean (BlockState): canActivate, method_32909, isInactive

void (World, BlockPos, BlockState): deactivate, method_32903, setCooldown

int (): getActiveTicks, method_51166, getCooldownTime

void (Entity, World, BlockPos, BlockState, int, int): activate, method_32904, setActive

void (Entity, World, BlockPos, int): tryResonateVibration, method_49822, tryResonate

void (BlockState, World, BlockPos, Random): animateTick, method_9496, randomDisplayTick

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState): hasAnalogOutputSignal, method_9498, hasComparatorOutput

int (BlockState, World, BlockPos, Direction): getAnalogOutputSignal, method_9572, getComparatorOutput

boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough

boolean (BlockState): useShapeForLightOcclusion, method_9526, hasSidedTransparency

void (BlockState, ServerWorld, BlockPos, ItemStack, boolean): spawnAfterBreak, method_9565, onStacksDropped

void (World, BlockPos, BlockState, SculkSensorBlockEntity): lambda$getTicker$1, method_32905, method_32905

void (float[]): lambda$static$0, method_49823, method_49823