History - com.mojang.blaze3d.pipeline.RenderPassDescription

26.3-snapshot-3

Names

com.mojang.blaze3d.systems.RenderPassDescriptor

com.mojang.renderpearl.api.commands.RenderPassDescriptor

Fields

RenderPass$RenderArea: renderArea, field_1_8130, renderArea

RenderPass$RenderArea: renderArea, field_1_8130, renderArea

Constructors

(Supplier<String>, List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>, RenderPassDescription$Attachment<OptionalDouble>, RenderPass$RenderArea)

(Supplier<String>, List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>, RenderPassDescription$Attachment<OptionalDouble>, RenderPass$RenderArea)

Methods

RenderPass$RenderArea (): renderArea, method_1_7409, getRenderArea

RenderPass$RenderArea (): renderArea, method_1_7409, getRenderArea

26.3-snapshot-2

Names

Fields

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>: colorAttachments, field_1_6324, colorAttachments

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>: colorAttachments, field_1_8128, colorAttachments

RenderPassDescription$Attachment<OptionalDouble>: depthAttachment, field_1_6325, depthAttachment

RenderPassDescription$Attachment<OptionalDouble>: depthAttachment, field_1_8129, depthAttachment

RenderPass$RenderArea: renderArea, field_1_6327, renderArea

RenderPass$RenderArea: renderArea, field_1_8130, renderArea

Constructors

(Supplier<String>)

(Supplier<String>, List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>, RenderPassDescription$Attachment<OptionalDouble>, RenderPass$RenderArea)

Methods

RenderPassDescription (Supplier<String>): create, method_1_5425, withLabel

RenderPassDescription (GpuTextureView): withColorAttachment, method_1_5428, color

RenderPassDescription (GpuTextureView, Optional<org.joml.Vector4fc>): withColorAttachment, method_1_5429, color

RenderPassDescription (): withUnusedColorAttachment, method_1_5433, withoutColor

RenderPassDescription (GpuTextureView): withDepthAttachment, method_1_5430, depth

RenderPassDescription (GpuTextureView, OptionalDouble): withDepthAttachment, method_1_5431, depth

RenderPassDescription (RenderPass$RenderArea): withRenderArea, method_1_5432, renderArea

RenderPassDescription$Builder (Supplier<String>): builder, method_1_7408, builder

RenderPass$RenderArea (): renderArea, method_1_7409, getRenderArea

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

com.mojang.blaze3d.systems.RenderPassDescriptor

net.minecraft.class_1_900

com.mojang.blaze3d.pipeline.RenderPassDescription

Fields

Supplier<String>: label, field_1_6326, labelGetter

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>: colorAttachments, field_1_6324, colorAttachments

RenderPassDescription$Attachment<OptionalDouble>: depthAttachment, field_1_6325, depthAttachment

RenderPass$RenderArea: renderArea, field_1_6327, renderArea

Constructors

(Supplier<String>)

Methods

RenderPassDescription (Supplier<String>): create, method_1_5425, withLabel

RenderPassDescription (GpuTextureView): withColorAttachment, method_1_5428, color

RenderPassDescription (GpuTextureView, Optional<org.joml.Vector4fc>): withColorAttachment, method_1_5429, color

RenderPassDescription (): withUnusedColorAttachment, method_1_5433, withoutColor

RenderPassDescription (GpuTextureView): withDepthAttachment, method_1_5430, depth

RenderPassDescription (GpuTextureView, OptionalDouble): withDepthAttachment, method_1_5431, depth

RenderPassDescription (RenderPass$RenderArea): withRenderArea, method_1_5432, renderArea

Supplier<String> (): label, method_1_5427, getLabelGetter

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>> (): colorAttachments, method_1_5424, getColorAttachments

RenderPassDescription$Attachment<OptionalDouble> (): depthAttachment, method_1_5426, getDepthAttachment