History - net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.network.protocol.game.ServerboundPlayerActionPacket
net.minecraft.class_2846
net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket
Fields
PacketCodec<PacketByteBuf, PlayerActionC2SPacket>: STREAM_CODEC, field_48207, CODEC
BlockPos: pos, field_12967, pos
Direction: direction, field_12965, direction
PlayerActionC2SPacket$Action: action, field_12966, action
int: sequence, field_38048, sequence
Constructors
(PlayerActionC2SPacket$Action, BlockPos, Direction, int)
(PlayerActionC2SPacket$Action, BlockPos, Direction)
Methods
void (PacketByteBuf): write, method_55988, write
PacketType<PlayerActionC2SPacket> (): type, method_65080, getPacketType
void (ServerPlayPacketListener): handle, method_12361, apply
BlockPos (): getPos, method_12362, getPos
Direction (): getDirection, method_12360, getDirection
PlayerActionC2SPacket$Action (): getAction, method_12363, getAction
int (): getSequence, method_42079, getSequence
void (PacketListener): handle, method_65081, apply