History - net.minecraft.block.MultifaceBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
com.mojang.serialization.MapCodec<MultifaceBlock>: CODEC, field_55079, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<? extends MultifaceBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
BlockState (BlockState, World, BlockPos, Direction): lambda$getStateForPlacement$1, method_33361, method_33361
BlockState (BlockState, World, BlockPos, Direction): lambda$getStateForPlacement$0, method_33361, method_33361
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.MultifaceBlock
net.minecraft.class_5778
net.minecraft.block.MultifaceBlock
Fields
com.mojang.serialization.MapCodec<MultifaceBlock>: CODEC, field_55079, CODEC
BooleanProperty: WATERLOGGED, field_55497, WATERLOGGED
Map<Direction, BooleanProperty>: PROPERTY_BY_DIRECTION, field_28419, FACING_PROPERTIES
Direction[]: DIRECTIONS, field_28421, DIRECTIONS
Function<BlockState, VoxelShape>: shapes, field_55780, shapeFunction
boolean: canRotate, field_28423, hasAllHorizontalDirections
boolean: canMirrorX, field_28424, canMirrorX
boolean: canMirrorZ, field_28425, canMirrorZ
Constructors
Methods
com.mojang.serialization.MapCodec<? extends MultifaceBlock> (): codec, method_53969, getCodec
Function<BlockState, VoxelShape> (): makeShapes, method_66455, createShapeFunction
Set<Direction> (BlockState): availableFaces, method_41440, collectDirections
Set<Direction> (byte): unpack, method_41437, flagToDirections
byte (Collection<Direction>): pack, method_41439, directionsToFlag
boolean (Direction): isFaceSupported, method_33369, canHaveDirection
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate
FluidState (BlockState): getFluidState, method_9545, getFluidState
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt
boolean (BlockState, ItemPlacementContext): canBeReplaced, method_9616, canReplace
BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState
boolean (BlockView, BlockState, BlockPos, Direction): isValidStateForPlacement, method_41438, canGrowWithDirection
BlockState (BlockState, BlockView, BlockPos, Direction): getStateForPlacement, method_33362, withDirection
BlockState (BlockState, BlockRotation): rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): mirror, method_9569, mirror
BlockState (BlockState, Function<Direction, Direction>): mapDirections, method_33367, mirror
boolean (BlockState, Direction): hasFace, method_33366, hasDirection
boolean (BlockView, BlockPos, Direction): canAttachTo, method_65162, canGrowOn
boolean (BlockView, Direction, BlockPos, BlockState): canAttachTo, method_33358, canGrowOn
BlockState (BlockState, BooleanProperty): removeFace, method_33365, disableDirection
BooleanProperty (Direction): getFaceProperty, method_33374, getProperty
BlockState (StateManager<Block, BlockState>): getDefaultMultifaceState, method_33368, withAllDirections
boolean (BlockState): hasAnyFace, method_33381, hasAnyDirection
boolean (BlockState): hasAnyVacantFace, method_33382, isNotFullBlock
BlockState (BlockState, World, BlockPos, Direction): lambda$getStateForPlacement$1, method_33361, method_33361
VoxelShape (Map, BlockState): lambda$makeShapes$0, method_66454, method_66454