History - net.minecraft.client.gui.screen.GameModeSwitcherScreen
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
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Fields
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Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
void (DrawContext, int, int, float): render, method_25394, render
void (DrawContext, int, int, float): extractRenderState, method_25394, render
void (DrawContext, int, int, float): renderBackground, method_25420, renderBackground
void (DrawContext, int, int, float): extractBackground, method_25420, renderBackground
1.21.11_unobfuscated
Names
net.minecraft.client.gui.screens.debug.GameModeSwitcherScreen
net.minecraft.class_5289
net.minecraft.client.gui.screen.GameModeSwitcherScreen
Fields
Identifier: SLOT_SPRITE, field_45432, SLOT_TEXTURE
Identifier: SELECTION_SPRITE, field_45433, SELECTION_TEXTURE
Identifier: GAMEMODE_SWITCHER_LOCATION, field_24566, TEXTURE
int: SPRITE_SHEET_WIDTH, field_32310, TEXTURE_WIDTH
int: SPRITE_SHEET_HEIGHT, field_32311, TEXTURE_HEIGHT
int: SLOT_AREA, field_32312, BUTTON_SIZE
int: SLOT_PADDING, field_32313, ICON_OFFSET
int: SLOT_AREA_PADDED, field_32314, field_32314
int: HELP_TIPS_OFFSET_Y, field_32315, field_32315
int: ALL_SLOTS_WIDTH, field_24567, UI_WIDTH
GameModeSwitcherScreen$GameModeSelection: previousHovered, field_24568, currentGameMode
GameModeSwitcherScreen$GameModeSelection: currentlyHovered, field_24569, gameMode
int: firstMouseX, field_24570, lastMouseX
int: firstMouseY, field_24571, lastMouseY
boolean: setFirstMousePos, field_24572, mouseUsedForSelection
List<GameModeSwitcherScreen$ButtonWidget>: slots, field_24573, gameModeButtons
Constructors
()
Methods
GameMode (): getDefaultSelected, method_30106, getPreviousGameMode
void (): init, method_25426, init
void (DrawContext, int, int, float): render, method_25394, render
void (DrawContext, int, int, float): renderBackground, method_25420, renderBackground
void (): switchToHoveredGameMode, method_28068, apply
void (MinecraftClient, GameModeSwitcherScreen$GameModeSelection): switchToHoveredGameMode, method_28064, apply
boolean (KeyInput): keyPressed, method_25404, keyPressed
boolean (KeyInput): keyReleased, method_16803, keyReleased
boolean (Click): mouseReleased, method_25406, mouseReleased
boolean (): isPauseScreen, method_25421, shouldPause