History - net.minecraft.screen.EnchantmentScreenHandler
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
void (PlayerEntity, World, BlockPos): lambda$removed$2, method_17412, method_17412
void (PlayerEntity, World, BlockPos): lambda$removed$0, method_17412, method_17412
void (ItemStack, int, PlayerEntity, int, ItemStack, World, BlockPos): lambda$clickMenuButton$1, method_17410, method_17410
void (ItemStack, int, PlayerEntity, int, ItemStack, World, BlockPos): lambda$clickMenuButton$0, method_17410, method_17410
1.21.11_unobfuscated
Names
net.minecraft.world.inventory.EnchantmentMenu
net.minecraft.class_1718
net.minecraft.screen.EnchantmentScreenHandler
Fields
Identifier: EMPTY_SLOT_LAPIS_LAZULI, field_45143, EMPTY_LAPIS_LAZULI_SLOT_TEXTURE
Inventory: enchantSlots, field_7809, inventory
ScreenHandlerContext: access, field_7813, context
Random: random, field_7811, random
Property: enchantmentSeed, field_7814, seed
int[]: costs, field_7808, enchantmentPower
int[]: enchantClue, field_7812, enchantmentId
int[]: levelClue, field_7810, enchantmentLevel
Constructors
(int, PlayerInventory)
(int, PlayerInventory, ScreenHandlerContext)
Methods
void (Inventory): slotsChanged, method_7609, onContentChanged
boolean (PlayerEntity, int): clickMenuButton, method_7604, onButtonClick
List<EnchantmentLevelEntry> (DynamicRegistryManager, ItemStack, int, int): getEnchantmentList, method_7637, generateEnchantments
int (): getGoldCount, method_7638, getLapisCount
int (): getEnchantmentSeed, method_17413, getSeed
void (PlayerEntity): removed, method_7595, onClosed
boolean (PlayerEntity): stillValid, method_7597, canUse
ItemStack (PlayerEntity, int): quickMoveStack, method_7601, quickMove
void (PlayerEntity, World, BlockPos): lambda$removed$2, method_17412, method_17412
void (ItemStack, int, PlayerEntity, int, ItemStack, World, BlockPos): lambda$clickMenuButton$1, method_17410, method_17410
void (ItemStack, World, BlockPos): lambda$slotsChanged$0, method_17411, method_17411