History - net.minecraft.entity.vehicle.VehicleInventory
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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Fields
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26.2
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26.1.2
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26.1.1
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26.1
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Constructors
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1.21.11_unobfuscated
Names
net.minecraft.world.entity.vehicle.ContainerEntity
net.minecraft.class_7265
net.minecraft.entity.vehicle.VehicleInventory
Fields
Constructors
Methods
Vec3d (): position, method_73189, getEntityPos
Box (): getBoundingBox, method_5829, getBoundingBox
RegistryKey<LootTable> (): getContainerLootTable, method_42276, getLootTable
void (RegistryKey<LootTable>): setContainerLootTable, method_42275, setLootTable
long (): getContainerLootTableSeed, method_42277, getLootTableSeed
void (long): setContainerLootTableSeed, method_42274, setLootTableSeed
DefaultedList<ItemStack> (): getItemStacks, method_42278, getInventory
void (): clearItemStacks, method_42273, resetInventory
World (): level, method_73183, getEntityWorld
boolean (): isRemoved, method_31481, isRemoved
boolean (): isEmpty, method_5442, isEmpty
void (WriteView): addChestVehicleSaveData, method_42288, writeInventoryToData
void (ReadView): readChestVehicleSaveData, method_42285, readInventoryFromData
void (DamageSource, ServerWorld, Entity): chestVehicleDestroyed, method_42283, onBroken
ActionResult (PlayerEntity): interactWithContainerVehicle, method_42284, open
void (PlayerEntity): unpackChestVehicleLootTable, method_42291, generateInventoryLoot
void (): clearChestVehicleContent, method_42293, clearInventory
boolean (): isChestVehicleEmpty, method_42295, isInventoryEmpty
ItemStack (int): removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack
ItemStack (int): getChestVehicleItem, method_42290, getInventoryStack
ItemStack (int, int): removeChestVehicleItem, method_42286, removeInventoryStack
void (int, ItemStack): setChestVehicleItem, method_42287, setInventoryStack
StackReference (int): getChestVehicleSlot, method_42292, getInventoryStackReference
boolean (PlayerEntity): isChestVehicleStillValid, method_42294, canPlayerAccess