History - net.minecraft.entity.ai.goal.AmbientStandGoal
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.entity.ai.goal.RandomStandGoal
net.minecraft.class_7688
net.minecraft.entity.ai.goal.AmbientStandGoal
Fields
AbstractHorseEntity: horse, field_40125, entity
int: nextStand, field_40126, cooldown
Constructors
Methods
void (): start, method_6269, start
void (): playStandSound, method_45337, playAmbientStandSound
boolean (): canContinueToUse, method_6266, shouldContinue
boolean (): canUse, method_6264, canStart
void (AbstractHorseEntity): resetStandInterval, method_45336, resetCooldown
boolean (): requiresUpdateEveryTick, method_38846, shouldRunEveryTick